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Author Topic: [0.97a] Nexerelin v0.11.1b "Clausewitz Protocol" (update 2024-02-11)  (Read 3044716 times)

Heitomos

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Re: [0.96a] Nexerelin v0.11.0 "Dark Tower" (update 2023-05-28)
« Reply #5385 on: June 08, 2023, 11:00:14 AM »

I've started at least 30 new files, and based on my findings you wind up on an uninhabitable world about 90% of the time. Is this intentional? Sometimes I was on the worst planet in a system that had way better.
« Last Edit: June 08, 2023, 11:56:44 AM by Heitomos »
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jvaler

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Re: [0.96a] Nexerelin v0.11.0 "Dark Tower" (update 2023-05-28)
« Reply #5386 on: June 08, 2023, 05:40:16 PM »

Oh, I probably should have checked the tariff without nexerlin beforehand. Good to know though, thanks!

Did a quick check + test; the Nex tariff modification actually works, but Star Federation actually has the base tariffs for its markets set to 50% (!) Maybe I'll tell Sleepyfish to change it.

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Damexius

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Re: [0.96a] Nexerelin v0.11.0 "Dark Tower" (update 2023-05-28)
« Reply #5387 on: June 08, 2023, 06:27:30 PM »

Exception Details:
  Location:
    exerelin/campaign/intel/groundbattle/plugins/CataphractStrikeAbilityPlugin.dialogAddVisualPanel(Lcom/fs/starfarer/api/campaign/InteractionDialogAPI;)V @539: invokevirtual
  Reason:
    Type 'exerelin/campaign/intel/groundbattle/plugins/CataphractStrikeAbilityPlugin$1' (current frame, stack[1]) is not assignable to 'exerelin/campaign/ui/InteractionDialogCustomPanelPlugin$ButtonEntry'
  Current Frame:
    bci: @539
    flags: { }
    locals: { 'exerelin/campaign/intel/groundbattle/plugins/CataphractStrikeAbilityPlugin', 'com/fs/starfarer/api/campaign/InteractionDialogAPI', float, float, 'java/awt/Color', 'com/fs/starfarer/api/campaign/FactionAPI', 'java/awt/Color', 'java/awt/Color', 'java/awt/Color', 'com/fs/starfarer/api/ui/CustomPanelAPI', 'com/fs/starfarer/api/ui/TooltipMakerAPI', 'exerelin/campaign/ui/InteractionDialogCustomPanelPlugin', 'java/util/List', 'java/util/List', 'java/util/Iterator', 'com/fs/starfarer/api/fleet/FleetMemberAPI', 'com/fs/starfarer/api/ui/CustomPanelAPI', 'com/fs/starfarer/api/ui/TooltipMakerAPI', 'com/fs/starfarer/api/ui/TooltipMakerAPI', 'java/lang/String', float, 'java/lang/String', integer, 'java/lang/String', 'com/fs/starfarer/api/ui/LabelAPI', float, 'java/lang/String', 'com/fs/starfarer/api/ui/ButtonAPI', 'exerelin/campaign/intel/groundbattle/plugins/CataphractStrikeAbilityPlugin$1' }
    stack: { 'exerelin/campaign/ui/InteractionDialogCustomPanelPlugin', 'exerelin/campaign/intel/groundbattle/plugins/CataphractStrikeAbilityPlugin$1' }
  Bytecode:
    0000000: 0b45 1270 46b8 0047 3a04 b800 713a 0519
    0000010: 05b9 0072 0100 3a06 1905 b900 7301 003a
    0000020: 0719 05b9 0074 0100 3a08 2b04 b800 75b8
    0000030: 0076 3a09 b800 773a 0ab8 0078 3a0b 2ab8
    0000040: 0079 b900 7a01 00b6 007b 3a0c bb00 3459
    0000050: b700 623a 0d19 0cb9 0028 0100 3a0e 190e
    0000060: b900 2901 0099 01e5 190e b900 2a01 00c0
    0000070: 007c 3a0f 1909 2512 7d01 b900 7e04 003a
    0000080: 1019 1019 0f12 7d12 7db8 007f 3a11 1910
    0000090: 1911 b900 8002 0012 810b b900 8203 0057
    00000a0: 1910 25b2 0083 6612 8166 127d 03b9 0084
    00000b0: 0400 3a12 190f b900 5301 003a 1319 1219
    00000c0: 130b 1904 04bd 004b 5903 190f b900 5301
    00000d0: 0053 b900 8505 0057 190f b900 5801 00b9
    00000e0: 0086 0100 3814 bb00 4c59 b700 4d19 0fb9
    00000f0: 005e 0100 b900 8701 0012 146a b600 8812
    0000100: 4fb6 0050 b600 513a 152a 190f b600 8936
    0000110: 1617 14b8 008a 3a17 1912 bb00 4c59 b700
    0000120: 4d19 17b6 0050 128b b600 5012 8cb6 0050
    0000130: 128d b600 5019 15b6 0050 1254 b600 50b6
    0000140: 0051 24b9 008e 0300 3a18 1918 05bd 004b
    0000150: 5903 1917 5359 0419 1553 b900 8f02 0019
    0000160: 1815 1699 0008 1904 a700 06b8 0090 b900
    0000170: 9102 002a 190f b600 1e38 19bb 004c 59b7
    0000180: 004d 1719 b600 8812 4fb6 0050 b600 513a
    0000190: 1a19 12bb 004c 59b7 004d 1292 b600 5019
    00001a0: 1ab6 0050 b600 510b 1904 04bd 004b 5903
    00001b0: 191a 53b9 0085 0500 5715 1699 006d 1912
    00001c0: 1293 04b8 0094 190f 1906 1907 1908 1295
    00001d0: 1296 24b9 0097 0900 3a1b 191b 2ab4 001d
    00001e0: 190f a600 0704 a700 0403 b900 9802 00bb
    00001f0: 0099 592a 191b bb00 4c59 b700 4d12 9ab6
    0000200: 0050 190f b900 9b01 00b6 0050 b600 5119
    0000210: 0f2b b700 9c3a 1c19 0b19 1cb6 009d 190d
    0000220: 191c b900 6602 0057 1910 1912 b900 8002
    0000230: 0019 1112 9eb9 009f 0300 5719 0a19 1012
    0000240: 9eb9 00a0 0300 57a7 fe17 190d b900 2801
    0000250: 003a 0e19 0eb9 0029 0100 9900 1919 0eb9
    0000260: 002a 0100 c000 a13a 0f19 0f19 0db5 00a2
    0000270: a7ff e3b8 00a3 b1                     
  Stackmap Table:
    full_frame(@94,{Object[#294],Object[#295],Float,Float,Object[#353],Object[#354],Object[#353],Object[#353],Object[#353],Object[#355],Object[#356],Object[#357],Object[#307],Object[#307],Object[#299]},{})
    full_frame(@363,{Object[#294],Object[#295],Float,Float,Object[#353],Object[#354],Object[#353],Object[#353],Object[#353],Object[#355],Object[#356],Object[#357],Object[#307],Object[#307],Object[#299],Object[#358],Object[#355],Object[#356],Object[#356],Object[#359],Float,Object[#359],Integer,Object[#359],Object[#360]},{Object[#360]})
    full_frame(@366,{Object[#294],Object[#295],Float,Float,Object[#353],Object[#354],Object[#353],Object[#353],Object[#353],Object[#355],Object[#356],Object[#357],Object[#307],Object[#307],Object[#299],Object[#358],Object[#355],Object[#356],Object[#356],Object[#359],Float,Object[#359],Integer,Object[#359],Object[#360]},{Object[#360],Object[#353]})
    full_frame(@489,{Object[#294],Object[#295],Float,Float,Object[#353],Object[#354],Object[#353],Object[#353],Object[#353],Object[#355],Object[#356],Object[#357],Object[#307],Object[#307],Object[#299],Object[#358],Object[#355],Object[#356],Object[#356],Object[#359],Float,Object[#359],Integer,Object[#359],Object[#360],Float,Object[#359],Object[#361]},{Object[#361]})
    full_frame(@490,{Object[#294],Object[#295],Float,Float,Object[#353],Object[#354],Object[#353],Object[#353],Object[#353],Object[#355],Object[#356],Object[#357],Object[#307],Object[#307],Object[#299],Object[#358],Object[#355],Object[#356],Object[#356],Object[#359],Float,Object[#359],Integer,Object[#359],Object[#360],Float,Object[#359],Object[#361]},{Object[#361],Integer})
    chop_frame(@552,1)
    full_frame(@586,{Object[#294],Object[#295],Float,Float,Object[#353],Object[#354],Object[#353],Object[#353],Object[#353],Object[#355],Object[#356],Object[#357],Object[#307],Object[#307]},{})
    append_frame(@595,Object[#299])
    chop_frame(@627,1)

java.lang.VerifyError: Bad type on operand stack
Exception Details:
  Location:
    exerelin/campaign/intel/groundbattle/plugins/CataphractStrikeAbilityPlugin.dialogAddVisualPanel(Lcom/fs/starfarer/api/campaign/InteractionDialogAPI;)V @539: invokevirtual
  Reason:
    Type 'exerelin/campaign/intel/groundbattle/plugins/CataphractStrikeAbilityPlugin$1' (current frame, stack[1]) is not assignable to 'exerelin/campaign/ui/InteractionDialogCustomPanelPlugin$ButtonEntry'
  Current Frame:
    bci: @539
    flags: { }
    locals: { 'exerelin/campaign/intel/groundbattle/plugins/CataphractStrikeAbilityPlugin', 'com/fs/starfarer/api/campaign/InteractionDialogAPI', float, float, 'java/awt/Color', 'com/fs/starfarer/api/campaign/FactionAPI', 'java/awt/Color', 'java/awt/Color', 'java/awt/Color', 'com/fs/starfarer/api/ui/CustomPanelAPI', 'com/fs/starfarer/api/ui/TooltipMakerAPI', 'exerelin/campaign/ui/InteractionDialogCustomPanelPlugin', 'java/util/List', 'java/util/List', 'java/util/Iterator', 'com/fs/starfarer/api/fleet/FleetMemberAPI', 'com/fs/starfarer/api/ui/CustomPanelAPI', 'com/fs/starfarer/api/ui/TooltipMakerAPI', 'com/fs/starfarer/api/ui/TooltipMakerAPI', 'java/lang/String', float, 'java/lang/String', integer, 'java/lang/String', 'com/fs/starfarer/api/ui/LabelAPI', float, 'java/lang/String', 'com/fs/starfarer/api/ui/ButtonAPI', 'exerelin/campaign/intel/groundbattle/plugins/CataphractStrikeAbilityPlugin$1' }
    stack: { 'exerelin/campaign/ui/InteractionDialogCustomPanelPlugin', 'exerelin/campaign/intel/groundbattle/plugins/CataphractStrikeAbilityPlugin$1' }
  Bytecode:
    0000000: 0b45 1270 46b8 0047 3a04 b800 713a 0519
    0000010: 05b9 0072 0100 3a06 1905 b900 7301 003a
    0000020: 0719 05b9 0074 0100 3a08 2b04 b800 75b8
    0000030: 0076 3a09 b800 773a 0ab8 0078 3a0b 2ab8
    0000040: 0079 b900 7a01 00b6 007b 3a0c bb00 3459
    0000050: b700 623a 0d19 0cb9 0028 0100 3a0e 190e
    0000060: b900 2901 0099 01e5 190e b900 2a01 00c0
    0000070: 007c 3a0f 1909 2512 7d01 b900 7e04 003a
    0000080: 1019 1019 0f12 7d12 7db8 007f 3a11 1910
    0000090: 1911 b900 8002 0012 810b b900 8203 0057
    00000a0: 1910 25b2 0083 6612 8166 127d 03b9 0084
    00000b0: 0400 3a12 190f b900 5301 003a 1319 1219
    00000c0: 130b 1904 04bd 004b 5903 190f b900 5301
    00000d0: 0053 b900 8505 0057 190f b900 5801 00b9
    00000e0: 0086 0100 3814 bb00 4c59 b700 4d19 0fb9
    00000f0: 005e 0100 b900 8701 0012 146a b600 8812
    0000100: 4fb6 0050 b600 513a 152a 190f b600 8936
    0000110: 1617 14b8 008a 3a17 1912 bb00 4c59 b700
    0000120: 4d19 17b6 0050 128b b600 5012 8cb6 0050
    0000130: 128d b600 5019 15b6 0050 1254 b600 50b6
    0000140: 0051 24b9 008e 0300 3a18 1918 05bd 004b
    0000150: 5903 1917 5359 0419 1553 b900 8f02 0019
    0000160: 1815 1699 0008 1904 a700 06b8 0090 b900
    0000170: 9102 002a 190f b600 1e38 19bb 004c 59b7
    0000180: 004d 1719 b600 8812 4fb6 0050 b600 513a
    0000190: 1a19 12bb 004c 59b7 004d 1292 b600 5019
    00001a0: 1ab6 0050 b600 510b 1904 04bd 004b 5903
    00001b0: 191a 53b9 0085 0500 5715 1699 006d 1912
    00001c0: 1293 04b8 0094 190f 1906 1907 1908 1295
    00001d0: 1296 24b9 0097 0900 3a1b 191b 2ab4 001d
    00001e0: 190f a600 0704 a700 0403 b900 9802 00bb
    00001f0: 0099 592a 191b bb00 4c59 b700 4d12 9ab6
    0000200: 0050 190f b900 9b01 00b6 0050 b600 5119
    0000210: 0f2b b700 9c3a 1c19 0b19 1cb6 009d 190d
    0000220: 191c b900 6602 0057 1910 1912 b900 8002
    0000230: 0019 1112 9eb9 009f 0300 5719 0a19 1012
    0000240: 9eb9 00a0 0300 57a7 fe17 190d b900 2801
    0000250: 003a 0e19 0eb9 0029 0100 9900 1919 0eb9
    0000260: 002a 0100 c000 a13a 0f19 0f19 0db5 00a2
    0000270: a7ff e3b8 00a3 b1                     
  Stackmap Table:
    full_frame(@94,{Object[#294],Object[#295],Float,Float,Object[#353],Object[#354],Object[#353],Object[#353],Object[#353],Object[#355],Object[#356],Object[#357],Object[#307],Object[#307],Object[#299]},{})
    full_frame(@363,{Object[#294],Object[#295],Float,Float,Object[#353],Object[#354],Object[#353],Object[#353],Object[#353],Object[#355],Object[#356],Object[#357],Object[#307],Object[#307],Object[#299],Object[#358],Object[#355],Object[#356],Object[#356],Object[#359],Float,Object[#359],Integer,Object[#359],Object[#360]},{Object[#360]})
    full_frame(@366,{Object[#294],Object[#295],Float,Float,Object[#353],Object[#354],Object[#353],Object[#353],Object[#353],Object[#355],Object[#356],Object[#357],Object[#307],Object[#307],Object[#299],Object[#358],Object[#355],Object[#356],Object[#356],Object[#359],Float,Object[#359],Integer,Object[#359],Object[#360]},{Object[#360],Object[#353]})
    full_frame(@489,{Object[#294],Object[#295],Float,Float,Object[#353],Object[#354],Object[#353],Object[#353],Object[#353],Object[#355],Object[#356],Object[#357],Object[#307],Object[#307],Object[#299],Object[#358],Object[#355],Object[#356],Object[#356],Object[#359],Float,Object[#359],Integer,Object[#359],Object[#360],Float,Object[#359],Object[#361]},{Object[#361]})
    full_frame(@490,{Object[#294],Object[#295],Float,Float,Object[#353],Object[#354],Object[#353],Object[#353],Object[#353],Object[#355],Object[#356],Object[#357],Object[#307],Object[#307],Object[#299],Object[#358],Object[#355],Object[#356],Object[#356],Object[#359],Float,Object[#359],Integer,Object[#359],Object[#360],Float,Object[#359],Object[#361]},{Object[#361],Integer})
    chop_frame(@552,1)
    full_frame(@586,{Object[#294],Object[#295],Float,Float,Object[#353],Object[#354],Object[#353],Object[#353],Object[#353],Object[#355],Object[#356],Object[#357],Object[#307],Object[#307]},{})
    append_frame(@595,Object[#299])
    chop_frame(@627,1)

   at java.lang.Class.getDeclaredConstructors0(Native Method)
   at java.lang.Class.privateGetDeclaredConstructors(Unknown Source)
   at java.lang.Class.getConstructor0(Unknown Source)
   at java.lang.Class.newInstance(Unknown Source)
   at exerelin.campaign.intel.groundbattle.plugins.AbilityPlugin.loadPlugin(AbilityPlugin.java:358)
   at exerelin.campaign.intel.groundbattle.GroundBattleSide.<init>(GroundBattleSide.java:62)
   at exerelin.campaign.intel.groundbattle.GroundBattleIntel.<init>(GroundBattleIntel.java:151)
   at exerelin.campaign.intel.groundbattle.GBUtils.estimateTotalDefenderStrength(GBUtils.java:114)
   at exerelin.campaign.intel.invasion.InvasionIntel.setMarineCount(InvasionIntel.java:203)
   at exerelin.campaign.intel.invasion.InvasionIntel.init(InvasionIntel.java:122)
   at exerelin.campaign.fleets.InvasionFleetManager.generateInvasionOrRaidFleet(InvasionFleetManager.java:836)
   at exerelin.campaign.ai.action.fleet.OffensiveFleetAction.generate(OffensiveFleetAction.java:47)
   at exerelin.campaign.ai.concern.BaseStrategicConcern.initAction(BaseStrategicConcern.java:262)
   at exerelin.campaign.ai.concern.BaseStrategicConcern.fireBestAction(BaseStrategicConcern.java:196)
   at exerelin.campaign.ai.ExecutiveAIModule.actOnConcerns(ExecutiveAIModule.java:100)
   at exerelin.campaign.ai.StrategicAI.update(StrategicAI.java:151)
   at exerelin.campaign.ai.StrategicAI.advanceImpl(StrategicAI.java:133)
   at com.fs.starfarer.api.impl.campaign.intel.BaseIntelPlugin.advance(BaseIntelPlugin.java:78)
   at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
   at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
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Histidine

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Re: [0.96a] Nexerelin v0.11.0 "Dark Tower" (update 2023-05-28)
« Reply #5388 on: June 09, 2023, 07:25:25 PM »

Get the ArmaA fix .jar from the thread OP.

It would be nice if people checked the last page or two before posting errors :-X

I've started at least 30 new files, and based on my findings you wind up on an uninhabitable world about 90% of the time. Is this intentional? Sometimes I was on the worst planet in a system that had way better.
Looks like the previous update broke how it finds desirable planets; all planets are getting a rating of zero. Fixing it, thanks for mentioning!
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hollow

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Re: [0.96a] Nexerelin v0.11.0 "Dark Tower" (update 2023-05-28)
« Reply #5389 on: June 10, 2023, 08:21:56 AM »

yo quick question, can you edit stuff related to the ground invasions like squad size or increase movement points?

It's a bit cheesy I know but I like the idea of deploying 10,000 marines all at once to wreck enemy defenses and wanna see if it's possible to do so
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Wyvern

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Re: [0.96a] Nexerelin v0.11.0 "Dark Tower" (update 2023-05-28)
« Reply #5390 on: June 10, 2023, 11:33:36 AM »

Not sure if this is a known error already, but I got this exception on trying to transverse jump into the alpha site:
Code
932763 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
at exerelin.campaign.ai.action.covert.SabotageIndustryAction.generate(SabotageIndustryAction.java:32)
at exerelin.campaign.ai.concern.BaseStrategicConcern.initAction(BaseStrategicConcern.java:262)
at exerelin.campaign.ai.concern.BaseStrategicConcern.fireBestAction(BaseStrategicConcern.java:196)
at exerelin.campaign.ai.ExecutiveAIModule.actOnConcerns(ExecutiveAIModule.java:100)
at exerelin.campaign.ai.StrategicAI.update(StrategicAI.java:151)
at exerelin.campaign.ai.StrategicAI.advanceImpl(StrategicAI.java:133)
at com.fs.starfarer.api.impl.campaign.intel.BaseIntelPlugin.advance(BaseIntelPlugin.java:78)
at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Thread.java:745)
For now, I'm going to assume I should just turn the strategic AI off again.
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Wyvern is 100% correct about the math.

ginnungagap

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Re: [0.96a] Nexerelin v0.11.0 "Dark Tower" (update 2023-05-28)
« Reply #5391 on: June 10, 2023, 11:20:58 PM »

Hello, I'd like to report a non-critical (but annoying) bug to do with the "travel" action for agents/operators. It seems that only one agent can be traveling at a time. If you have an agent currently doing the travel mission, and you attempt to assign another agent to also do a travel mission, the map fails to come up and instead the error "java.lang.NullPointerException" pops up in the agent menu.

However, the game doesn't crash, and there seems to be no lingering issues. You can still assign other missions to the agent (at the market they're currently at), and if you wait for your in-transit agent to complete their travel mission then you'll once again be able to order your other agent to travel. Ultimately this bug is mostly a minor inconvenience, since on default sector sizes the travel mission never takes very long to complete. However I could imagine it getting very inconvenient for players who use mods to increase the sector size, where the travel mission might take much longer than in vanilla...

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Histidine

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Re: [0.96a] Nexerelin v0.11.0 "Dark Tower" (update 2023-05-28)
« Reply #5392 on: June 11, 2023, 06:37:40 AM »

Ohh, that's why the travel issue was happening...

Anyway, pending an official release, I've updated the Nexerelin fix .jar on the thread OP (has fixes for the operative travel and sabotage industry strategic action, among other bugs).

yo quick question, can you edit stuff related to the ground invasions like squad size or increase movement points?

It's a bit cheesy I know but I like the idea of deploying 10,000 marines all at once to wreck enemy defenses and wanna see if it's possible to do so
There's a few settings in data/config/settings.json and data/config/exerelin/groundBattleDefs.json, but the particular settings mentioned in your post have to be modified from code (doesn't need to be Nex code; an external mod can change them if it knows where to look).
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cfriend

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Re: [0.96a] Nexerelin v0.11.0 "Dark Tower" (update 2023-05-28)
« Reply #5393 on: June 11, 2023, 06:11:20 PM »

I am amazed at how many new experiences and RP moments this mod offers. I'm really enjoying it. Thank you for making it!
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Matheld

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Re: [0.96a] Nexerelin v0.11.0 "Dark Tower" (update 2023-05-28)
« Reply #5394 on: June 12, 2023, 09:21:30 AM »

Don't know if its something I can tweak myself. But it would be cool (and make sense?) If we didn't get any updates what so ever about what's going on in the core worlds, not unless you're near a com relay. Like how bounties and surveys and the like won't update/post new ones unless you're near one.

Just be out there in the deep dark sector on a long expedition, not knowing what is going on back home. And then suddenly getting a stream of updates as you reach a com relay or get back to the core worlds.
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Fluffy_Fox_Loli

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Re: [0.96a] Nexerelin v0.11.0 "Dark Tower" (update 2023-05-28)
« Reply #5395 on: June 12, 2023, 12:08:39 PM »

not sure why, but it seems the current version of this with my mod list doesnt like cataphracts. wish i could give you the crash logs but i dont have them rn.


my mod list is; Nexererelin, Gundam UC, magic lazy and graphics libs, adjustable skill thresholds, arma armatura, automated commands, CWSP, combat alarm sounds, combat radar, ED Shipyards, console commands, fleet size by DP, fuel syphoning, high tech expansion, interstellar imperium, mayasuran navy, scalartech solutions, ship/weapons pack, talahan shipworks, the star federation, torchships and deadly armament, united aurora federation, upgraded rotary weapons, version checker, and the va11 hall-a pokemon masters degenerate and another portrait packs.
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TimeDiver

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Re: [0.96a] Nexerelin v0.11.0 "Dark Tower" (update 2023-05-28)
« Reply #5396 on: June 12, 2023, 12:17:57 PM »

not sure why, but it seems the current version of this with my mod list doesnt like cataphracts. wish i could give you the crash logs but i dont have them rn.


my mod list is; Nexererelin, Gundam UC, magic lazy and graphics libs, adjustable skill thresholds, arma armatura, automated commands, CWSP, combat alarm sounds, combat radar, ED Shipyards, console commands, fleet size by DP, fuel syphoning, high tech expansion, interstellar imperium, mayasuran navy, scalartech solutions, ship/weapons pack, talahan shipworks, the star federation, torchships and deadly armament, united aurora federation, upgraded rotary weapons, version checker, and the va11 hall-a pokemon masters degenerate and another portrait packs.
*cough* Get the hotfix for ARMA Armatura from the thread's first page (the text is literally ArmaA) *cough*
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Dadada

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Re: [0.96a] Nexerelin v0.11.0 "Dark Tower" (update 2023-05-28)
« Reply #5397 on: June 12, 2023, 01:37:02 PM »


Top of the exerlin_config.json:
Quote
    "ceasefireNotificationPopup": true,
    # 0 = no filter, 1 = popup only events affecting player/commissioner faction, 2 = filter out all events
    # war/peace events are always shown
    "diplomacyEventFilterLevel":0,
    # more or less the same as above
    "agentEventFilterLevel":0,
    # 0 = standard behavior, most intel delivered instantly,
    # 1 = important intel delivered instantly, rest added when near comm relay
    # 2 = almost no intel delivered instantly, rest added when near comm relay
    "nexIntelQueued":0,
    #if false, missions are added directly. if true, missions are delivered when in relay range.
    "queuedNexMissions":false,
It would be nice if people would read the configs and the OP (see fix jars <_< >_>).
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Matheld

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Re: [0.96a] Nexerelin v0.11.0 "Dark Tower" (update 2023-05-28)
« Reply #5398 on: June 12, 2023, 02:51:02 PM »


Top of the exerlin_config.json:
Quote
    "ceasefireNotificationPopup": true,
    # 0 = no filter, 1 = popup only events affecting player/commissioner faction, 2 = filter out all events
    # war/peace events are always shown
    "diplomacyEventFilterLevel":0,
    # more or less the same as above
    "agentEventFilterLevel":0,
    # 0 = standard behavior, most intel delivered instantly,
    # 1 = important intel delivered instantly, rest added when near comm relay
    # 2 = almost no intel delivered instantly, rest added when near comm relay
    "nexIntelQueued":0,
    #if false, missions are added directly. if true, missions are delivered when in relay range.
    "queuedNexMissions":false,
It would be nice if people would read the configs and the OP (see fix jars <_< >_>).

Thank you for the reply and the needless passive aggression.
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Dadada

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Re: [0.96a] Nexerelin v0.11.0 "Dark Tower" (update 2023-05-28)
« Reply #5399 on: June 12, 2023, 03:03:28 PM »

There was zero "passive aggression".  :o
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