Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.97a is out! (02/02/24); New blog post: Planet Search Overhaul (07/13/24)

Author Topic: [0.7a] Kite-D; incorrect sprite  (Read 1030 times)

OOZ662

  • Captain
  • ****
  • Posts: 390
    • View Profile
[0.7a] Kite-D; incorrect sprite
« on: November 19, 2015, 04:38:53 PM »

Looking at the Codex, the Kite-D is using a squished Mule-D sprite.
Logged
It is law that any specific ship you want will not be available. If it is available, it will be gone by the time you're capable of buying it.

SafariJohn

  • Admiral
  • *****
  • Posts: 3061
    • View Profile
Re: [0.7a] Kite-D; incorrect sprite
« Reply #1 on: November 19, 2015, 04:43:14 PM »

Logged