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Author Topic: [0.97a] Nexerelin v0.11.1b "Clausewitz Protocol" (update 2024-02-11)  (Read 3014894 times)

Jet Black

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Re: [0.95a] Nexerelin v0.10b "Space Hero Academia" (hotfix 2021-04-12)
« Reply #3630 on: April 12, 2021, 10:26:07 AM »


Perfect.

Also, just got a crash when looking for work at the big freeport. Everything locked up and it showed a null error. ill screenshot next time.
« Last Edit: April 12, 2021, 02:00:39 PM by Jet Black »
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itchylol

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Re: [0.95a] Nexerelin v0.10b "Space Hero Academia" (hotfix 2021-04-12)
« Reply #3631 on: April 12, 2021, 12:18:38 PM »

I accidentally stumbled into a menu showing each faction's tags, such as ideological, corporate, hierarchical as well as a bunch of other stuff. How do I re-enter that menu? I can't find it again.

edit: nevermind, it's in Dipl Profiles on the map screen
« Last Edit: April 12, 2021, 12:30:01 PM by itchylol »
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Inhilicon

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Re: [0.95a] Nexerelin v0.10b "Space Hero Academia" (hotfix 2021-04-12)
« Reply #3632 on: April 12, 2021, 04:24:47 PM »

I had a bug in 0.91 where mod factions had duplicated diplomacy profile characteristics. I.e. several copies of their already assigned "traits" or whatever they're called. From memory, it was only the Research Mandate. Is this a common occurrence? Is it gone?
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itchylol

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Re: [0.95a] Nexerelin v0.10b "Space Hero Academia" (hotfix 2021-04-12)
« Reply #3633 on: April 12, 2021, 04:40:26 PM »

Do NPC faction controlled colonies build industries and buildings if there's room? I want to know whether or not I should invade colonies and sell everything except the spaceport before handing it off to a friendly faction.
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Fenrir

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Re: [0.95a] Nexerelin v0.10b "Space Hero Academia" (hotfix 2021-04-12)
« Reply #3634 on: April 12, 2021, 05:08:00 PM »

Thanks for the great mod ;)

Can I disable some of the mod's feature some where and get a list which ones can be, for example planet mining?
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*cough* try tossing the PK into a black hole *cough*

speeder

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Re: [0.95a] Nexerelin v0.10b "Space Hero Academia" (hotfix 2021-04-12)
« Reply #3635 on: April 12, 2021, 05:48:45 PM »

Just to note a suggestion I made on discord:

Instead of limiting NPC station size to 6, instead just limit to whatever is the player limit, since the player limit can be configured on the game vanilla json anyway.
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Berlioz

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Re: [0.95a] Nexerelin v0.10b "Space Hero Academia" (hotfix 2021-04-12)
« Reply #3636 on: April 12, 2021, 07:17:19 PM »

Does this work for existing saves, or do i need to remake my save?
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Histidine

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Re: [0.95a] Nexerelin v0.10b "Space Hero Academia" (hotfix 2021-04-12)
« Reply #3637 on: April 12, 2021, 08:39:20 PM »

Do NPC faction controlled colonies build industries and buildings if there's room? I want to know whether or not I should invade colonies and sell everything except the spaceport before handing it off to a friendly faction.
When a colony is transfered (or grows in size) the new owner will start building things on it (invisible queue, but the current construction will be displayed). They don't always use all industry slots though, imitating the colonies that exist at the start of a vanilla game.

Note that selling off stuff will lower the reputation you get from the transfer, so consider which one you need more.

Thanks for the great mod ;)

Can I disable some of the mod's feature some where and get a list which ones can be, for example planet mining?
:thumbs up:

There isn't currently a list written down anywhere, but you can look over exerelin_config.json and data/config/settings.json to see if there's anything related to what you want to do.
(NPC mining fleets can't be disabled, although the player can just choose not to personally mine)

Does this work for existing saves, or do i need to remake my save?
For an existing save with Nexerelin, any version will work with the immediately previous Nex version unless otherwise specified.

You can also add Nex to a save that wasn't running it previously, although since not all features are applied it's not fully recommended.

Just to note a suggestion I made on discord:

Instead of limiting NPC station size to 6, instead just limit to whatever is the player limit, since the player limit can be configured on the game vanilla json anyway.
Yeah, did that for next version.

I had a bug in 0.91 where mod factions had duplicated diplomacy profile characteristics. I.e. several copies of their already assigned "traits" or whatever they're called. From memory, it was only the Research Mandate. Is this a common occurrence? Is it gone?
Haven't noticed that myself, although I only rarely played with Vayra's Sector anyhow. If it crops up with the future 0.95 version of V-Sector, I'll look into it.
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ApolloStarsector

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Re: [0.95a] Nexerelin v0.10b "Space Hero Academia" (hotfix 2021-04-12)
« Reply #3638 on: April 12, 2021, 08:58:01 PM »

Possible bug for v0.10b: I am unable to use prisoners in any way with Hegemony. Both prisoner options are greyed out when I speak to a Hegemony officer at a station. When I mouse over repatriate, it says "relationship already at max level". I was at -100 relation with them, but I turned in a beta core to change that to -96.

Still says relationship at max level, and when I go back to the faction menu, it indeed shows my relationship with hegemony is still -100 (the AI core turn-in didn't actually improve my reputation with them). Still greyed out, can't repatriate prisoners.
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Berlioz

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Re: [0.95a] Nexerelin v0.10b "Space Hero Academia" (hotfix 2021-04-12)
« Reply #3639 on: April 12, 2021, 09:01:53 PM »


Does this work for existing saves, or do i need to remake my save?
For an existing save with Nexerelin, any version will work with the immediately previous Nex version unless otherwise specified.

You can also add Nex to a save that wasn't running it previously, although since not all features are applied it's not fully recommended.
.
wait, so i can't add it to my save without missing out on some features, even if i've never run it before? how do i get all the features then? im a tad drunk, so excuse me if im being dumb.
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ApolloStarsector

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Re: [0.95a] Nexerelin v0.10b "Space Hero Academia" (hotfix 2021-04-12)
« Reply #3640 on: April 12, 2021, 09:06:05 PM »

Berlioz, I added it to an existing save and every feature seems to be present so far except prism freeport.
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Histidine

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Re: [0.95a] Nexerelin v0.10b "Space Hero Academia" (hotfix 2021-04-12)
« Reply #3641 on: April 12, 2021, 09:07:24 PM »

Possible bug for v0.10b: I am unable to use prisoners in any way with Hegemony. Both prisoner options are greyed out when I speak to a Hegemony officer at a station. When I mouse over repatriate, it says "relationship already at max level". I was at -100 relation with them, but I turned in a beta core to change that to -96.

Still says relationship at max level, and when I go back to the faction menu, it indeed shows my relationship with hegemony is still -100 (the AI core turn-in didn't actually improve my reputation with them). Still greyed out, can't repatriate prisoners.
Which faction were you commissioned with? Some factions have relationship clamps with others (although the AI core turn-in screen should have shown this as well).

wait, so i can't add it to my save without missing out on some features, even if i've never run it before? how do i get all the features then? im a tad drunk, so excuse me if im being dumb.
You'll have to start a new game.

Although among the features that aren't added, the only big one that comes to mind (Prism Freeport) can be added via a console command, so if you really want to continue your existing save that's an option for now.
runcode new exerelin.world.ExerelinNewGameSetup().addPrismMarket(Global.getSector(), false);
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pingtothepong

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Re: [0.95a] Nexerelin v0.10b "Space Hero Academia" (hotfix 2021-04-12)
« Reply #3642 on: April 12, 2021, 09:10:18 PM »

Hi hi, long time lurker, never posted before. I'll cut to the chase. I installed Nex mid playthrough but agents aren't appearing at any bars on any markets. Any idea what triggers them to spawn? Or a console command I could use? All the other main features seem to be working fine.
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ApolloStarsector

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Re: [0.95a] Nexerelin v0.10b "Space Hero Academia" (hotfix 2021-04-12)
« Reply #3643 on: April 12, 2021, 09:15:08 PM »

I'm commissioned with Mayasura, who I realize are sworn enemies of Hegemony. That must be it?

Edit: that solved it. I resigned from my commission and I was able to use prisoners to improve my relationship with Hegemony!
« Last Edit: April 12, 2021, 09:34:19 PM by ApolloStarsector »
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pantothenic

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Re: [0.95a] Nexerelin v0.10b "Space Hero Academia" (hotfix 2021-04-12)
« Reply #3644 on: April 12, 2021, 09:53:26 PM »

I'm not sure if this has been mentioned already, but has anyone else been getting fatal errors related to the random sector generation option? It only seems to happen when I enable custom factions. Is this a compatibility problem?
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