Interface CharacterStatsSkillEffect

All Superinterfaces:
LevelBasedEffect
All Known Implementing Classes:
AutomatedShips.Level2, AuxiliarySupport.Level1, BestOfTheBest.Level2, ColonyManagement.Level1, ColonyManagement.Level2, CommandAndControl.Level1A, CommandAndControl.Level1B, CommandAndControl.Level3A, CommandAndControl.Level3B, ContainmentProcedures.Level5, CoordinatedManeuvers.Level1B, CyberneticAugmentation.Level1, FieldRepairs.Level1, FluxRegulation.Level2, FluxRegulation.Level3, ForceConcentration.Level2, ForceConcentration.Level3, ForceConcentration.Level4, IndustrialPlanning.Level1, IndustrialPlanning.Level2, Navigation.Level1, NeuralLink.Level1, OfficerManagement.Level1, OfficerManagement.Level1B, OfficerTraining.Level1, OfficerTraining.Level2, OfficerTraining.Level3, ShipDesign.Level1, ShipDesign.Level2, ShipDesign.Level3, SpecialModifications.Level1, SpecialModifications.Level2, SpecialModifications.Level3

public interface CharacterStatsSkillEffect extends LevelBasedEffect
Author:
Alex Mosolov Copyright 2012 Fractal Softworks, LLC