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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.97a] Roider Union 2.1.0  (Read 402351 times)

SafariJohn

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Re: [0.95a] Roider Union 1.2.1b
« Reply #165 on: April 09, 2021, 03:19:36 AM »

This is a vanilla crash - there are several mods that can trigger it and vanilla probably can too.

https://fractalsoftworks.com/forum/index.php?topic=20334.0
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Lolman345

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Re: [0.95a] Roider Union 1.2.1b
« Reply #166 on: April 11, 2021, 10:09:23 AM »

So it seems like with the new Nexerelin update the pirate base spawning is somehow conflicting with Nexerelin. Appears only when you try to start a new non randomized Nexerelin game, if I start a new Nexerelin save without it then add back in the mod it runs fine.

Code
140631 [Thread-3] INFO  exerelin.campaign.PlayerFactionStore  - Saving independent player relations with Tri-Tachyon as 0.0
140634 [Thread-3] INFO  com.fs.starfarer.loading.LoadingUtils  - Loading CSV data from [DIRECTORY: C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Nexerelin]
140662 [Thread-7] INFO  sound.O  - Cleaning up music with id [miscallenous_main_menu.ogg]
140833 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoClassDefFoundError: exerelin/utilities/ExerelinConfig
java.lang.NoClassDefFoundError: exerelin/utilities/ExerelinConfig
at scripts.campaign.retrofit.Roider_UnionHQRetrofitManager.getRetrofits(Roider_UnionHQRetrofitManager.java:128)
at scripts.campaign.retrofit.blueprints.Roider_PiratesLearnBPsScript.getSources(Roider_PiratesLearnBPsScript.java:87)
at scripts.campaign.retrofit.blueprints.Roider_PiratesLearnBPsScript.<init>(Roider_PiratesLearnBPsScript.java:25)
at scripts.Roider_ModPlugin.onNewGameAfterEconomyLoad(Roider_ModPlugin.java:72)
at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
at com.fs.starfarer.ui.N.dismiss(Unknown Source)
at com.fs.starfarer.ui.impl.K.dismiss(Unknown Source)
at com.fs.starfarer.campaign.save.O0oO.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.k.buttonPressed(Unknown Source)
at com.fs.starfarer.ui.oooO.new(Unknown Source)
at com.fs.starfarer.ui.oooO.processInput(Unknown Source)
at com.fs.starfarer.ui.V.super(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: exerelin.utilities.ExerelinConfig
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 19 more
141159 [Thread-10] INFO  sound.O  - Creating streaming player for music with id [miscallenous_main_menu.ogg]
141159 [Thread-10] INFO  sound.null  - Playing music with id [miscallenous_main_menu.ogg]
« Last Edit: April 11, 2021, 10:19:55 AM by Lolman345 »
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hickok

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Re: [0.95a] Roider Union 1.2.1b
« Reply #167 on: April 11, 2021, 11:23:52 AM »

Reporting an obscure inconsistency. The Heavy Armor hullmod was buffed in 0.95 to give more armor but the Armor modules for Roider ships still inherit an old version of the Heavy Armor hullmod.
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SafariJohn

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Re: [0.95a] Roider Union 1.2.1b
« Reply #168 on: April 11, 2021, 11:40:49 AM »

So it seems like with the new Nexerelin update the pirate base spawning is somehow conflicting with Nexerelin. Appears only when you try to start a new non randomized Nexerelin game, if I start a new Nexerelin save without it then add back in the mod it runs fine.

You are using an old Roider Union version. Please update.


Reporting an obscure inconsistency. The Heavy Armor hullmod was buffed in 0.95 to give more armor but the Armor modules for Roider ships still inherit an old version of the Heavy Armor hullmod.

Yes, thank you. It slipped by me until after the last patch. I was too busy assuming it used HeavyArmor's values directly :P
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Lolman345

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Re: [0.95a] Roider Union 1.2.1b
« Reply #169 on: April 11, 2021, 12:47:25 PM »

So it seems like with the new Nexerelin update the pirate base spawning is somehow conflicting with Nexerelin. Appears only when you try to start a new non randomized Nexerelin game, if I start a new Nexerelin save without it then add back in the mod it runs fine.

You are using an old Roider Union version. Please update.


Yep, did not notice there was a quick update and that fixed the issues. Thank you.
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erikem

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Re: [0.95a] Roider Union 1.2.1b
« Reply #170 on: April 11, 2021, 01:12:51 PM »

Running Roider 1.2.1b and still have issues when starting new randomized sector with Nexelerin:
Spoiler
1245149 [Thread-3] INFO  exerelin.campaign.StartSetupPostTimePass  - Running start setup post time pass
1245158 [Thread-7] INFO  sound.O  - Cleaning up music with id [022.ogg]
1245325 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at com.fs.starfarer.api.impl.campaign.procgen.themes.BaseThemeGenerator.getInnerRa dius(BaseThemeGenerator.java:1204)
   at com.fs.starfarer.api.impl.campaign.procgen.themes.BaseThemeGenerator.getLocatio ns(BaseThemeGenerator.java:785)
   at scripts.campaign.fleets.Roider_MinerManager.pickLocation(Roider_MinerManager.java:195)
   at scripts.campaign.fleets.Roider_MinerManager.advance(Roider_MinerManager.java:128)
   at scripts.campaign.econ.Roider_Dives.advance(Roider_Dives.java:103)
   at com.fs.starfarer.campaign.econ.Market.advance(Unknown Source)
   at scripts.world.Roider_Gen.replaceIndustry(Roider_Gen.java:368)
   at scripts.world.Roider_Gen.addNexRandomRockpiper(Roider_Gen.java:341)
   at scripts.Roider_ModPlugin.onNewGameAfterTimePass(Roider_ModPlugin.java:92)
   at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
   at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
   at com.fs.starfarer.ui.N.dismiss(Unknown Source)
   at com.fs.starfarer.ui.impl.K.dismiss(Unknown Source)
   at com.fs.starfarer.campaign.save.O0oO.actionPerformed(Unknown Source)
   at com.fs.starfarer.ui.k.buttonPressed(Unknown Source)
   at com.fs.starfarer.ui.oooO.new(Unknown Source)
   at com.fs.starfarer.ui.oooO.processInput(Unknown Source)
   at com.fs.starfarer.ui.V.super(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]
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SafariJohn

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Re: [0.95a] Roider Union 1.2.2
« Reply #171 on: April 11, 2021, 01:16:49 PM »

Roider Union v1.2.2

Download in the OP

Patched the getInnerRadius() crash on new game. This will fix it for all mods and is compatible with other mods fixing it. Next vanilla version will have the fix natively. Also did a couple other things.

Version 1.2.2
 New Features
 - Added Colossus Mk.3 to Colossus Mk.2 (R) conversion

 Changes
 - Updated stats of armor module version of Heavy Armor to match 0.95a Heavy Armor

 Bug Fixes
 - Patched incorrectly configured vanilla star system causing multiple mods to crash
 - Fixed no random bar events appearing at markets with Union HQs
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Jasticus

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Re: [0.95a] Roider Union 1.2.2
« Reply #172 on: April 13, 2021, 08:18:23 PM »

So honestly I didn't have the getInnerRadius() crash until I installed this latest version earlier today. Unlucky me? Or maybe because I'm using Adjusted Sector, or a faction conflict? I'm not using Nex yet, wanting to finish my current game before I use it.


Spoiler
996009 [Thread-3] INFO  com.fs.starfarer.api.impl.campaign.events.RepTrackerEvent  - Not enough trade/smuggling with Tri-Tachyon for a rep change (479886.12, 4000.0)
996012 [Thread-3] INFO  com.fs.starfarer.api.impl.campaign.intel.AnalyzeEntityMissionIntel  - Created AnalyzeEntityMissionIntel: Minor Weapons Cache, faction: Exalted
998065 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at com.fs.starfarer.api.impl.campaign.procgen.themes.BaseThemeGenerator.getInnerRa dius(BaseThemeGenerator.java:1204)
   at com.fs.starfarer.api.impl.campaign.procgen.themes.BaseThemeGenerator.getLocatio ns(BaseThemeGenerator.java:785)
   at scripts.campaign.fleets.Roider_MinerManager.pickLocation(Roider_MinerManager.java:195)
   at scripts.campaign.fleets.Roider_MinerManager.advance(Roider_MinerManager.java:128)
   at scripts.campaign.econ.Roider_Dives.advance(Roider_Dives.java:103)
   at com.fs.starfarer.campaign.econ.Market.advance(Unknown Source)
   at com.fs.starfarer.campaign.econ.Economy.advance(Unknown Source)
   at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
   at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]
« Last Edit: April 13, 2021, 08:21:46 PM by Jasticus »
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SafariJohn

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Re: [0.95a] Roider Union 1.2.2
« Reply #173 on: April 14, 2021, 04:07:49 AM »

Did you start a new game? The fix only works on new games.
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Jasticus

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Re: [0.95a] Roider Union 1.2.2
« Reply #174 on: April 14, 2021, 11:03:13 AM »

I honestly can't say with 100% certainty, so that may be the problem. I've started a lot of new games recently as I've added/adjusted mods.

Looks like it's time to start over again to check! Thanks for the reply.
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RemnantAI

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Re: [0.95a] Roider Union 1.2.2
« Reply #175 on: April 14, 2021, 12:00:55 PM »

1.2.2 current version of Roider Union is working now with Nex. YAY

edit: Tried latest version
« Last Edit: April 14, 2021, 12:09:16 PM by RemnantAI »
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th3boodlebot

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Re: [0.95a] Roider Union 1.2.2
« Reply #176 on: April 27, 2021, 05:42:32 PM »

can anyone tell me if roider dives is from this mod and how to best uti8lize it
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IonDragonX

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Re: [0.95a] Roider Union 1.2.2
« Reply #177 on: April 27, 2021, 05:56:14 PM »

can anyone tell me if roider dives is from this mod
Yes
Quote
and how to best uti8lize it
Dunno the 'best' way. They generate a Roider Miner fleet the same way that patrol stations do. If you are allied with the Roiders, this means you have a free allied fleet hanging around the system. They also increase demand for certain stuff that happens to be easy to get, so they are almost always buying your vendortrash.
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SafariJohn

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Re: [0.95a] Roider Union 1.2.2
« Reply #178 on: April 27, 2021, 06:08:43 PM »

Roider Dives supplies resources from nearby planets and spawns mining fleets of the market's faction. They hang out at mining-related places and they don't build/capture objectives, so they aren't as useful as patrols. It doesn't require you to be friends with the Roider Union, unlike the Union HQ industry.

The main use is either the free fleets as mentioned or getting a little bit of resources that aren't on your planet.
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Farya

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Re: [0.95a] Roider Union 1.2.2
« Reply #179 on: April 27, 2021, 10:36:13 PM »

Roider Dives are free little income early game + cheap militia that does not require you to have good blueprints.
Roider HQ is basically militia base + pre 0.95 Commerce. You get submarket to sell excess stuff at your remote colony, you can purchase roider ships or convert pirate trash into them here and you get larger militia gangs that draw from roider blueprints instead of your own. Very useful early game for roider allied player - your patrols are useful earlier, you can procure new ships for your exploration fleet and you get resources on top of it.
It also fits in mechanically and thematically with Commerce on the same planet - for peak ancap market with privatized military and service sectors.
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