Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.98a is out! (03/27/25)

Pages: 1 ... 49 50 [51] 52 53 ... 442

Author Topic: [0.98a] Nexerelin v0.12.0c "Abyssal Gaze" (update 2025-05-01)  (Read 3897069 times)

JohnDoe

  • Captain
  • ****
  • Posts: 321
    • View Profile
Re: [0.7.1a] Nexerelin v0.7.1 "Ho Ho Ho!" (official release 2015-12-25)
« Reply #750 on: December 26, 2015, 09:14:21 AM »

Minor bug: "Enable Prism Freeport" is not saved, unlike other start options.
Logged

Adraius

  • Commander
  • ***
  • Posts: 185
    • View Profile
Re: [0.7.1a] Nexerelin v0.7.1 "Ho Ho Ho!" (official release 2015-12-25)
« Reply #751 on: December 26, 2015, 03:43:33 PM »

Partly because I haven't played the game since commissions were introduced, and I'd like to experience them without having to shackle myself to another faction - but mainly, the idea of getting paid a small "bounty" on any fleet hostile to the faction, regardless of location, appealed to me.  It make fighting in non-bounty areas less of a waste, help sustain your income while fighting to take over a market, and give you at least a small benefit when deliberately seeking out fights with another faction (while trying to capture ships from that faction, for example).

But you're right, thanks to the benefits of the player faction in Nexerelin those things aren't a big deal.
Logged

Weltall

  • Admiral
  • *****
  • Posts: 774
    • View Profile
Re: [0.7.1a] Nexerelin v0.7.1 "Ho Ho Ho!" (official release 2015-12-25)
« Reply #752 on: December 26, 2015, 06:12:30 PM »

More like I hated commissions in my vanilla play. Hegemony kept doing truces that lasted for a bit and then suddenly it would go back at war with that faction. At a point I was frustrated cause I was trying to do different things and I had to keep going all over the map killing different faction fleets, only to soon after Hegemony make truce again and then war again. When I played modded, I played with my own faction and I was happy I did not need to run all over the map to keep my faction from disliking me randomly. I say randomly because while playing the was came and went too fast and I did not catch all the messages, since the log was running. I can't even imagine keeping track of the situation between my faction and all the others, since my faction would keep going to war and to truce with all the factions I added, with the only faction staying always cooperative being the Templar.

Getting 60000 $pacebucks for large battles, is definitely not worth the flying all over the galaxy every time a truce is broken.
Logged
Ignorance is bliss..

Taverius

  • Captain
  • ****
  • Posts: 471
  • Mistake not ...
    • View Profile
Re: [0.7.1a] Nexerelin v0.7.1 "Ho Ho Ho!" (official release 2015-12-25)
« Reply #753 on: December 26, 2015, 11:25:24 PM »

Any chance you can make the omnifactory spawn in your chosen faction home system in Corvus mode?
Logged
No faction is truly established without a themed Buffalo (TAG) variant.

Blaank

  • Ensign
  • *
  • Posts: 9
    • View Profile
Re: [0.7.1a] Nexerelin v0.7.1 "Ho Ho Ho!" (official release 2015-12-25)
« Reply #754 on: December 27, 2015, 12:00:15 AM »

Does the blast doors hull mod reduce crew losses during mining accidents?
Logged

miljan

  • Commander
  • ***
  • Posts: 105
    • View Profile
Re: [0.7.1a] Nexerelin v0.7.1 "Ho Ho Ho!" (official release 2015-12-25)
« Reply #755 on: December 27, 2015, 01:39:33 PM »

First time installed the mod. Playing in corvus mod. Some questions:

What is the difference between starting with your own faction or as a lone wolf?
If you play as lone wolf can you still make your own faction, or you can only join other factions?
Also does the your own faction option makes it possible to make your own faction in corvus mod?
If I chose Omnifactory in corvus mod, will it spawn it somewhere, or it only works with random map?
And last thing what does prism freeport option do?
« Last Edit: December 27, 2015, 01:48:11 PM by miljan »
Logged

JohnDoe

  • Captain
  • ****
  • Posts: 321
    • View Profile
Re: [0.7.1a] Nexerelin v0.7.1 "Ho Ho Ho!" (official release 2015-12-25)
« Reply #756 on: December 27, 2015, 01:50:43 PM »

You have to start a new save, since the background filename changed from .jpg to .png.  Also, you should delete your II folder and replace it; copying over an existing folder isn't supported, if you did any of that.

Should ExerelinSectorGen.java line 180 be changed too?
Logged

Weltall

  • Admiral
  • *****
  • Posts: 774
    • View Profile
Re: [0.7.1a] Nexerelin v0.7.1 "Ho Ho Ho!" (official release 2015-12-25)
« Reply #757 on: December 27, 2015, 02:02:27 PM »

First time installed the mod. Playing in corvus mod. Some questions:

What is the difference between starting with your own faction or as a lone wolf?
If you play as lone wolf can you still make your own faction, or you can only join other factions?
Also does the your own faction option makes it possible to make your own faction in corvus mod?
If I chose Omnifactory in corvus mod, will it spawn it somewhere, or it only works with random map?
And last thing what does prism freeport option do?

Starting with your own faction should mean that you start with your faction having a planet. When you start by yourself, you will have nothing buy your initial ship to start. I didn't know Corvus mode though had that option. But anyway, having a planet already, means you start by getting an monthly check from the beginning and have a faction that no matter what will always like you. So it is easier.

In corvus mode, when you take over a planet, it becomes yours. Omnifactory spawns in Corvus starsystem. It floats over a non habitable planet.

Prism Freeport is a independent market that you can find for sale anything in there. When I say anything I mean anything, which means even ships and weapons that are normally found only on specific markets and nowhere else.
« Last Edit: December 27, 2015, 02:11:20 PM by weltall »
Logged
Ignorance is bliss..

miljan

  • Commander
  • ***
  • Posts: 105
    • View Profile
Re: [0.7.1a] Nexerelin v0.7.1 "Ho Ho Ho!" (official release 2015-12-25)
« Reply #758 on: December 27, 2015, 02:15:51 PM »

First time installed the mod. Playing in corvus mod. Some questions:

What is the difference between starting with your own faction or as a lone wolf?
If you play as lone wolf can you still make your own faction, or you can only join other factions?
Also does the your own faction option makes it possible to make your own faction in corvus mod?
If I chose Omnifactory in corvus mod, will it spawn it somewhere, or it only works with random map?
And last thing what does prism freeport option do?

Starting with your own faction should mean that you start with your faction having a planet. When you start by yourself, you will have nothing buy your initial ship to start. I didn't know Corvus mode though had that option. But anyway, having a planet already, means you start by getting an monthly check from the beginning and have a faction that no matter what will always like you. So it is easier.

In corvus mode, when you take over a planet, it becomes yours. Omnifactory spawns in Corvus starsystem. It floats over a non habitable planet.

Prism Freeport is a independent market that you can find for sale anything in there. When I say anything I mean anything, which means even ships and weapons that are normally found only on specific markets and nowhere else.

So when you take over  a planet, you will than have all the options as you would have a faction, right?
Logged

Weltall

  • Admiral
  • *****
  • Posts: 774
    • View Profile
Re: [0.7.1a] Nexerelin v0.7.1 "Ho Ho Ho!" (official release 2015-12-25)
« Reply #759 on: December 27, 2015, 02:26:23 PM »

So when you take over  a planet, you will than have all the options as you would have a faction, right?

Taking over the planet means that the planet fro mthat point will sell you all the ships/weapons it has from the get go, since you are cooperative with your "followers". The ships and weapons they sell can be from different factions too, although it is not all factions, just some of them. Still though you will have a bigger "buffet" XD Afar from that nothing really changes afar from seeing the planet is owned by your own faction.
Logged
Ignorance is bliss..

miljan

  • Commander
  • ***
  • Posts: 105
    • View Profile
Re: [0.7.1a] Nexerelin v0.7.1 "Ho Ho Ho!" (official release 2015-12-25)
« Reply #760 on: December 27, 2015, 02:42:07 PM »

So when you take over  a planet, you will than have all the options as you would have a faction, right?

Taking over the planet means that the planet fro mthat point will sell you all the ships/weapons it has from the get go, since you are cooperative with your "followers". The ships and weapons they sell can be from different factions too, although it is not all factions, just some of them. Still though you will have a bigger "buffet" XD Afar from that nothing really changes afar from seeing the planet is owned by your own faction.
Can I make/buy fleets from that planet? The thing I am trying to understand is when i play with corvus option on,  should I start the game with lone wolf or your own faction options, and what/if there is any difference between this tow options in corvus  mode (as in both cases I start without a planet)
Logged

Weltall

  • Admiral
  • *****
  • Posts: 774
    • View Profile
Re: [0.7.1a] Nexerelin v0.7.1 "Ho Ho Ho!" (official release 2015-12-25)
« Reply #761 on: December 27, 2015, 03:21:13 PM »

To be honest I do not know what's the difference in Corvus mode. I played with my own faction to be honest, wondering if I would start with a planet. I did not. It was exactly like when I started in normal Nexerelin mode by myself. My faction had no planet and only after I took over a pirate planet my faction became active. There was absolutely no difference in what I could do in Nexerelin in starting with my faction or in Nexerelin when starting by myself. If anything I am guessing in Corvus mode you just can't start with your followers owning a planet, no matter what you choose. Makes sense in a way, since it is the vanilla galaxy.
Logged
Ignorance is bliss..

Shyguy

  • Lieutenant
  • **
  • Posts: 52
    • View Profile
Re: [0.7.1a] Nexerelin v0.7.1 "Ho Ho Ho!" (official release 2015-12-25)
« Reply #762 on: December 27, 2015, 05:37:51 PM »

Question regarding pirates, why is it that when I buy or sell at a pirate black market  do I end up getting an investigation launched as well as a stability drop?
Logged

Weltall

  • Admiral
  • *****
  • Posts: 774
    • View Profile
Re: [0.7.1a] Nexerelin v0.7.1 "Ho Ho Ho!" (official release 2015-12-25)
« Reply #763 on: December 27, 2015, 05:43:39 PM »

Question regarding pirates, why is it that when I buy or sell at a pirate black market  do I end up getting an investigation launched as well as a stability drop?

Do you mean while you are being a pirate? If you are not a pirate, why would you care of course what happens to them.

Pirate factions needs taxes too, to pay for it's workers, crew and anything else that needs for the faction to have money in it's coffers. When you sell in the blakc market, only you and the buyer make money. That drops the stability of the pirates of course. If they find out you are the one that messed up their economy, they will of course not be happy.
Logged
Ignorance is bliss..

OOZ662

  • Captain
  • ****
  • Posts: 392
    • View Profile
Re: [0.7.1a] Nexerelin v0.7.1 "Ho Ho Ho!" (official release 2015-12-25)
« Reply #764 on: December 27, 2015, 05:44:32 PM »

I don't trade with pirates often, but I assume just being a pirate market doesn't force it to be freeport.
Logged
It is law that any specific ship you want will not be available. If it is available, it will be gone by the time you're capable of buying it.
Pages: 1 ... 49 50 [51] 52 53 ... 442