Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
Range 400 gets increased to 412.5 though
The game was completed 8 years ago and we get a free expansion every year.
Arranging holidays in an embrace with the Starsector is priceless.
Quote from: TJJ on November 18, 2015, 04:27:05 AMRange 400 gets increased to 412.5 though Wouldn't that be 437.5?Anyway, I'd assume that there is a "if range >=450" cutoff. Otherwise the 250 range Vulcan would have 400 range with SO.
Just realized that AI's reduced skills in the new Easy difficulty may mean less experience from fighting. Another reason to play Normal, so that skill hungry characters can have more experience, more levels, more skills, and MORE POWER!
Spoiler[close]Me trying to resist the urge to f5
Me trying to resist the urge to f5
Oh c'mon Alex, spare us. At this point you should tell us the day its going to happen. The suspense of the impending release is getting brutal.
I am officially an epoch.
Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.