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Starsector 0.98a is out! (03/27/25)

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Author Topic: [0.95a] Combat Alarm Sounds mod v1.4  (Read 144349 times)

Phaseus

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Combat Alarm Sounds - Flux Warning Alternative
« Reply #60 on: March 06, 2025, 07:36:55 AM »

This mod is essential, but I really don't like the default flux warning. Inspired by the op, I opted to create my own.

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Standalone Audio File Version:
https://soundcloud.com/phaseus/starsector-combat-alarm-sounds-flux-warning-replacer

Edited Mod Version:
https://www.dropbox.com/scl/fi/yr43uacso3zznpvnjwbu1/Combat-Alarm-Sounds.zip?rlkey=qbuc7snvkd00he0vufbzguw16&st=gcqdrdge&dl=0

My flux warning has two audio tracks, one for the voice, and one for the background alarm. By default, the background alarm is a bit too quiet and the voice is just loud enough when there aren't fifty bombs going off nearby. If I ever bother to tweak it enough I might re-upload the dropbox version.

This version of the mod has edited scripts, both to add the additional track, and an extra line under the flux warning function to loop the voice track. This allows me to have two audio clips of differing lengths without having to manually sync them. For this reason, I recommend downloading the one from the second link, as replacing the file with the Soundcloud link has audio clipping issues (that you won't notice because it's too quiet anyway). I realize this isn't very convenient if people have made their own edits to the scripts, but at least you should know what to look for if you want to copy/paste my changes.

The audio is a mix of AI voice cloning and Audacity's signal generators coupled with lots of tweaking. The source voice is the Titanfall 2 Monarch voice. The voice was cloned locally with Zonos AI. Willing to take requests.
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