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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.97a] Roider Union 2.1.0  (Read 402174 times)

Helldiver

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Re: [0.95a] Roider Union - Expeditions - 1.3.6
« Reply #270 on: November 05, 2021, 12:53:26 PM »

Game doesn't crash, but I've found the following error in my log:

ERROR data.scripts.util.MagicSettings  - unable to find roider_expeditionsDelay within RoiderUnion in modSettings.json

Looking into the mod's modSettings.json, there's a "roider_expeditionDelay" line - with no "s" after "expedition". I'm scared of changing it manually in the .json in case it causes other things to stop working instead because they're looking for this spelling of the line lol
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mora

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Re: [0.95a] Roider Union - Expeditions - 1.3.6
« Reply #271 on: November 05, 2021, 04:36:09 PM »

Game doesn't crash, but I've found the following error in my log:

ERROR data.scripts.util.MagicSettings  - unable to find roider_expeditionsDelay within RoiderUnion in modSettings.json

Looking into the mod's modSettings.json, there's a "roider_expeditionDelay" line - with no "s" after "expedition". I'm scared of changing it manually in the .json in case it causes other things to stop working instead because they're looking for this spelling of the line lol
Or copy-paste and have both expeditions and expedition. The IQ200GalaxyAICore fix!
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Helldiver

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Re: [0.95a] Roider Union - Expeditions - 1.3.6
« Reply #272 on: November 05, 2021, 04:51:55 PM »

Game doesn't crash, but I've found the following error in my log:

ERROR data.scripts.util.MagicSettings  - unable to find roider_expeditionsDelay within RoiderUnion in modSettings.json

Looking into the mod's modSettings.json, there's a "roider_expeditionDelay" line - with no "s" after "expedition". I'm scared of changing it manually in the .json in case it causes other things to stop working instead because they're looking for this spelling of the line lol
Or copy-paste and have both expeditions and expedition. The IQ200GalaxyAICore fix!

My brain has expanded
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SafariJohn

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Re: [0.95a] Roider Union - Expeditions - 1.3.6
« Reply #273 on: November 05, 2021, 06:23:16 PM »

Or copy-paste and have both expeditions and expedition. The IQ200GalaxyAICore fix!

1337!


Thanks for reporting this typo. It just adds a delay before major expeditions (which spawn the Story Point loot stashes) start spawning.
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StrikeEcho

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Re: [0.95a] Roider Union - Expeditions - 1.3.6
« Reply #274 on: November 10, 2021, 04:27:03 AM »

Here's an idea:

Giving the player the ability to add logistic hullmods if they have an Argo in their fleet. If the Argo can dock and convert ships, why would it not be able to add logi hullmods?

Is this idea feasible?

P.S. Telamon best Atlas variant, although its face is kinda scary. ;D
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cardgame

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Re: [0.95a] Roider Union - Expeditions - 1.3.6
« Reply #275 on: November 11, 2021, 07:47:50 PM »

Minor suggestion/idea: Roider Union modified Mule-class (without converting outright) with inbuilt 360 central-mount mining laser and mining pods.
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Farya

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Re: [0.95a] Roider Union - Expeditions - 1.3.6
« Reply #276 on: November 20, 2021, 02:40:23 AM »

Wrecker concept of combat tug is such a great one. It synergy so wel with HMI and Underworld ships. Like Locomotive or Junk.
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SafariJohn

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Re: [0.95a] Roider Union - Expeditions - 1.3.6
« Reply #277 on: November 28, 2021, 08:07:26 AM »

Frustrated with the Rotary Hammer Launcher's stock ammo count, roider crews have discovered the loader can be hand-fed through the empty magazine during combat! Unfortunately it takes several minutes and the magazine itself can't be reloaded. The Rockpipers have promised a patched spec will be released once they have optimized the hand-loading cycle.

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SafariJohn

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Re: [0.95a] Roider Union - Expeditions - 1.3.7
« Reply #278 on: December 05, 2021, 11:07:36 AM »

Roider Union - Expeditions - v1.3.7

Download in the OP

Buffed the Rotary Hammer Launcher and the Armature strike drone. And some bug fixes.

Version 1.3.7
 Changes
 - Gave Rotary Hammer Launcher a special ammo regen mechanic
   - Regen 1 torpedo every 2 minutes, but only when ammo is less than 2
 - Buffed Armature strike drone's accuracy with its torpedoes
 
 Bug Fixes
 - Fixed minor loot stashes always spawning capital ship derelicts
 - Fixed major expeditions delay
 - Fixed modded crash with wing swapping hullmod
 - Made Roider Union hostile with Omega and Remnants
 - Fixed Roider patrols in the fringe sometimes hitting you twice with transponder-off warnings
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SafariJohn

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Re: [0.95.1a] Roider Union - Expeditions - 1.3.8
« Reply #279 on: December 12, 2021, 07:50:55 PM »

Roider Union - Expeditions - v1.3.8

Download in the OP

Compatibility update for 0.95.1a. Made it easier to buy Roider ships and fixed some bugs.

Version 1.3.8
 Changes
 - Union HQ submarket is more lenient about commission and reputation requirements for ships
 - When picking a retrofit target, unavailable hulls are listed last
 
 Bug Fixes
 - Fixed s-mod and Starship Legends reputation transfer when retrofitting
 - Fixed a crash with Argos conversions
 - Fixed Rotary Hammer Launcher animation sometimes stopping on the wrong frame
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Zalpha

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Re: [0.95.1a] Roider Union - Expeditions - 1.3.8
« Reply #280 on: December 13, 2021, 02:52:13 AM »

https://pastebin.com/VSLDVkb8

I don't know how to post a bug, I just copied the last section of the log file at the end and I hope that it has the info you need. I was playing with this mod and I think the crash was from a sound file that failed to load, but I have no idea really.   
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SafariJohn

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Re: [0.95.1a] Roider Union - Expeditions - 1.3.8
« Reply #281 on: December 13, 2021, 06:41:05 PM »

I did something sketchy in the code and it failed. Shouldn't be too hard to fix though.
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SafariJohn

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Re: [0.95.1a] Roider Union - Expeditions - 1.3.9
« Reply #282 on: December 15, 2021, 04:10:52 AM »

Roider Union - Expeditions - v1.3.9

Download in the OP

Fixed a crash bug and a slowdown problem.

Version 1.3.9
 Bug Fixes
 - Fixed Union HQ submarket null pointer crash
 - Fixed progressive slowdown from loading retrofit data
 - Fixed Breaker drone's offset shield center
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Screech9791

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Re: [0.95.1a] Roider Union - Expeditions - 1.3.9
« Reply #283 on: December 19, 2021, 06:57:18 PM »

I would like to request being able to retrofit the Shepard-class Drone Tender (and possibly other variants added by mods) into a proper combat ship, and could there be compatibility with modded variants of existing refittable ships?
I got kinda dissapointed when I tried refitting a Luddic Path IED Phaeton from the Luddic Enhancement Mod only to realize the refitting menu doesn't count it as a Phaeton variant. It would be great to refit ships from other mods into similar Roider Union designs, and considering some other refits, I don't think it'll be that much of a hassle for Roider engineers to modify ships from other mods.
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CrimsonPhalanx

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Re: [0.95.1a] Roider Union - Expeditions - 1.3.9
« Reply #284 on: December 20, 2021, 05:06:47 AM »

I'm getting a crash when trying to retrofit something using the mothership ability to convert a tarsus class to condor

Spoiler
107976 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at scripts.campaign.retrofit.Roider_BaseRetrofitManager.deliverShip(Roider_BaseRetrofitManager.java:275)
   at scripts.campaign.retrofit.Roider_BaseRetrofitManager.addToQueue(Roider_BaseRetrofitManager.java:267)
   at scripts.campaign.retrofit.Roider_ArgosRetrofitPlugin.confirmRetrofits(Roider_ArgosRetrofitPlugin.java:723)
   at scripts.campaign.retrofit.Roider_ArgosRetrofitPlugin.optionSelected(Roider_ArgosRetrofitPlugin.java:109)
   at com.fs.starfarer.ui.newui.W$1.o00000(Unknown Source)
   at com.fs.starfarer.ui.newui.new.actionPerformed(Unknown Source)
   at com.fs.starfarer.ui.OoO0.buttonPressed(Unknown Source)
   at com.fs.starfarer.ui.I.Ò00000(Unknown Source)
   at com.fs.starfarer.ui.I.processInput(Unknown Source)
   at com.fs.starfarer.ui.O0Oo.o00000(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
107979 [Thread-9] INFO  sound.O  - Creating streaming player for music with id [faction_generic_market_01_neutral_var01.ogg]
107979 [Thread-9] INFO  sound.OooOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOO  - Playing music with id [faction_generic_market_01_neutral_var01.ogg]
[close]
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