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[0.7a] Kite-D; incorrect sprite
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Topic: [0.7a] Kite-D; incorrect sprite (Read 1030 times)
OOZ662
Captain
Posts: 390
[0.7a] Kite-D; incorrect sprite
«
on:
November 19, 2015, 04:38:53 PM »
Looking at the Codex, the Kite-D is using a squished Mule-D sprite.
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SafariJohn
Admiral
Posts: 3061
Re: [0.7a] Kite-D; incorrect sprite
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Reply #1 on:
November 19, 2015, 04:43:14 PM »
Beat you to it
http://fractalsoftworks.com/forum/index.php?topic=9742.0
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[0.7a] Kite-D; incorrect sprite