public interface PlanetSpecAPI
Modifier and Type | Method and Description |
---|---|
java.lang.String |
getAOrAn() |
java.awt.Color |
getAtmosphereColor() |
float |
getAtmosphereThickness() |
float |
getAtmosphereThicknessMin() |
java.awt.Color |
getCloudColor() |
float |
getCloudRotation() |
java.lang.String |
getCloudTexture()
Use SettingsAPI.getSpriteName(String category, String id) to get the texture name to pass in here.
|
java.awt.Color |
getCoronaColor() |
float |
getCoronaSize() |
java.lang.String |
getCoronaTexture() |
java.lang.String |
getDescriptionId() |
java.awt.Color |
getGlowColor() |
java.lang.String |
getGlowTexture() |
java.awt.Color |
getIconColor() |
java.lang.String |
getIconTexture() |
Vector3f |
getLightPosition() |
java.lang.String |
getName() |
float |
getPitch() |
java.awt.Color |
getPlanetColor() |
java.lang.String |
getPlanetType() |
float |
getRotation() |
float |
getScaleMultMapIcon() |
float |
getScaleMultStarscapeIcon() |
java.awt.Color |
getShieldColor() |
java.awt.Color |
getShieldColor2() |
java.lang.String |
getShieldTexture() |
java.lang.String |
getShieldTexture2() |
float |
getShieldThickness() |
float |
getShieldThickness2() |
java.lang.String |
getStarscapeIcon() |
java.lang.String |
getTexture() |
float |
getTilt() |
boolean |
isBlackHole() |
boolean |
isDoNotShowInCombat() |
boolean |
isGasGiant() |
boolean |
isNebulaCenter() |
boolean |
isPulsar() |
boolean |
isStar() |
boolean |
isUseReverseLightForGlow() |
void |
setAtmosphereColor(java.awt.Color atmosphereColor) |
void |
setAtmosphereThickness(float atmosphereThickness) |
void |
setAtmosphereThicknessMin(float atmosphereThicknessMin) |
void |
setBlackHole(boolean isBlackHole) |
void |
setCloudColor(java.awt.Color cloudColor) |
void |
setCloudRotation(float cloudRotation) |
void |
setCloudTexture(java.lang.String textureName) |
void |
setCoronaColor(java.awt.Color coronaColor) |
void |
setCoronaSize(float coronaSize) |
void |
setCoronaTexture(java.lang.String coronaTexture)
Use SettingsAPI.getSpriteName(String category, String id) to get the texture name to pass in here.
|
void |
setDescriptionId(java.lang.String descriptionId) |
void |
setDoNotShowInCombat(boolean doNotShowInCombat) |
void |
setGlowColor(java.awt.Color glowColor) |
void |
setGlowTexture(java.lang.String glowTexture)
Use SettingsAPI.getSpriteName(String category, String id) to get the texture name to pass in here.
|
void |
setIconColor(java.awt.Color iconColor) |
void |
setNebulaCenter(boolean isNebulaCenter) |
void |
setPitch(float pitch) |
void |
setPlanetColor(java.awt.Color planetColor) |
void |
setPulsar(boolean isPulsar) |
void |
setRotation(float rotation) |
void |
setScaleMultMapIcon(float scaleMultMapIcon) |
void |
setScaleMultStarscapeIcon(float scaleMultStarscapeIcon) |
void |
setShieldColor(java.awt.Color shieldColor) |
void |
setShieldColor2(java.awt.Color shieldColor2) |
void |
setShieldTexture(java.lang.String shieldTexture) |
void |
setShieldTexture2(java.lang.String shieldTexture2) |
void |
setShieldThickness(float shieldThickness) |
void |
setShieldThickness2(float shieldThickness2) |
void |
setStarscapeIcon(java.lang.String starscapeIcon) |
void |
setTexture(java.lang.String texture)
Use SettingsAPI.getSpriteName(String category, String id) to get the texture name to pass in here.
|
void |
setTilt(float tilt) |
void |
setUseReverseLightForGlow(boolean useReverseLightForGlow) |
java.lang.String getName()
float getTilt()
float getPitch()
float getRotation()
java.awt.Color getPlanetColor()
float getAtmosphereThickness()
java.awt.Color getAtmosphereColor()
boolean isStar()
java.lang.String getPlanetType()
float getAtmosphereThicknessMin()
Vector3f getLightPosition()
float getCloudRotation()
java.awt.Color getIconColor()
java.awt.Color getCloudColor()
void setTilt(float tilt)
void setPitch(float pitch)
void setRotation(float rotation)
void setPlanetColor(java.awt.Color planetColor)
void setCloudRotation(float cloudRotation)
void setAtmosphereThickness(float atmosphereThickness)
void setAtmosphereThicknessMin(float atmosphereThicknessMin)
void setAtmosphereColor(java.awt.Color atmosphereColor)
void setCloudColor(java.awt.Color cloudColor)
void setIconColor(java.awt.Color iconColor)
float getCoronaSize()
void setCoronaSize(float coronaSize)
java.awt.Color getCoronaColor()
void setCoronaColor(java.awt.Color coronaColor)
java.lang.String getCloudTexture()
void setCloudTexture(java.lang.String textureName)
void setTexture(java.lang.String texture)
java.lang.String getTexture()
java.lang.String getCoronaTexture()
void setCoronaTexture(java.lang.String coronaTexture)
void setGlowTexture(java.lang.String glowTexture)
java.lang.String getGlowTexture()
java.awt.Color getGlowColor()
void setGlowColor(java.awt.Color glowColor)
boolean isUseReverseLightForGlow()
void setUseReverseLightForGlow(boolean useReverseLightForGlow)
java.lang.String getIconTexture()
java.lang.String getAOrAn()
boolean isBlackHole()
void setBlackHole(boolean isBlackHole)
boolean isNebulaCenter()
void setNebulaCenter(boolean isNebulaCenter)
float getScaleMultMapIcon()
void setScaleMultMapIcon(float scaleMultMapIcon)
float getScaleMultStarscapeIcon()
void setScaleMultStarscapeIcon(float scaleMultStarscapeIcon)
java.lang.String getStarscapeIcon()
void setStarscapeIcon(java.lang.String starscapeIcon)
boolean isPulsar()
void setPulsar(boolean isPulsar)
float getShieldThickness()
void setShieldThickness(float shieldThickness)
java.lang.String getShieldTexture()
void setShieldTexture(java.lang.String shieldTexture)
java.awt.Color getShieldColor()
void setShieldColor(java.awt.Color shieldColor)
java.lang.String getShieldTexture2()
void setShieldTexture2(java.lang.String shieldTexture2)
float getShieldThickness2()
void setShieldThickness2(float shieldThickness2)
java.awt.Color getShieldColor2()
void setShieldColor2(java.awt.Color shieldColor2)
boolean isDoNotShowInCombat()
void setDoNotShowInCombat(boolean doNotShowInCombat)
boolean isGasGiant()
java.lang.String getDescriptionId()
void setDescriptionId(java.lang.String descriptionId)
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