public class BattleCreationContext
extends java.lang.Object
Modifier and Type | Field and Description |
---|---|
boolean |
aiRetreatAllowed |
boolean |
enemyDeployAll |
boolean |
fightToTheLast |
boolean |
objectivesAllowed |
Constructor and Description |
---|
BattleCreationContext(CampaignFleetAPI playerFleet,
FleetGoal playerGoal,
CampaignFleetAPI otherFleet,
FleetGoal otherGoal) |
public boolean aiRetreatAllowed
public boolean objectivesAllowed
public boolean enemyDeployAll
public boolean fightToTheLast
public BattleCreationContext(CampaignFleetAPI playerFleet, FleetGoal playerGoal, CampaignFleetAPI otherFleet, FleetGoal otherGoal)
public int getPlayerCommandPoints()
public void setPlayerCommandPoints(int playerCommandPoints)
public CampaignFleetAPI getPlayerFleet()
public FleetGoal getPlayerGoal()
public CampaignFleetAPI getOtherFleet()
public FleetGoal getOtherGoal()
public float getPursuitRangeModifier()
public void setPursuitRangeModifier(float pursuitRangeModifier)
public float getInitialDeploymentBurnDuration()
public void setInitialDeploymentBurnDuration(float initialDeploymentBurnDuration)
public float getNormalDeploymentBurnDuration()
public void setNormalDeploymentBurnDuration(float normalDeploymentBurnDuration)
public float getEscapeDeploymentBurnDuration()
public void setEscapeDeploymentBurnDuration(float escapeDeploymentBurnDuration)
public float getStandoffRange()
public void setStandoffRange(float standoffRange)
public float getInitialEscapeRange()
public void setInitialEscapeRange(float initialEscapeRange)
public float getFlankDeploymentDistance()
public void setFlankDeploymentDistance(float sideDeploymentDistance)
public float getInitialStepSize()
public void setInitialStepSize(float initialStepSize)
public float getInitialNumSteps()
public void setInitialNumSteps(float initialNumSteps)
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