Hello,
I had a recurring set of bugs revolving around special task force fleets. Typically, my first fleet would crash the game *if* I tried to remotely "revive all ships" from the intel screen. However, unstucking the fleet to my location and then opening a comm's channel, then telling them to revive dead ships worked fine.
I played this save for about 3+ weeks. Honestly, it was a blast. I periodically tried "revive all ships" on my first task force as well as subsequent task forces. I found that the first task force would always crash the game, and no others did. Unfortunately, I don't know which ship, if any, could be causing the issue- they were all generic, mostly HMI Techmined and Hegemony / 14th Battlegroup ships. The fleet had just 1 or 2 officers.
I'm using "Fleet size by DP" with max DP for a fleet set to 1000. I have a hunch that may have something to do with it. I was also using "Personal army" and accumulated a lot of officers across three task forces.
Truly, I don't know if Nex was the problem or another mod broke against it, but... I'm begging you- if it's at all possible, can you please help me save my playthrough? (The forum will not allow me to attach my save)