Is there a way to reduce the amount of negative diplomacy events the player faction gets via config file? Or the frequency?
While I like everything else about this mod, being at war with every alliance despite basically doing exploration (no black market, no transponder off, no missions against any factions except pirates, no market share to speak off) only really sucks.
There isn't a specific chance modifier for player diplomacy, unfortunately. You could reduce the chance of negative events for everyone by editing the entries in data/config/exerelin/diplomacy_config.json, or turn player diplomacy off entirely with the
followersDiplomacy tag in exerelin_config.json.
How to disable version checker integrated in Nex?
No way at present.
If I add a new faction mod to my game, and have faction spawning enabled, will the new factions spawn?
If you enabled respawning of factions not available at start, yes.
(If you forgot to do so, you can enable it mid-game with OpenNexConfig command in console)
Also, I just wanted to thank you not only for making Nexerelin, but also for being active and answering our questions. You basically made Starsector into what it was supposed to be. The game is immensely better, and you deserve have more recognition.
Thanks