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Author Topic: [Important!] Modded System Requirements  (Read 518030 times)

Midnight Kitsune

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Re: Out of Memory? Use 64-bit Java! (Instructions Inside + Video)
« Reply #240 on: August 01, 2016, 08:26:41 PM »

I'm having a similar issue where I just can't edit the file. I tried using notepad like with other text based files, but it won't allow me to overwrite the file.
Is it marked read only?
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Gacku

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Re: Out of Memory? Use 64-bit Java! (Instructions Inside + Video)
« Reply #241 on: August 01, 2016, 08:40:54 PM »

Is it marked read only?

No, it isn't. That's why I'm so confused.
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Midnight Kitsune

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Re: Out of Memory? Use 64-bit Java! (Instructions Inside + Video)
« Reply #242 on: August 01, 2016, 09:05:06 PM »

Is it marked read only?

No, it isn't. That's why I'm so confused.
What exactly happens when you try to edit it?
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Alex

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Re: Out of Memory? Use 64-bit Java! (Instructions Inside + Video)
« Reply #243 on: August 01, 2016, 09:07:44 PM »

Windows can be that way sometimes - it won't say it's read only, but will be very stubborn not letting you edit it. One way to get around it is to delete the file and then replace it with a copy.
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Deshara

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Re: Out of Memory? Use 64-bit Java! (Instructions Inside + Video)
« Reply #244 on: August 02, 2016, 01:02:12 AM »

move original to desktop, copy, move duplicate to original folder and store the original file wherever you like
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Gacku

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Re: Out of Memory? Use 64-bit Java! (Instructions Inside + Video)
« Reply #245 on: August 02, 2016, 11:41:33 AM »

move original to desktop, copy, move duplicate to original folder and store the original file wherever you like

Did that, didn't have any issues. Thanks.

Edit: Game refuses to launch with the modified file. I give up.
« Last Edit: August 02, 2016, 11:47:39 AM by Gacku »
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Deshara

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Re: Out of Memory? Use 64-bit Java! (Instructions Inside + Video)
« Reply #246 on: August 02, 2016, 12:33:42 PM »

you made sure to change the name of the duplicate right
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Weltall

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Re: Out of Memory? Use 64-bit Java! (Instructions Inside + Video)
« Reply #247 on: August 02, 2016, 01:54:57 PM »

Why This is so not the first tie someone mentions a problem like that. Last time the person had a problematic Java and had to re-download it and retry. That or it could be you are writing something wrong in the file? Why dont you ask someone to edit it for you and send you the edited file. That might work better.
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Gacku

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Re: Out of Memory? Use 64-bit Java! (Instructions Inside + Video)
« Reply #248 on: August 02, 2016, 04:53:44 PM »

Why This is so not the first tie someone mentions a problem like that. Last time the person had a problematic Java and had to re-download it and retry. That or it could be you are writing something wrong in the file? Why dont you ask someone to edit it for you and send you the edited file. That might work better.

Perhaps. I've never seen a game that just wouldn't work after having some values changed in one of the text files. There must be something I'm not seeing.
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Alex

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Re: Out of Memory? Use 64-bit Java! (Instructions Inside + Video)
« Reply #249 on: August 02, 2016, 05:27:09 PM »

One possibility is that you've got windows set to hide file extensions, and your new vmparams file ended up with a .txt extension after you saved it using notepad - which you're not seeing, but would prevent the game from seeing the file.
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Gacku

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Re: Out of Memory? Use 64-bit Java! (Instructions Inside + Video)
« Reply #250 on: August 02, 2016, 05:42:07 PM »

One possibility is that you've got windows set to hide file extensions, and your new vmparams file ended up with a .txt extension after you saved it using notepad - which you're not seeing, but would prevent the game from seeing the file.

If that were the case, it would say that it can't read the file. I'm referring to the file not being a .txt and the game just not launching until I place the original file back into the folder.
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Alex

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Re: Out of Memory? Use 64-bit Java! (Instructions Inside + Video)
« Reply #251 on: August 02, 2016, 05:55:05 PM »

Hmm. In that case, there seems to be two possibilities - either the game can't read the file due to a permissions issue (though it'd probably complain about that too), or there's an error in the file.
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Gacku

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Re: Out of Memory? Use 64-bit Java! (Instructions Inside + Video)
« Reply #252 on: August 02, 2016, 06:14:10 PM »

All I changed in the file was the memory values, which shouldn't be a problem, in theory, since I have 16GB ram.

Edit: Also, my VRAM is around 4GB
« Last Edit: August 02, 2016, 06:15:49 PM by Gacku »
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Alex

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Re: Out of Memory? Use 64-bit Java! (Instructions Inside + Video)
« Reply #253 on: August 02, 2016, 06:33:14 PM »

I'm sorry if this came up earlier, but did you replace the jre with a 64 bit version, as described in the OP in this thread? Unless you do that, the game can't use much more than 1 gig of ram.

Also: you can try editing the same values in the starsector.bat file (which is in the starsector-core folder) and, if you run that from the command line, it'll give you an error message if the game fails to start.
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Gacku

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Re: Out of Memory? Use 64-bit Java! (Instructions Inside + Video)
« Reply #254 on: August 02, 2016, 07:49:26 PM »

I could have sworn I had the correct version of JRE installed to my SS folder, but... I guess I didn't? Somehow? Downloaded and now it works just fine, thanks for reminding me or I wouldn't have thought to check. Everything seems to run smoothly now.
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