Hi Histidine! First time poster here.
I have a long running game using Nexerelin where i also have encountered the Special Task Force bug where the STFs are not following my orders at all, despite having 'Independent' checked off. They do the order for two seconds and then only do 'patrolling system' while circling my capital planet only.
I had Nex 11.2 at first, and i saw that you seemingly had fixed the bug so i updated to 11.3, but the issue remains.
I really don't want to have to start my game over if possible, do you know of any way to fix this issue? I tried absorbing the task group, wait a month, and then create it again, the issue remains...
My mod list:
Spoiler
{"enabledMods": [
"console_additions",
"advanced_gunnery_control_dbeaa06e",
"Angry Periphery",
"BSC",
"CaptainsLog",
"carrierui",
"CAS",
"chatter",
"timid_commissioned_hull_mods",
"lw_console",
"consolegalaxy",
"domain_mship_controllable",
"DetailedCombatResults",
"dynamictariffs",
"Everybody loves KoC",
"fast_engine_rendering",
"fleethistory",
"fleet_journal",
"GrandColonies",
"IndEvo",
"interestingportraitspack",
"kazeron",
"largerZoomOut",
"lw_lazylib",
"leadingPip",
"logisticsNotifications",
"luddenhance",
"lunalib",
"MagicLib",
"nexerelin",
"wisp_perseanchronicles",
"planet_search",
"wyv_planetaryShieldAccessControl",
"portrait_changer",
"swp",
"speedUp",
"sun_starship_legends",
"superweapons",
"presmattdamon_takenoprisoners",
"Terraforming & Station Construction",
"US",
"lw_version_checker",
"whichmod",
"astroidships",
"shaderLib"
]}
here is a drive link for both the log and the save:
I hope you can help me, and thank you for an amazing mod!