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News:

Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: Medium energy point defence  (Read 5883 times)

TheHengeProphet

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Re: Medium energy point defence
« Reply #15 on: April 04, 2015, 02:56:38 PM »

The Burst PD IS really effective, but not for long enough periods of time.  That's why on my Wolfs, I have a Burst PD in my forward small energy slot, and regular PD lasers in my flanking small energy slots, which gives me the burst damage for sabots, and sustainability for salamanders.

But I feel like this topic is getting slightly off-topic.

What would be a good way, that we could suggest, to fix the currnent energy PD issues after the no flux bonus adjustment?
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Cycerin

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Re: Medium energy point defence
« Reply #16 on: April 04, 2015, 07:01:58 PM »

Heres the best gimmick setup: 3x heavy burst PD with exp magazines on a sunder, manually fire them at enemies in a weapon group with HEF on. Hilarious.
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