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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.9.1a] ApproLight v0.8.6-RC1 (2020-12-29)  (Read 362523 times)

Originem

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Re: [0.65.2a] ApproLight v0.3.2a (WIP)
« Reply #15 on: November 02, 2015, 06:09:05 AM »

No, actually the game runs fine, the Chinese characters are replaced by "?" but it still works. I'm talking about the characters in the zip file we can download.

Spoiler
[close]

Those prevent the user to extract the mod. Perhaps it's just me, but it would still be better to remove them just in case.
Roger that
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Nanao-kun

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Re: [0.65.2a] ApproLight v0.3.2a (WIP)
« Reply #16 on: November 02, 2015, 09:10:06 AM »

I can download it just fine. Then again, I run my computer in Japanese locale.

Anyway, while I haven't really tried out the ships that much, I find the weapons quite fun. They have some really interesting effects, both visually and gameplay wise.
« Last Edit: November 02, 2015, 09:14:00 AM by Nanao-kun »
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gofastskatkat

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Re: [0.65.2a] ApproLight v0.3.2a (WIP)
« Reply #17 on: November 02, 2015, 11:18:24 AM »

I can download fine too, running normal US-based google chrome in English, no prob
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Takion Kasukedo

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Re: [0.65.2a] ApproLight v0.3.2a (WIP)
« Reply #18 on: November 02, 2015, 07:48:24 PM »

I do have a question.

These guys run in Nexerelin?

Or is it free from those shackles?
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Is now able to cook a decent Creamy Salmon Pasta, amok other things.

Still loves purple. Still not skilled enough to make a mod that doesn't get that one damn error.

gofastskatkat

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Re: [0.65.2a] ApproLight v0.3.2a (WIP)
« Reply #19 on: November 02, 2015, 07:56:56 PM »

i ran it fine without nexerelin
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Originem

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Re: [0.65.2a] ApproLight v0.3.2a (WIP)
« Reply #20 on: November 02, 2015, 08:36:01 PM »

I can download it just fine. Then again, I run my computer in Japanese locale.

Anyway, while I haven't really tried out the ships that much, I find the weapons quite fun. They have some really interesting effects, both visually and gameplay wise.
Thanks,glad to hear that ;)
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Originem

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Re: [0.65.2a] ApproLight v0.3.2a (WIP)
« Reply #21 on: November 02, 2015, 08:37:55 PM »

I do have a question.

These guys run in Nexerelin?

Or is it free from those shackles?
You mean boss fleets?
if true,i say yes. Nowhere can stop them from being existed. ;D
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Takion Kasukedo

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Re: [0.65.2a] ApproLight v0.3.2a (WIP)
« Reply #22 on: November 02, 2015, 09:05:54 PM »

Oh, that and as a general faction

(unless they're not supposed to be used by the player)
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Is now able to cook a decent Creamy Salmon Pasta, amok other things.

Still loves purple. Still not skilled enough to make a mod that doesn't get that one damn error.

Originem

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Re: [0.65.2a] ApproLight v0.3.2f En.1 Released
« Reply #23 on: November 03, 2015, 04:41:05 AM »

Initial English version Update!
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Nanao-kun

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Re: [0.65.2a] ApproLight v0.3.2f En.1 Released
« Reply #24 on: November 03, 2015, 08:55:52 AM »

Initial English version Update!
Awesome.
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connortron7

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Re: [0.65.2a] ApproLight v0.3.2f (EN.1 Released)
« Reply #25 on: November 03, 2015, 07:20:38 PM »

Your ships are beautiful

DMCN

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Re: [0.65.2a] ApproLight v0.3.2f (EN.1 Released)
« Reply #26 on: November 03, 2015, 07:50:43 PM »

oh,better use ENG,like CHS ::)
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Ahne

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Re: [0.65.2a] ApproLight v0.3.2f (ENG.1 Released)
« Reply #27 on: November 04, 2015, 01:28:27 AM »

Awesome work! Great amount of contend and quality, glad to see apro with an english translation. Have to play the mod but i had heard that the mod is similar to knight templar strenght (balance). Well i will see, nontheless amazing mod.
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Originem

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Re: [0.65.2a] ApproLight v0.3.2f (ENG.1 Released)
« Reply #28 on: November 04, 2015, 02:33:40 AM »

Awesome work! Great amount of contend and quality, glad to see apro with an english translation. Have to play the mod but i had heard that the mod is similar to knight templar strenght (balance). Well i will see, nontheless amazing mod.
I believe that he strength will be balanced step by step! And thanks for your appreciate! I will work hard to improve!
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SpaceRiceBowl

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Re: [0.65.2a] ApproLight v0.3.2f (ENG.1 Released)
« Reply #29 on: November 04, 2015, 01:24:40 PM »

The Holy Seeker class Sacred Flagship explodes instantly whenever you enter combat for some reason.
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I really don't know what I'm doing...
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