Well now that I've gotten through the beginning and had time to get more in depth with this version, here are my thoughs.
Also, the points which seem to have made my game somewhat easy to start.
- Uninstalled the game then reinstalled properly (always overwrote existing game up to now, figured doing a proper install would feel better
- My friend chose for me my new start, Rich Smuggler on easy
- And most importantly put back Barry White in the background, pretty sure it's 60% the reason I did so well
Basically upped my Hound with SO, did a few interceptions quite well, then luckily caught a pirate fleet remnant with 2 hounds and an Atlas. Back to base with a huge rewards in loot and bounty.
Bought an Enforcer on the Black market and here comes the fun.
I kitted it with a SO as well, Dual LMG on either side, a Thumper on the right and left and Assault Chaingun in the middle with only 2 Hammers to start with (nothing on the market yet).
The ship fared so well in 3/4 frig fights I ended up freeing some OP from vents to add a maneuvering thruster and add 2 newly acquired Hammer torp.
The most I did up to a few minutes ago has been a fight with 2 destroyers, 5 frigates, 2 fighter and 1 bomber wing. I say, this beauty maneuvers like an unmodded Hound (well, an overweight one I admit) and has spare flux to use the omnidirectional shield copiously.
With a bit more OP I just added Hardened Subsystems for longer fights, that should be interesting.
So basically I can say I love the new update after a chaotic start.
The backgrounds look very good, nice star coronas and gorgeous hyperspace. The music is quite good from what I heard before getting back to the all mighty Barry White.
The new system is really interesting and should show a lot about each players particularity, I for one cannot wait long enough to make a good use of "Go Dark" and almost always end up caught.
Have yet to properly take a look at officers, hired two but am the cautious kind with my toys.
About missions, I did one for drugs in Jangala, the only smuggling I succeeded at there actually, and it was interesting to do; and another for delivering suplies to the Luddic Church at a whooping 130K for 200 supplies, quite the reward for something I had at my feet on the starter station.
There is one thing that I think could be nice later on, especially with the faction locking near end game That would be non monetary reward from the faction but factions specific weapons or ships, like the Dominator, and even their variants for higher rewards, like the XIV variant. In the long run with the Industry part it may even be blueprints for those...but maybe I am getting a bit ahead of myself there.
Anyway, it is now 3am and I started the game around 23pm thinking I'd try just a few things, which is a good indicator of a successful update.
Thanks again for a great game Alex, and David as well for those delicious visual delicacies.