public class MinnowGhost extends BaseSensorGhost
BaseSensorGhost.DespawnReason
accelMult, creationFailed, despawnInAbyss, despawnOutsideSector, despawnRange, entity, fleeBurnLevel, fleeing, manager, movement, script
Constructor and Description |
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MinnowGhost(SensorGhostManager manager,
SectorEntityToken loc,
float minRange,
float maxRange,
float dur,
SharedTrigger trigger) |
addBehavior, addInterrupt, advance, clearScript, genDelay, genFloat, genHugeSensorProfile, genInt, genLargeRadius, genLargeSensorProfile, genMediumRadius, genMediumSensorProfile, genSmallRadius, genSmallSensorProfile, genTinyRadius, genVerySmallRadius, getAcceleration, getAccelMult, getCurrBurn, getDespawnRange, getEntity, getMaxBurn, getMovement, getRandom, getScript, initEntity, initEntity, initEntity, isCreationFailed, isDespawnInAbyss, isDespawnOutsideSector, isDone, moveTo, moveTo, placeNearEntity, placeNearPlayer, placeNearPlayer, readResolve, reportDespawning, runWhilePaused, setAccelMult, setCreationFailed, setDespawnInAbyss, setDespawnOutsideSector, setDespawnRange, setLoc, setNumSensorIndicators, setVel
public MinnowGhost(SensorGhostManager manager, SectorEntityToken loc, float minRange, float maxRange, float dur, SharedTrigger trigger)
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