Evening everyone, I apologize for taking so long to update the faction but there was many technical issues that held things up but without further delay I present THI 1.05.
So go ahead and grab the new version from original
post and if you have any comments or suggestions please let me know.
This is an important milestone in the development of the faction, now updated for SS 0.7.1a (requires RC5 or newer), three new ships, SS+ boss bounty ship, three new weapons, global balance pass of virtually everything, a new mission, quality of life improvements, polish, some sprites were improved, unique campaign mechanics and more... Instead of a wall of text it is time for pictures.
Shouren-class cruiser (Eagle Retrofit)
Hujing-class destroyer (Hammerhead retrofit)
Tuolu-class auxiliary destroyer (Tarsus retrofit)
Liberty-class mod-cruiser (SS+ boss bounty)
A once esteemed commander lost their sanity and now carries on against the Sector in the name of a fictional empireApsis LRT LauncherRetrofitting submarket now has a proper tooltip to show the actual conversion table infoTiandong began life by providing security services during troubled times and can still be relied upon to do so.
THI mercenary fleets now escort other NPC fleets if it contains civilian ships and the faction is of neutral or better standing with themChangelogSpoiler
1.0.5
- General campaign rig updated for 0.7.1a compliance.
- THI mercenary fleets now escort other NPC fleets if it contains civilian ships and the faction is of neutral or better standing with them.
- Expanded tooltip detailing the specifics of the Tiandong Retrofitting submarket.
- Attempting to install incompatible hullmods on THI ships now displays a notification in the refit screen.
- General campaign layer ship stats updated for 0.7.1a compliance.
- THI ships are immune to slowdown from campaign layer nebula (and combat layer like they always have been).
- Added Liberty-class mod-cruiser (SS+ boss bounty).
- Added Shouren-class cruiser.
- Added Hujing-class destroyer.
- Added Tuolu-class auxiliary destroyer.
- Hanzhong ordnance points increased to 85 from 80.
- Guandu sprite was improved.
- New ship variants added, many old ones adjusted for 0.7.1a compliance.
- Added Apsis LRT Launcher weapon.
- Added Concussion Missile Pod weapon.
- Concussion Missile contact HE damage increased to 600 from 500, AOE frag damage unchanged.
- Concussion Missile launch sound volume lowered slightly.
- Concussion Missile Rack sprite was improved.
- Punisher Torpedo projectile hitpoints increased to 350 from 225.
- Heavy Mining Laser sprite was improved.
- Mauler Battery projectile speed increased to 700 from 660.
- Rotary Autocannon animation now respects rate of fire bonuses from ship systems.
- Added A Game of War mission.
- Rebalanced all missions.
- Improved descriptions for various things.
- Save file optimization.
- Changed file structure and naming conventions for some art assets to reduce VRAM consumption when THI is ran alongside certain other mods.
- Probably some things I don't recall.
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Like always I welcome comments, suggestions, and especially ship and weapon suggestions.
Next up on the list for THI is more ships and possibly refinements of the custom campaign mechanics.