public class QuadParticles
extends java.lang.Object
Modifier and Type | Class and Description |
---|---|
static class |
QuadParticles.QuadParticleData |
Modifier and Type | Field and Description |
---|---|
boolean |
additiveBlend |
float |
fadeTime |
float |
floor |
float |
floorFriction |
float |
gravity |
java.awt.Color |
maxColor |
float |
maxDur |
float |
maxFloorMod |
float |
maxSize |
java.awt.Color |
minColor |
float |
minDur |
float |
minSize |
java.util.List<QuadParticles.QuadParticleData> |
particles |
Constructor and Description |
---|
QuadParticles() |
Modifier and Type | Method and Description |
---|---|
void |
addParticle(float x,
float y,
float dx,
float dy) |
void |
addParticle(float x,
float y,
float dx,
float dy,
float size) |
void |
addParticle(float x,
float y,
float dx,
float dy,
float size,
java.awt.Color color) |
void |
addParticle(float x,
float y,
float dx,
float dy,
float size,
java.awt.Color color,
float maxDur) |
void |
addParticle(float x,
float y,
float dx,
float dy,
float size,
java.awt.Color color,
float maxDur,
float fadeTime) |
void |
advance(float amount) |
boolean |
isDone() |
boolean |
isParticleOnFloor(QuadParticles.QuadParticleData curr) |
void |
render(float alphaMult,
boolean onFloor) |
public java.util.List<QuadParticles.QuadParticleData> particles
public float gravity
public float floor
public float maxFloorMod
public float floorFriction
public boolean additiveBlend
public java.awt.Color minColor
public java.awt.Color maxColor
public float minDur
public float maxDur
public float minSize
public float maxSize
public float fadeTime
public void addParticle(float x, float y, float dx, float dy)
public void addParticle(float x, float y, float dx, float dy, float size)
public void addParticle(float x, float y, float dx, float dy, float size, java.awt.Color color)
public void addParticle(float x, float y, float dx, float dy, float size, java.awt.Color color, float maxDur)
public void addParticle(float x, float y, float dx, float dy, float size, java.awt.Color color, float maxDur, float fadeTime)
public boolean isParticleOnFloor(QuadParticles.QuadParticleData curr)
public void advance(float amount)
public void render(float alphaMult, boolean onFloor)
public boolean isDone()
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