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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Author Topic: Revenge of the Armor Plates (experimenting with armor rebalance)  (Read 1205 times)

orost

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Main thread here

I'm putting in the "implementation" of that discussion here to separate talk about the idea from talk about how to... well, implement it.

This is a link to the mod. It contains all the changes and will work fine if you do in vanilla.

Unfortunately, it's not possible to overwrite csv entries of an another mod, or for two mods to overwrite the same vanilla csv entry. If you want to try it out with mods, you'll have to download those csv files and manually replace the mod's copy (data/hulls/ship_data.csv):

Starsector+

Interstellar Imperium

Blackrock

Templars

(why those factions? because those are the ones I personally use and can modify with some idea of what I'm doing)

Also, if you're using Starsector+, you'll have to manually change the Reaper damage type in its weapon_data.csv.
« Last Edit: April 06, 2015, 12:32:17 PM by orost »
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