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Author Topic: [0.9.1a] ApproLight v0.8.6-RC1 (2020-12-29)  (Read 300799 times)

Blackrazor1000

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Re: [0.9.1a] ApproLight v0.8.1-RC2 (2020-1-27)
« Reply #300 on: March 10, 2020, 10:30:48 PM »

Probably been answered before but having issue with Prime parts
1. I've not been able to find any in market, where are the fleets based that drop them when killed?
2. Where is the scar?
3. I improved relations with Originem to 30 and I saw nothing about a mission to kill that fleet. Is it hidden in the intel screen somewhere?

1 and 2. Search the top left corner of the Approlight system. The scar should be there, surrounded by the defender fleets. Originem's mission will also spawn the fleets somewhere in the sector, but there is a time limit before you fail and disappoint Originem.
 
3. I believe you need 75 rep with Originem to get the mission.
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HellBent

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Re: [0.9.1a] ApproLight v0.8.1-RC2 (2020-1-27)
« Reply #301 on: March 11, 2020, 02:54:32 AM »

Ah thanks
That'd be annoying if i missed the fleets....
Jeez 75 is a lot, it cost me 1.5 million to get to 30 relations. The original post here says 30, thats quite the change
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Blackrazor1000

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Re: [0.9.1a] ApproLight v0.8.1-RC2 (2020-1-27)
« Reply #302 on: March 11, 2020, 09:02:20 AM »

Ah thanks
That'd be annoying if i missed the fleets....
Jeez 75 is a lot, it cost me 1.5 million to get to 30 relations. The original post here says 30, thats quite the change

Wait! I'm probably wrong about 75 rep.
Question: Did you go back to Originem after giving him the money? The intel tab won't show anything until you accept the mission from Originem himself.

Edit: I didn't bother to do the donation until I had established 12 colonies under my rule to maintain a high monthly income. Afterwards I donated 10 million to him at once. I'm sorry if I get the reputation numbers wrong, I didn't really donate incrementally.
« Last Edit: March 11, 2020, 09:06:26 AM by Blackrazor1000 »
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Originem

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Re: [0.9.1a] ApproLight v0.8.2-RC1 (2020-3-22)
« Reply #303 on: March 21, 2020, 12:14:28 PM »

Somewhat Big update.
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HellBent

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Re: [0.9.1a] ApproLight v0.8.2-RC1 (2020-3-22)
« Reply #304 on: March 23, 2020, 10:01:17 AM »

Awesome, thanks for the update.
Its not save compatible which is fine, however i would still like:
"Fixed the auto-overload bug of Doctorate-class."
to be fixed, is there a way i can change file(s) without breaking save game?
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Originem

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Re: [0.9.1a] ApproLight v0.8.2-RC1 (2020-3-22)
« Reply #305 on: March 23, 2020, 10:27:59 PM »

Awesome, thanks for the update.
Its not save compatible which is fine, however i would still like:
"Fixed the auto-overload bug of Doctorate-class."
to be fixed, is there a way i can change file(s) without breaking save game?
Sorry there is actually no way :'(
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Some random guy

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Re: [0.9.1a] ApproLight v0.8.2-RC1 (2020-3-22)
« Reply #306 on: April 04, 2020, 03:31:46 AM »

hi Originem.
please i beg you, give me a copy of the old Approlight version that had powerful chaos rift immortal light fleets, the new fleets are too weak, they are a joke.
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Originem

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Re: [0.9.1a] ApproLight v0.8.2-RC1 (2020-3-22)
« Reply #307 on: April 07, 2020, 04:21:56 AM »

hi Originem.
please i beg you, give me a copy of the old Approlight version that had powerful chaos rift immortal light fleets, the new fleets are too weak, they are a joke.
NO.
These fleets now are as strong as fleets like Blade breakers or remnants. And it will upgrade with the time goes by.
If what you mentioned is the boss fleet, then there's nothing to talk about.
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Alex

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Re: [0.9.1a] ApproLight v0.8.2-RC1 (2020-3-22)
« Reply #308 on: April 07, 2020, 10:21:19 AM »

(Cleaned up topic by removing what turned into a bit of a derail.)
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Kpop

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Re: [0.9.1a] ApproLight v0.8.2-RC1 (2020-3-22)
« Reply #309 on: April 16, 2020, 07:31:22 PM »

So is there anything special about the clone officer? I already have 10.

Additionally, are the blueprints/materials given out by Originem just random or do I have to do something...? I have completed at least 8 ImmortaL Light fleet bounties and I still haven't been offered the Frozen Yard Prime blueprint. I have gotten 2x ALS Scholar and 2 White wolf prime blueprints.

Finally, to the mod author, it is kind of bothersome you are required to have a commission with AL to talk to Originem and do his missions. I could have formed my own alliance in Nex a VERY long time ago, but held off on it trying to get a Frozen Yard Prime bp. Especially since I have had to retake Spectre Nest back no less than 3 times(from the Hegemony(make that 4, from Persean League)) for Appro Light, you'd think I'd deserve a bit of autonomy.
« Last Edit: April 16, 2020, 09:55:32 PM by Kpop »
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Originem

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Re: [0.9.1a] ApproLight v0.8.2-RC1 (2020-3-22)
« Reply #310 on: April 18, 2020, 05:16:49 AM »

So is there anything special about the clone officer? I already have 10.

Additionally, are the blueprints/materials given out by Originem just random or do I have to do something...? I have completed at least 8 ImmortaL Light fleet bounties and I still haven't been offered the Frozen Yard Prime blueprint. I have gotten 2x ALS Scholar and 2 White wolf prime blueprints.

Finally, to the mod author, it is kind of bothersome you are required to have a commission with AL to talk to Originem and do his missions. I could have formed my own alliance in Nex a VERY long time ago, but held off on it trying to get a Frozen Yard Prime bp. Especially since I have had to retake Spectre Nest back no less than 3 times(from the Hegemony(make that 4, from Persean League)) for Appro Light, you'd think I'd deserve a bit of autonomy.
1. has more skills
2. it's random, so you are unlucky :-X
3. I will think about it
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Kpop

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Re: [0.9.1a] ApproLight v0.8.2-RC1 (2020-3-22)
« Reply #311 on: April 18, 2020, 09:26:59 PM »

Thanks for the reply.

I think if Originem meetings only required cooperative or even cooperative and an alliance with AL to talk to Originem would make a fair solution. Adding a Nexerelin dependancy for your mod probably wouldn't be appealing, but iirc theres a few mods out there that have integrated mod detection and if a user has Nex, they could just have an alliance instead of a commission.
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TheSpruceMoose

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Re: [0.9.1a] ApproLight v0.8.2-RC1 (2020-3-22)
« Reply #312 on: April 25, 2020, 10:52:46 AM »

Hey Originem, just wanted to say thank you for all the hard work you've done with this mod. It's very impressive. The ships, abilities and weapons show your attention to detail, and as others have said, sometimes it's nice to have OP anime-style ships in your game. I've been playing a random Nexerelin playthrough, and my flagship is an N-H Phoenix that I snagged during a bounty mission. Love sliding forward through a pall of ghostly fog, blasting away at enemies. Hope you're well!
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Originem

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Re: [0.9.1a] ApproLight v0.8.2-RC2 (2020-5-13)
« Reply #313 on: May 12, 2020, 10:04:13 PM »

updated
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Originem

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Re: [0.9.1a] ApproLight v0.8.3-RC1 (2020-6-1)
« Reply #314 on: June 01, 2020, 02:02:11 AM »

Updated!
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