Fractal Softworks Forum

Please login or register.

Login with username, password and session length

Author Topic: First Impression on Ship Designs  (Read 1926 times)

Foxd1e

  • Ensign
  • *
  • Posts: 32
    • View Profile
First Impression on Ship Designs
« on: February 19, 2012, 04:08:49 PM »

Hi I purchased starfarer last night, and I had a hard time breaking away from it once I started, it's got the Mount & Blade in Space feel for me. Speaking of M&B the coolest thing in that game was working for a kingdom then stabbing them in the back and joining another. I hope in the final version such diplomacy will be possible? And a few more major factions besides the Tri-Tachyon and Hegemony. Anyways as everyone else is talking about other great features they would like to see I believe I will focus on ships.

Now I understand from the current design of ships, that a Build-it-yourself custom ship design interface is out of the question. That would be really sweet though.

First off let me state that I absolutely love the current designs of the ships! Especially the Capital ships they are truly awesome. As this is an Alpha I'm sure the final version will feature many more ships and ship variants.

I think every catergory could use at least 5 more unique ship designs, then add variants as you please. Since this is a sci-fi game and the millions of ship designs that the human race has dreamed up, this should be no problem.

Fighters- This Catergory should have the most diversity in ship designs. Players should be able to chose between 4-5 different types for Fighters, Bombers, Interceptors, and Multi-role. As of this moment Interceptors and Multi-role are severly lacking. Then you can add whatever amount of Specialty Fighter-class ships you like, as you have already done with the Wasp Drones, and the Advanced etc.. Also a Gunboat design would be cool ala starwars cygnus gunboats and missleboats which are very very slow but carry a huge payload.

In Destroyers We could use a few Heavy Destroyers. In Cruisers we need Escort Carriers, as well as more Carriers and Heavy Cruisers and possibly an Interdictor Cruiser (Prevents the enemy from retreating also inspired by star wars). As far as the Capital Ships go obviously more and varied Battlecruisers, more Elite/Super/Heavy Carriers and a Mothership(Can have no shields, very little firepower but the biggest hangar in the game, and maybe it could be saucer shaped?  ;)), Several More Battleships and maybe a Super Battleship(Yamato). I'd also like to suggest a New Class The Dreadnaught. You can make these either More Powerful Yet Slower then a Battleship, or just better in everyway depending on design choice. In our history Dreadnaughts came before Battleships and were Behemoths, carrying oversized armaments, and chugging along at a snails pace. Also the word Dreadnaught just sounds infinitely badass.

Anyways whatever you decide I'm sure this game is going to turn out great, especially with such an awesome and supportive community behind it.

Also a last minute addition, and this may be a little hairbrained but maybe a Transport Ship design which carries marines and if you purchase them and defend them in battle, it can guarantee you a boardable ship after every battle. These ships would be very very weak, and unarmed.
« Last Edit: February 19, 2012, 04:21:07 PM by Foxd1e »
Logged

arwan

  • Admiral
  • *****
  • Posts: 668
    • View Profile
Re: First Impression on Ship Designs
« Reply #1 on: February 19, 2012, 04:28:53 PM »

if we get dreadnoughts there are a few things i think they will need to be really deserving of that name.. 1st.. all large guns with few smaller weapons. as that is one of the biggest contributing factors dreadnoughts brought to battleships the first dreadnoughts had 12 inch guns exclusively compared to pre-dreadnought ships that had a mix of a few large guns supported by smaller caliber weapons. secondly they need to be speedy. and third not as large as a regular battleship but just as armored to be able to get that speed. while not sacrificing defensive value.

first dreadnoughts http://en.wikipedia.org/wiki/HMS_Dreadnought_%281906%29

and battleships in history http://en.wikipedia.org/wiki/Battleship

a few highlights

Quote
HMS Dreadnought was a battleship of the British Royal Navy that revolutionised naval power. Her entry into service in 1906 represented such a marked advance in naval technology that her name came to be associated with an entire generation of battleships, the "dreadnoughts", as well as the class of ships named after her, while the generation of ships she made obsolete became known as "pre-dreadnoughts". She was the sixth ship of that name in the Royal Navy.

Quote
Dreadnought was the first battleship of her era to have a uniform main battery, rather than having a few large guns complemented by a heavy secondary battery of somewhat smaller guns. She was also the first capital ship to be powered by steam turbines, making her the fastest battleship in the world at the time of her completion.
« Last Edit: February 19, 2012, 05:12:38 PM by arwan »
Logged
Alex
You won't be able to refit fighters and bombers at all. They're designed/balanced around having a particular set of weapons and would be very broken if you could change it. Which ones you pick for your fleet -out of quite a few that are available- is the choice here, not how they're outfitted.

Foxd1e

  • Ensign
  • *
  • Posts: 32
    • View Profile
Re: First Impression on Ship Designs
« Reply #2 on: February 19, 2012, 04:49:15 PM »

That is a very interesting way to implement them arwen. It's very historical, I personally felt Battlecruisers fill the majority of the role you suggest. I like the All big guns armament you suggest. I guess when I pictured a Dreadnaught, i probably mixed 50% Historical 50% Sci-fi. Cuz Dreadnaughts in Sci-fi are just Gargantuan Behemoths of a bygone era that you don't want to mess with.

http://www.thescifiworld.net/img/wallpapers/stargate/animaniac/animaniac_66_1024x768.jpg

http://www.cebas.com/news/images/moritz_fullgrabeBattleship.jpg

http://2.bp.blogspot.com/_8IQ5c49HjIs/S49h5CUI5gI/AAAAAAAABAI/8eRlsB9z9Qk/s400/Zordar's+Black+Dreadnaught.JPG

http://forum.astroempires.com/viewtopic.php?t=8951

Note the first two images may or may not be classified Dreadnaughts in the respective games, I just picture something like that when I see a Dreadnaught, Plus they were the first results when I googled Space Dreadnaught  :D. That last link, just gives an example of another sci-fi games spaceship rankings, rating the Dreadnaught and a Super Dreadnaught as two of the mightiest ships, the Battleships are lower and Spacestations and Deathstars are higher.

Anyways your suggestion is great too, and I'd be tickled pink if Alex implimented Dreadnaughts in any shape or form.
« Last Edit: February 19, 2012, 05:01:18 PM by Foxd1e »
Logged