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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.97a] Nexerelin v0.11.1b "Clausewitz Protocol" (update 2024-02-11)  (Read 3014667 times)

Achilles42x

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Re: [0.95a] Nexerelin v0.10 "Job Specialization" (update 2021-04-11)
« Reply #3570 on: April 10, 2021, 09:01:28 PM »

AHHHMAZING

I just now thought to myself, I'm going to go to the forums and see if there has been any timeline announced for Nex. Fantastic.
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Fellington

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Re: [0.95a] Nexerelin v0.10 "Job Specialization" (update 2021-04-11)
« Reply #3571 on: April 10, 2021, 09:21:01 PM »

thankyou
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latefrost1145

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Re: [0.95a] Nexerelin v0.10 "Job Specialization" (update 2021-04-11)
« Reply #3572 on: April 10, 2021, 09:35:08 PM »

I have been checking everyday for this. You are a god Histidine.
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Nameless

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Re: [0.95a] Nexerelin v0.10 "Job Specialization" (update 2021-04-11)
« Reply #3573 on: April 10, 2021, 09:37:08 PM »

Game isn't the same without this. Thanks a bunch.
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Kakroom

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Re: [0.95a] Nexerelin v0.10 "Job Specialization" (update 2021-04-11)
« Reply #3574 on: April 10, 2021, 10:08:06 PM »

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DanRowan

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Re: [0.95a] Nexerelin v0.10 "Job Specialization" (update 2021-04-11)
« Reply #3575 on: April 10, 2021, 10:11:16 PM »

How is this out already!? You are an absolute legend!
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GigaVivian

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Re: [0.95a] Nexerelin v0.10 "Job Specialization" (update 2021-04-11)
« Reply #3576 on: April 10, 2021, 10:30:30 PM »

Well I got a bit of an error report for Nexerelin (I think). As I was able to play 0.95a before adding Today's Nexerelin update for it. Now my game crashes upon sector generation, right after clicking start game after leveling my character at the beginning. I got a Fatal:Null error and (if I am reading it correctly, as I've never had to troubleshoot crashes for SS) in starsector.log I have some data missing from several of the .csv files

https://www.dropbox.com/home?preview=starsector.log
Please let me know if the Dropboxlinking does not work, as again I have never really had to do this, so I don't know if I am doing it right. XD
« Last Edit: April 10, 2021, 10:32:28 PM by GigaVivian »
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Histidine

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Re: [0.95a] Nexerelin v0.10 "Job Specialization" (update 2021-04-11)
« Reply #3577 on: April 10, 2021, 10:32:13 PM »

Well I got a bit of an error report for Nexerelin (I think). As I was able to play 0.95a before adding Today's Nexerelin update for it. Now my game crashes upon sector generation, right after clicking start game after leveling my character at the beginning. I got a Fatal:Null error and (if I am reading it correctly, as I've never had to troubleshoot crashes for SS) in starsector.log I have some data missing from several of the .csv files

https://www.dropbox.com/home?preview=starsector.log
Ah, you got the log URL wrong!

Although there was a bug very briefly where one of the image files was missing; I reuploaded the mod (same link) with the fix.
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GigaVivian

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Re: [0.95a] Nexerelin v0.10 "Job Specialization" (update 2021-04-11)
« Reply #3578 on: April 10, 2021, 10:35:05 PM »

Ah ok I'll reinstall the mod now and comeback with what happened.
And again, I don't quite know how to link Dropbox via viewing link.  :'(
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GigaVivian

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Re: [0.95a] Nexerelin v0.10 "Job Specialization" (update 2021-04-11)
« Reply #3579 on: April 10, 2021, 10:44:50 PM »

No dice I'm afraid.
But I did figure out how to share the link properly I think. Try this

https://www.dropbox.com/s/b52ao521wgyp1xk/starsector.log?dl=0
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Histidine

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Re: [0.95a] Nexerelin v0.10 "Job Specialization" (update 2021-04-11)
« Reply #3580 on: April 10, 2021, 10:48:40 PM »

Log works now, thanks!

Update your Industrial Evolution to 2.0c (the latest version, and the one that fixes this crash).
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GigaVivian

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Re: [0.95a] Nexerelin v0.10 "Job Specialization" (update 2021-04-11)
« Reply #3581 on: April 10, 2021, 11:00:45 PM »

Success now! Thank you so much for updating this and helping me troubleshoot, even though it seemed to have been another mod entirely.  ;D
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jyjakafe

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Re: [0.95a] Nexerelin v0.10 "Job Specialization" (update 2021-04-11)
« Reply #3582 on: April 10, 2021, 11:29:34 PM »

*removed pic since it was fixed*

mods installed are lazylib, magiclib, console commands, nexerelin
« Last Edit: April 11, 2021, 01:12:56 AM by jyjakafe »
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DarkendOfTri-Tachyon

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Re: [0.95a] Nexerelin v0.10 "Job Specialization" (update 2021-04-11)
« Reply #3583 on: April 10, 2021, 11:43:49 PM »

Glad to see the mod updated. I do have a slight problem, one of the starts "Avatar of Vengeance" fails to load, giving this error:
https://imgur.com/a/3EiGEWP
That's the only problem I have so far, for now I'll start differently.


EDIT: Oh, and soft locks the game, preventing me from picking either the "Spacer" start or going back.
« Last Edit: April 10, 2021, 11:45:32 PM by DarkendOfTri-Tachyon »
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Histidine

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Re: [0.95a] Nexerelin v0.10 "Job Specialization" (update 2021-04-11)
« Reply #3584 on: April 10, 2021, 11:45:23 PM »

Forgot to say this earlier, so:
Thanks to user Manpapper, who was a big help in the coding this release needed to get out.

I expect I'll need to release a hotfix in a day or two, so stay tuned.

Spoiler
[close]

mods installed are lazylib, magiclib, console commands, nexerelin
I messed up :(

Put this file in Nexerelin/data/campaign, that should fix it.

Glad to see the mod updated. I do have a slight problem, one of the starts "Avatar of Vengeance" fails to load, giving this error:
https://imgur.com/a/3EiGEWP
That's the only problem I have so far, for now I'll start differently.
Yeah, seems that Avatar of Vengeance start is currently disabled but was not removed from the config (so it still appears). I'll ask Tartiflette to fix it.
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