Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
If I understand it correctly, it's kind of both. Starsector has high graphics overhead, so there is a lot of time spent in the graphics driver, which is CPU work but how efficient it is can depend on what GPU you have.
Quote from: orost on November 02, 2015, 05:13:37 PMIf I understand it correctly, it's kind of both. Starsector has high graphics overhead, so there is a lot of time spent in the graphics driver, which is CPU work but how efficient it is can depend on what GPU you have.It's not your video card, it's your video driver that matters. Starsector barely even scratches a modern GPU, but the CPU overhead is significant, and depends entirely on the driver. NVidia's drivers are better, naturally.
It's not your video card, it's your video driver that matters.
Is there going to be a tutorial or some campaign help messages for the new features?
Updated OP with another batch of notes.Quote from: Midnight Kitsune on November 03, 2015, 05:42:40 PMIs there going to be a tutorial or some campaign help messages for the new features?No, but there are lots of tooltips and in-context explanations for why things are happening (or aren't), so I'm hopeful that'll be sufficient.
Navigation skill: now reduces burn level penalties from terrain by 5% per level <--- Is this a bonus or is it replacing the burn speed boost?
Helmsmanship level 5 perk: now grants maneuverability bonus instead of top speed with zero flux <--- No more zero speed flux boost at 20%? Why? And don't we already have another maneuverability skill/ perk?
Safety Overrides: now also extends overload duration by 50% <--- OUch, that's gonna hurt along with the high OP usage and its other drawbacks...
I am officially an epoch.
Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.
Wait, if you can't be wrongly accused anymore (as per the change 2 lines above that), then what's the point of this? Or is it just bribing the chief investigator?
"Evenly-matched or weaker fleets may follow you around waiting for an opportunity instead of fleeing or ignoring your fleet"
"Added "radio chatter" sounds when near a market"
"Valhalla: improved accessibility of Ragnar Complex and nearby markets"
Quote from: Alex on April 05, 2015, 04:38:55 PM"Valhalla: improved accessibility of Ragnar Complex and nearby markets"Also, assuming you added a warp point to the other star in the binary system?