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What do you desire most?

More ships
- 286 (55.5%)
More weapons
- 101 (19.6%)
Something else?
- 128 (24.9%)

Total Members Voted: 515


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Author Topic: [0.9.1a-RC8] Tiandong Heavy Industries v1.2.1a - Updated 11/1/19  (Read 454723 times)

OOZ662

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Re: [0.7.1a] Tiandong Heavy Industries v1.0.5 - Updated 12/6/15
« Reply #75 on: December 18, 2015, 11:08:31 AM »

'cuz that's how the vanilla game works now.
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SpacePoliticianAndaZealot

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Re: [0.7.1a] Tiandong Heavy Industries v1.0.5 - Updated 12/6/15
« Reply #76 on: December 18, 2015, 12:46:27 PM »

'cuz that's how the vanilla game works now.
*sigh*  :(
At least I have access to Nortia as a Indie-commisioned privateer.

Spoiler
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Weltall

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Re: [0.7.1a] Tiandong Heavy Industries v1.0.5 - Updated 12/6/15
« Reply #77 on: December 19, 2015, 04:14:39 PM »

Ahhh I am loving all the refits that are from the Tiandong. I love also how you can upgrade some ships to Tiandong version. Just that makes me want to have Tiandong always love me :3
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MesoTroniK

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Re: [0.7.1a] Tiandong Heavy Industries v1.0.6 - Updated 12/24/15
« Reply #78 on: December 24, 2015, 12:17:14 AM »

Morning everyone, merry Christmas and a happy new mod year!

This minor update took a bit longer than I was expecting but here it is containing some random fixes, the custom mercenary behavior now works in Nexerelin, the SS+ boss bounty now a has custom portrait (also available for the player), and added a new ship. Do note that this update will break your save, so I recommend saving your save with Save Transfer. Also keep in mind that Version Checker no longer requires modifying files and is plug and play like all mods and so I highly recommend it.

So go ahead and grab the new version from original post and if you have any comments or suggestions please let me know.


Qianzi-class destroyer (Sunder retrofit)
Has a devastating built-in weapon that is useful for mining rocks... and ships




Changelog
Spoiler
1.0.6

- Fixed THI mercenary fleets not working in Nexerelin games.
- Adjusted market conditions of Fort Macau.
- Added Qianzi-class destroyer and its built-in Triphammer weapon.
- Added custom portrait for SS+ boss bounty (also available as a player choice).
- Fixed nasty bug with Liberty Flares.
- Improved a few random scripts.
- Additional save file optimization.
- Probably some things I don't recall.
[close]

--

Like always I welcome comments, suggestions, and especially ship and weapon suggestions.
Next up on the list for THI is more ships and possibly refinements of the custom campaign mechanics.


Spoiler
[close]
« Last Edit: December 24, 2015, 01:49:43 AM by MesoTroniK »
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OOZ662

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Re: [0.7.1a] Tiandong Heavy Industries v1.0.6 - Updated 12/24/15
« Reply #79 on: December 24, 2015, 12:20:25 AM »

Do note that this update will break your save, so I recommend saving your save with Save Transfer.

Arrrrgh, but I just did that for the SS+ update. Oh well, now that I'm not using Nexerelin and Save Transfer keeps a lot more stuff intact, it's worth it. ;D
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StarSchulz

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Re: [0.7.1a] Tiandong Heavy Industries v1.0.6 - Updated 12/24/15
« Reply #80 on: December 24, 2015, 01:37:50 AM »

Must... resist... urge to fill entire fleet full of that amazing looking ship.

sycspysycspy

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Re: [0.7.1a] Tiandong Heavy Industries v1.0.6 - Updated 12/24/15
« Reply #81 on: December 24, 2015, 01:56:01 AM »

Most of the ships are average, in another word, well balanced and some of the new weapons are pretty funny. I like this mod as it fit vanilla theme perfectly the only thing I dislike is the Chinese characters painted on the hulls, I could read Chinese and some of them are just ... ridiculous. That ? means grandmother or old lady... And if you use traditional Chinese character, it would look way better. For example Xu's ??(holy man)would have way better look in tradition Chinese characters -> or maybe just is enough.

P.S. Forgive me for the oversize images. This forum could not support Chinese characters...
« Last Edit: December 24, 2015, 02:04:01 AM by sycspysycspy »
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Sabaton

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Re: [0.7.1a] Tiandong Heavy Industries v1.0.6 - Updated 12/24/15
« Reply #82 on: December 24, 2015, 03:32:27 AM »

P.S. Forgive me for the oversize images. This forum could not support Chinese characters...

All chinese characters look awesome as long as you don't know what they say. :-\

MesoTroniK, oh my god you actually did it! And by the looks of it you didn't get rid of it's missile slots. Just buffed the middle one.

This' gonna' be good!
« Last Edit: December 24, 2015, 03:37:27 AM by Sabaton »
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HELMUT

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Re: [0.7.1a] Tiandong Heavy Industries v1.0.6 - Updated 12/24/15
« Reply #83 on: December 24, 2015, 03:38:05 AM »

Yeah, it may means "grandmother" in traditional Chinese but in SPACE CHINESE it means "COOL SHIP" and... Erh... I'm sorry.

To be honest, this is a fairly old sprite and i'm not sure what i tried to do. Maybe i used some random translation site and got the wrong character. Or maybe i actually decided to call it the "grandmother" because i was screwing around, it wouldn't surprise me.
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DanJSC

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Re: [0.7.1a] Tiandong Heavy Industries v1.0.6 - Updated 12/24/15
« Reply #84 on: December 24, 2015, 03:56:39 AM »

To be fair, that does look like a ship a grizzled, old lady space vet would use.
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Deathfly

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Re: [0.7.1a] Tiandong Heavy Industries v1.0.6 - Updated 12/24/15
« Reply #85 on: December 24, 2015, 04:25:37 AM »

hmm, in fact, no one will paint anything but name of vessel on thire hull. But a ? on hull is not the most weird thing I saw so that's OK...at least for me.
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Weltall

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Re: [0.7.1a] Tiandong Heavy Industries v1.0.6 - Updated 12/24/15
« Reply #86 on: December 24, 2015, 04:41:56 AM »

How embarassed enemy fleets must feel if they get totaled and the flagship is this one? I cna see pirates returning to their base and being like "Granma" kicked our ass again..
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Serenitis

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Re: [0.7.1a] Tiandong Heavy Industries v1.0.6 - Updated 12/24/15
« Reply #87 on: December 24, 2015, 03:04:18 PM »

lol @ the boss name.
Not heard that in a long while.
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MesoTroniK

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Re: [0.7.1a] Tiandong Heavy Industries v1.0.6 - Updated 12/24/15
« Reply #88 on: December 24, 2015, 03:50:44 PM »

"Nobody makes fun of the grandmother ship after it stuffs 16 Harpoons up their butts." - Histidine

That being said some of the sprites might get small makeovers, not sure how yet but we shall see :)

OOZ662

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Re: [0.7.1a] Tiandong Heavy Industries v1.0.6 - Updated 12/24/15
« Reply #89 on: December 27, 2015, 01:22:04 PM »

If you go after the Tiandong bounty, make sure you know exactly what Sabot missiles look like...I thought those were just some more of the HE missiles that get spammed everywhere, then about three seconds later the overloading noise was drowned out by the front half of my Nevermore falling off.
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