public interface ApplyDamageResultAPI
Modifier and Type | Method and Description |
---|---|
float |
getDamageToHull() |
float |
getDamageToPrimaryArmorCell() |
float |
getDamageToShields() |
float |
getEmpDamage() |
float |
getOverMaxDamageToShields() |
float |
getTotalDamageToArmor() |
DamageType |
getType() |
boolean |
isDps() |
void |
setDamageToHull(float damageToHull) |
void |
setDamageToPrimaryArmorCell(float damageToPrimaryArmorCell) |
void |
setDamageToShields(float damageToShields) |
void |
setDps(boolean isDps) |
void |
setEmpDamage(float empDamage) |
void |
setOverMaxDamageToShields(float overMaxDamageToShields) |
void |
setTotalDamageToArmor(float totalDamageToArmor) |
void |
setType(DamageType type) |
float getDamageToHull()
float getTotalDamageToArmor()
float getDamageToPrimaryArmorCell()
float getDamageToShields()
void setDamageToHull(float damageToHull)
void setTotalDamageToArmor(float totalDamageToArmor)
void setDamageToPrimaryArmorCell(float damageToPrimaryArmorCell)
void setDamageToShields(float damageToShields)
float getEmpDamage()
void setEmpDamage(float empDamage)
DamageType getType()
void setType(DamageType type)
float getOverMaxDamageToShields()
void setOverMaxDamageToShields(float overMaxDamageToShields)
boolean isDps()
void setDps(boolean isDps)
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