I don't feel like a dialog to toggle auto-invasions is worthwhile at present. I'll just add a config option for now.
Right now fleet requests will just use credits. Tying it to industrial production might be neat though, I might do that in a future version; thanks for the idea!
Will spy and agent came back? some way to control relation is good.
Soon™*
*not actually soon
Can Nexerelin modify the Colony Management skill to increase the number of administrator player can employ?
It could, but I don't plan on messing with that right now.
My idea is to increase the administrator cap with total empire size; e.g. when the sizes of all your markets adds up to 5, you gain +1 admin cap, at 12 you gain another +1, then at 20, etc.
Regarding v0.8.5 beta, I assume it breaks saves?
It shouldn't, and no-one has reported their save being broken yet
Been playing around with this, and it seems that the NPC planets don't ever seem to grow, they get a population indicator to 100% but never actually move up a population category
(i.e size 3 colony never becomes size 4 colony)
Yeah, NPC markets don't size up currently. I feel like doing this under normal circumstances would mess with the normal Sector's economy and planet/station lore bits too much.
Although when NPC colonies are introduced they'll have population growth (probably only up to size 5 though)