so roider bases are permanent fixtures once they spawn?
ran into some in a nuetral system, and figured i'd clean it up for fun. mostly because they were harassing me about my transponder, and i aint gonna turn it on in deep space because of some flyboy. anyway, after having to go hostile to saturate the base (kinda a shame, wasnt looking to start an actual war), i noticed the base remained in orbit. just empty, uncolonizable even, and completely useless.
kinda seems to me that if you take out a random roider base it should be completely destroyed a la pirates/luddic path.