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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.9.1a] ApproLight v0.8.6-RC1 (2020-12-29)  (Read 362475 times)

Lorkhan4E201

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Re: [0.9.1a] ApproLight v0.8.6-RC1 (2020-12-29)
« Reply #375 on: January 07, 2022, 06:40:37 AM »

Guess i'll have to
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hases22

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Re: [0.9.1a] ApproLight v0.8.6-RC1 (2020-12-29)
« Reply #376 on: February 04, 2022, 10:03:39 AM »

excited for an update!
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WeWickYou

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Re: [0.9.1a] ApproLight v0.8.6-RC1 (2020-12-29)
« Reply #377 on: February 05, 2022, 04:15:29 PM »

I am actually working on ApproLight 1.0.0 for 095a, but well, it's for Chinese community, and the translation might be a great problem too.
There are people willing to help me now, but I do not know if they are willing to help me in the future.
If you need "real" translation i can understand there not much people wanting to help, but if you're ok with google translation (+ a bit of logic to make sense) i'm still up for it.
I did "use" the Valkyrians from chinese forum for some time now (can't anymore because 0.95), and i think i did a good job in translation it for my use only.
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Mordodrukow

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Re: [0.9.1a] ApproLight v0.8.6-RC1 (2020-12-29)
« Reply #378 on: February 11, 2022, 11:29:42 AM »

I m ready to play without translation if it is possible  ;D
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Galactusx

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Re: [0.9.1a] ApproLight v0.8.6-RC1 (2020-12-29)
« Reply #379 on: February 24, 2022, 02:12:25 PM »

anyone want to send me pirate copy this is my favorite ship mod.
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Cupmash

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Re: [0.9.1a] ApproLight v0.8.6-RC1 (2020-12-29)
« Reply #380 on: March 04, 2022, 11:43:38 AM »

The dropbox link isn't working on my end? Does it have to do with the firewall or it's a dead link?
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ssd21345

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Re: [0.9.1a] ApproLight v0.8.6-RC1 (2020-12-29)
« Reply #381 on: March 19, 2022, 08:22:27 PM »

I did Chinese translation for a Kerbal Space Program mod, so idk. From what I read if you could drop translation documentary somewhere the chinese community might help.
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Mira Lendin

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Re: [0.9.1a] ApproLight v0.8.6-RC1 (2020-12-29)
« Reply #382 on: March 26, 2022, 08:32:52 AM »

Are there any plans to translate this mod ?
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Drake000999

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Re: [0.9.1a] ApproLight v0.8.6-RC1 (2020-12-29)
« Reply #383 on: May 23, 2022, 03:04:54 PM »

Really hope this gets a updated translation, was playing around with the untranslated 0.95.1a version and the mod is way better looking then the 0.9.1a version.
« Last Edit: May 23, 2022, 03:11:24 PM by Drake000999 »
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Zordiark Darkeater

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Re: [0.9.1a] ApproLight v0.8.6-RC1 (2020-12-29)
« Reply #384 on: June 01, 2022, 04:28:25 PM »

You can get this mod from the chinese starsector mod website its updated and works fine.
so if anyone needs it can play with it. but the stuff in game for the mod will be in chinese.

Needs someone to transalate it. Anyone ?
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Originem

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Re: [0.9.1a] ApproLight v0.8.6-RC1 (2020-12-29)
« Reply #385 on: June 02, 2022, 02:09:33 AM »

I have to say that the update is huge and I don't have time for translation now. Too many things changed and tons of text to be translated...
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ASSIMKO

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Re: [0.9.1a] ApproLight v0.8.6-RC1 (2020-12-29)
« Reply #386 on: June 03, 2022, 03:55:35 PM »

I have to say that the update is huge and I don't have time for translation now. Too many things changed and tons of text to be translated...


If you share the Chinese text files to be translated through a link here, I would be grateful, because I really like your mods.
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Mordodrukow

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Re: [0.9.1a] ApproLight v0.8.6-RC1 (2020-12-29)
« Reply #387 on: June 10, 2022, 01:41:25 AM »

Really hope this gets a updated translation, was playing around with the untranslated 0.95.1a version and the mod is way better looking then the 0.9.1a version.
Can you share, pls? Cant find it myself :/
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Titann

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Re: [0.9.1a] ApproLight v0.8.6-RC1 (2020-12-29)
« Reply #388 on: June 11, 2022, 04:10:11 PM »

lots of people waiting for this mod, i want to create new playthrough but im watinig this mod for months lol, i hope it gets translated soon so we all finally start playing this mod
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A_Random_Dude

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Re: [0.9.1a] ApproLight v0.8.6-RC1 (2020-12-29)
« Reply #389 on: June 11, 2022, 05:24:10 PM »

Waiting for that mod is one thing, but I wouldn't recommand not starting a new playthrough just because of this mod in particular. For all we know, it might just never get updated (or at least not on this version, which would mean you'd wait for... what, 1 year? 2 maybe?), so it'd be best to just do without it for now.

Worst case scenario: if it does get updated, you'll just need to make another save.
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