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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [.53a.1] Green Sun & Other custom factions [Campaign and Missions]  (Read 111282 times)

Flare

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Re: [Dev] Green Sun & Other custom factions [Campaign and Missions]
« Reply #30 on: March 17, 2012, 01:45:15 PM »

Hurray!
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Quote from: Thana
Quote from: Alex

The battle station is not completely operational, shall we say.

"Now witness the firepower of this thoroughly buggy and unoperational batt... Oh, hell, you know what? Just ignore the battle station, okay?"

Avan

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Re: [Dev] Green Sun & Other custom factions [Campaign and Missions]
« Reply #31 on: March 17, 2012, 02:49:45 PM »

If I counted right, I should have only one more weapon graphic to go before none are using plain vanilla sprites.

Trylobot

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Re: [Dev] Green Sun & Other custom factions [Campaign and Missions]
« Reply #32 on: March 19, 2012, 10:38:39 PM »


WANT

(hurry!)


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Avan

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Re: [Dev] Green Sun & Other custom factions [Campaign and Missions]
« Reply #33 on: March 22, 2012, 02:56:17 PM »

Ok, I'm releasing this today within 1 hour of this post, ready or not. I can't promise its balanced or will even run or that if there are issues I'd be able to fix them in a timely manner, but I can promise there will be a download up today.

My grandfather died a few hours ago, and I'm taking the last train home today to get there.



(also, in the event you want to kitbash/use my sprites, please ask before putting them in your own mod. At the very least give me some credit.)

Avan

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Re: [Alpha-Rel] Green Sun & Other custom factions [Campaign and Missions]
« Reply #34 on: March 22, 2012, 02:58:25 PM »

http://dl.dropbox.com/u/3061400/avanmods.zip

Will put the link on the OP too.
« Last Edit: March 22, 2012, 03:00:32 PM by Avan »
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arcibalde

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Re: [Alpha-Rel] Green Sun & Other custom factions [Campaign and Missions]
« Reply #35 on: March 22, 2012, 03:04:02 PM »

My condolences  :(
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Creator of:
Relics MOD - vanilla balanced - Campaign integrated
Vanilla addon MOD - vanilla balanced - Campaign integrated
Project ONI MOD - mission only

Uomoz

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Alex

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Re: [Alpha-Rel] Green Sun & Other custom factions [Campaign and Missions]
« Reply #38 on: March 22, 2012, 03:31:23 PM »

My condolences as well.
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intothewildblueyonder

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Re: [Alpha-Rel] Green Sun & Other custom factions [Campaign and Missions]
« Reply #39 on: March 22, 2012, 03:52:15 PM »

My condolences
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Sunfire

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Re: [Alpha-Rel] Green Sun & Other custom factions [Campaign and Missions]
« Reply #40 on: March 22, 2012, 06:48:30 PM »

My condolences, and your mod looks like it will be awesome! (i will play it right now)
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Avan

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Re: [Alpha-Rel] Green Sun & Other custom factions [Campaign and Missions]
« Reply #41 on: March 23, 2012, 10:02:55 PM »

Thanks for the support guys.

Hmm, I will need to put up images of the ships sometime soon,as this thread is rather lacking in that department.

If anyone has encountered any issues/things that don't seem to be functioning right, etc, please notify me in this thread.

Trylobot

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Re: [Alpha-Rel] Green Sun & Other custom factions [Campaign and Missions]
« Reply #42 on: March 23, 2012, 11:17:10 PM »

I particularly like when folks post their sprites at 2x, then I get to drool over all the detail
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Avan

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Re: [Alpha-Rel] Green Sun & Other custom factions [Campaign and Missions]
« Reply #43 on: March 24, 2012, 07:46:20 AM »

At 2x they just get all blurry. Plus it makes the filesize unnecessarily large so I avoid doing that.

Dante80

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Re: [Alpha-Rel] Green Sun & Other custom factions [Campaign and Missions]
« Reply #44 on: March 24, 2012, 07:48:32 AM »

Avan if you resize by using the closest neighbour algorithm then the resulting picture would be 100% accurate to the original.

Also, since the pixels are just quadrupled in the PNG, the resulting file size is surprisingly similar to the original too...^^
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