After messing around with this mod for a little bit, I've come up with some ideas that I'd like to see in future updates, hopefully:
- Siding with the Remnant. I mean, really siding with them. Get to like, I dunno, friendly relations with the faction as a whole via Dissonant (maybe as a quest after the brawl?), get a quest that starts a chain ending in basically declaring war on everyone you're not allied with, and converting your allies to the Remnant's side or something. I want to see the player able to help the Remnant step up from mere raids that basically highlight where their bases are.
- Customizing one's own faction, maybe? Setting traits (or having them set for you based on your actions), alignments, all that stuff.
- Alliances seem to be more of a nuisance than a cool mechanic in my opinion. Maybe give them a bit more depth, i.e Stellaris' Federations system? I mostly want to be able to set my alliance alignment to not be Diplomatic considering how insanely technocratic my current save is leaning.
- Factions still seem to like to roll over and die when you jump them. Perhaps the Alliance system could provide a solution there? Sanctions or something for being too evil? I don't really know where I'm going with this but this seems to be going in the right direction?
I understand if these don't get in, considering some of these sound really complex (but also I have never modded starsector before so what do I know)