Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
Fleet size restriction is only a UI restriction for players. AI fleets have no such restriction.
Quote from: Dri on April 13, 2015, 03:12:34 PMHow are the Sensors going to be worked into characters skills? Right now, probably not at all. The skill revamp is slowly taking shape in my head, but I don't want to tackle it until industry, and I'm hesitant to add more skills that would just need to be revamped.
How are the Sensors going to be worked into characters skills?
The game was completed 8 years ago and we get a free expansion every year.
Arranging holidays in an embrace with the Starsector is priceless.
For the modding-inclined, uploaded the javadoc for the current dev version:http://fractalsoftworks.com/starfarer.api/index.html?overview-summary.htmlStill a round of modding-focused enhancements I'd like to do, but aside from that, I think it's in fairly finalized shape.
I am officially an epoch.
Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.
i.e. not days.