Roider Union v2.0
Download in the OPRequires RetroLibThis is a big one! New ships and weapons, better code stability, various other stuff! Version 2.0
New Features
- Moved all code from Java to Kotlin
- Added Doldrums Chaingun - small kinetic burst gun
- Added Calidor-class carrier - premium destroyer carrier
- Added Cowboy-class light (frigate) carrier
- Renamed destroyer Cowboy to Trailboss
- Added S-Mod effect to MIDAS - reduces kinetic damage to hull/armor
- Added S-Mod effect to Firestorm Integration - gives Ballistic Rangefinder's effects
- Unified fringe mechanics under "nomads" concept
- Fringe stations come in various sizes and all offer retrofits through special Argosi Bazaari industry
- Nomad trade fleets travel between fringe stations and core worlds
- Systems with Roider Union stations display transponder warning on jump points
- If Korovin is lost, a fringe Roider station will replace it as Roider Union's capital
- Added an industry BP for Roider Dives, which now costs less to build
- Improved Sharpshooter's hit chance
- Moved most retrofitting code to new RetroLib library mod
- Added generic frame hulls - convert any ship to a Roider ship!
- Externalized all strings for translators
- Maybe other stuff not covered in Changes section
Changes
- Reworked Argos mothership
- Replaced some weapon mounts with drone wings
- Added Drone Reserves hullmod - 100% replacement rate and replaces whole wing at a time
- Reworked Ranch carrier into heavy carrier
- Armor! Guns! Still lots of fighters!
- Reworked Gambit fast cruiser
- Added pirate Gambit
- Gave Bombard destroyer the LIDAR Array system
- Removed DTC hullmod
- Blasting Laser is now a Hybrid (Energy) weapon
- Rotary Hammer Launcher is now a premium 12 OP missile weapon
- Triple shot with select-fire
- Added Holistic Gyro-Stabilizer hullmod to Cyclops
- Reduced recoil, faster turret rotation, increased medium ballistic/hybrid range
- Added an escape burn system to Hopskip Mk.II bomber
- Reduced cruise speed
- Renamed Onager destroyer to Aurochs destroyer
- Removed old Aurochs
- Renamed Cowboy light carrier to Trailboss light carrier
- Changed built-in drones to open slot
- Added Outrider hullmod - blocks bombers
- Changed medium ballistic turret to energy
- Renamed Sheriff frigate to Desperado frigate
- Removed drone wing and reworked weapon mounts
- Reworked Rocksaw heavy fighter
- Now has Doldrums Chaingun as main armament
- Renamed Armature strike drone to Tracker strike drone
- Removed old Tracker
- If carrier has MIDAS, provides a speed boost to carrier's other fighters
- SP-improved a couple Roider Union industries
- Removed Ogrov, Dragline, Nolasher
- Removed ability to build in Tracker Swap
- Reduced number of particles in Pile Driver's onFire effects
- Other changes I've lost track of
Bug Fixes
- Removed a lot of possible NPEs
- Fixed some issues with Phasenet pull speed