Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
How big did you make the star destroyer so I'll have a frame of reference for the other ships?
Quote from: washout on February 21, 2012, 10:21:22 AMHow big did you make the star destroyer so I'll have a frame of reference for the other ships?My ISD is 384x384 right now, I started with 256 but that was way too small. 384 seems too small as well, I've been thinking of stepping up to 512 or even 768. Though I'm not sure how well the game might like ships that gigantic.e: For the life of me I can't get recoiling barrels to work. I have no idea why. Its rendering the barrel sprites correctly, all the code looks to be good, they just don't recoil when I fire.
If someone could point me in the right direction or a tutorial, i could make some turrets. But do not quote me. I might end up sucking at making them.
Quote from: Arrath on February 21, 2012, 11:48:42 AMQuote from: washout on February 21, 2012, 10:21:22 AMHow big did you make the star destroyer so I'll have a frame of reference for the other ships?My ISD is 384x384 right now, I started with 256 but that was way too small. 384 seems too small as well, I've been thinking of stepping up to 512 or even 768. Though I'm not sure how well the game might like ships that gigantic.e: For the life of me I can't get recoiling barrels to work. I have no idea why. Its rendering the barrel sprites correctly, all the code looks to be good, they just don't recoil when I fire.My ISD is 500 and it seems pretty good. But the sheer number of guns that are supposed to be on these things is just insane. I pack a lot on there but it's still not really representational of the 50 ion cannons and 50 turbolaser emplacements they actually have. I think once you send me your stuff and I integrate it with mine you'll be pretty happy with the scaling.
As for packing lots of stuff on there I was cheating and using hidden turret mounts on my ISD. Sure, laser blasts bloom out of bare hull but normal turbolasers are so small compared to the mass of the hull that you wouldn't see them at this range anyway. But really, packing 'lore correct' (oh god did I just say that) numbers of guns on there would be incredibly overpowered unless we made them just tickle, and relied on the volume of fire to do damage.