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Author Topic: Battlecruiser running away from light cruiser  (Read 1782 times)

Titann

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Battlecruiser running away from light cruiser
« on: May 17, 2015, 05:20:21 AM »

Im trying to make a mod, I was testing the weapons on npcs checking how they act with these weapons

However Battlecruiser running away from the Light Cruiser...
(I removed the shields and there is no flux thing and added 10million armor for the turrets and engines to never get disabled)

Battlecruiser stats;
5x Large Autocannon Mk II (300 DMG - 4 Clip - 8 Sec reload - 0.3 burst delay - 1150 Range)
2x Large Autocannon Mk III (600 DMG - 4 Clip - 12 Sec Reload - 0.3 burst delay - 1250 Range)
Hull points = 71.000
Armor points = 19.500


Light Cruiser stats;
5x 125mm Turret (200 DMG - 1.2 sec reload - 1050 Range )
2x 180mm Turret (450 DMG - 2 Sec reload - 1300 Range )
Hull points = 39.000
Armor points = 7.500

Check here for weapon data
Spoiler
125mm
125mm Cannon,t125mm,1,400,1050,,200,,30,75,90,999,,HIGH_EXPLOSIVE,5,,0,1.2,1,,2,10,2,2,,800,,,30,,1022

180mm
180mm Cannon,t180mm,1,400,1300,,450,,30,65,220,999,,HIGH_EXPLOSIVE,5,,0,2,1,,2,10,2,2,,650,,,30,,1022

Large Autocannon Mk II
Large Autocannon Mk II,lautom2,1,400,1300,,300,,30,150,4,999,,HIGH_EXPLOSIVE,5,,0,8,4,0.3,2,12,2,2,,800,,,30,,1022

Large Autocannon Mk III
Large Autocannon Mk III,lautom3,1,400,1350,,600,,30,150,4,999,,HIGH_EXPLOSIVE,5,,0,12,4,0.3,2,12,2,2,,750,,,30,,1022
[close]

Ship data
Spoiler
Valor Cruiser,valor,Cruiser,,18,39000,7500,5000,,500,400,45,25,25,23,20,2500,NONE,,0,0,1,,,100,200,400,400,3,800,5,300000,1,1,20,,,,,
Wrecker,wrecker,Battlecruiser,,22,71000,19500,5000,,500,600,38,25,25,13,5,2500,NONE,,1,1,1,,,150,200,200,200,2,6,6,1,1,1,1,,,,,
[close]


Also NPC only spawning only 4 or 5 ship... I spawn 12-15 ship but the npc only 4-5 ship not all of them...
« Last Edit: May 17, 2015, 08:20:51 AM by tokmak333 »
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Alex

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Re: Battlecruiser running away from light cruiser
« Reply #1 on: May 17, 2015, 11:14:54 AM »

Hi - just real quick, make sure most of the OP on your battlecruiser variant are spent. If they're not, the AI will assume it's not fitted out for combat and treat it as a civilian ship. Also make sure it doesn't have the "CIVILIAN" flag set in your ship_data.csv.
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Titann

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Re: Battlecruiser running away from light cruiser
« Reply #2 on: May 18, 2015, 10:11:42 AM »

Hi - just real quick, make sure most of the OP on your battlecruiser variant are spent. If they're not, the AI will assume it's not fitted out for combat and treat it as a civilian ship. Also make sure it doesn't have the "CIVILIAN" flag set in your ship_data.csv.

It works now! Thank you
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