I noticed someting that doesn't quite make sense with the economy.
I have the Starsector + suite of mods installed. In my current game, the Templars have caused a catastrophic crash of the economy in the Imperium sector. Thousands dead, the system will be broken for a while.
What this means is that every planet and station in the system now has 0 stability.
So I went over there, with fuel, metals and ores in the hopes to sell some stuff. On the small outposts, even if there was demande for all my things, the prices were quite low. That makes sense, these people probably don't have any money anymore. There wasn't much on sale either.
However, and this is where I saw a problem, when I visited Babylon, the capital, the prices made no sense.
The station stability is at zero, meaning low prices, but the station supply was also very high. There were 6500 units of food on sale at 11$. If a system was recently crashed I figure they would BUY goods at a very low price because money is in short supply but they would also SELL the same goods at a very high price because they need to hang on to those goods or they need a lot of money.
There was an Atlas on sale. I bought it, I bought and carried the 6500 units of food and many other goods back to my base in Magec and I suspect that very soon, the price for food will rise drasticaly on Babylon, where I'll be able to simply bring back the food and sell it back to them at a high price.