Im trying to make a mod, I was testing the weapons on npcs checking how they act with these weapons
However Battlecruiser running away from the Light Cruiser...
(I removed the shields and there is no flux thing and added 10million armor for the turrets and engines to never get disabled)
Battlecruiser stats;
5x Large Autocannon Mk II (300 DMG - 4 Clip - 8 Sec reload - 0.3 burst delay - 1150 Range)
2x Large Autocannon Mk III (600 DMG - 4 Clip - 12 Sec Reload - 0.3 burst delay - 1250 Range)
Hull points = 71.000
Armor points = 19.500
Light Cruiser stats;
5x 125mm Turret (200 DMG - 1.2 sec reload - 1050 Range )
2x 180mm Turret (450 DMG - 2 Sec reload - 1300 Range )
Hull points = 39.000
Armor points = 7.500
Check here for weapon data
Spoiler
125mm
125mm Cannon,t125mm,1,400,1050,,200,,30,75,90,999,,HIGH_EXPLOSIVE,5,,0,1.2,1,,2,10,2,2,,800,,,30,,1022
180mm
180mm Cannon,t180mm,1,400,1300,,450,,30,65,220,999,,HIGH_EXPLOSIVE,5,,0,2,1,,2,10,2,2,,650,,,30,,1022
Large Autocannon Mk II
Large Autocannon Mk II,lautom2,1,400,1300,,300,,30,150,4,999,,HIGH_EXPLOSIVE,5,,0,8,4,0.3,2,12,2,2,,800,,,30,,1022
Large Autocannon Mk III
Large Autocannon Mk III,lautom3,1,400,1350,,600,,30,150,4,999,,HIGH_EXPLOSIVE,5,,0,12,4,0.3,2,12,2,2,,750,,,30,,1022
Ship data
Spoiler
Valor Cruiser,valor,Cruiser,,18,39000,7500,5000,,500,400,45,25,25,23,20,2500,NONE,,0,0,1,,,100,200,400,400,3,800,5,300000,1,1,20,,,,,
Wrecker,wrecker,Battlecruiser,,22,71000,19500,5000,,500,600,38,25,25,13,5,2500,NONE,,1,1,1,,,150,200,200,200,2,6,6,1,1,1,1,,,,,
Also NPC only spawning only 4 or 5 ship... I spawn 12-15 ship but the npc only 4-5 ship not all of them...