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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [Important!] Modded System Requirements  (Read 513193 times)

TrinitySMQA

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Re: Can't Load Saves? Use 64-bit Java! (Instructions Inside)
« Reply #105 on: April 08, 2015, 10:41:16 AM »

so I am trying to run {ironclads+ lazylib} mod and {starsector+ + lazylib + shaderlib} (not at the same time) and with both mod groups i am unable to load saves.
I've tried all alternatives, I can run the batch file with increased memory allocated and confiremed that it uses over 1gb of memory but I still get an error when trying to load and i've had the 64x version of java for some time now without any issues.
3    [main] INFO  com.fs.starfarer.StarfarerLauncher  - Java version: 1.8.0_31 (64-bit)
http://puu.sh/h6gKx/5182741058.png
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Alex

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Re: Can't Load Saves? Use 64-bit Java! (Instructions Inside)
« Reply #106 on: April 08, 2015, 10:45:50 AM »

I think that bug is due to having some older save games around, and isn't a memory issue - try cleaning out your saves folder, that should do the trick.
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TrinitySMQA

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Re: Can't Load Saves? Use 64-bit Java! (Instructions Inside)
« Reply #107 on: April 08, 2015, 12:05:12 PM »

YES!!!! THX it works now  ;D :-* ;D :-* ;D :-*
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spade

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Re: Can't Load Saves? Use 64-bit Java! (Instructions Inside)
« Reply #108 on: April 09, 2015, 03:22:42 AM »

Killing saves from deactivated mods did the trick for me after I couldn't get option 1 and 2 to work. OP might want to add that bit to the original post. I'm thinking I may not have had to do any of the other stuff at all, but oh well, what's done is done.

:EDIT:

Btw, here's some log porn in case anyone wants to try to debug this mess. Currently running Project Ironclads TC 9.1 [0.65.2a]. As referenced above, I have other mods in the folder but only Ironclads is active. Clicking "Load Game" caused the game to crash out to a fatal error popup. 

Spoiler
58856 [Thread-5] INFO  com.fs.starfarer.campaign.save.CampaignGameManager  - Rea
ding save data from [..\saves\save_bushi_7978567733278373488\descriptor.xml]
58926 [Thread-5] INFO  com.fs.starfarer.campaign.save.CampaignGameManager  - Rea
ding save data from [..\saves\save_IronCladISF_4654959054423901824\descriptor.xm
l]
58933 [Thread-5] INFO  com.fs.starfarer.campaign.save.CampaignGameManager  - Rea
ding save data from [..\saves\save_stock_6627013696189173591\descriptor.xml]
58935 [Thread-5] INFO  com.fs.starfarer.campaign.save.CampaignGameManager  - Rea
ding save data from [..\saves\save_Zorg_2255039550223401902\descriptor.xml]
59540 [Thread-5] ERROR com.fs.starfarer.combat.D  - java.lang.NullPointerExcepti
on
java.lang.NullPointerException
        at com.fs.starfarer.campaign.save.LoadGameDialog.super(Unknown Source)
        at com.fs.starfarer.campaign.save.LoadGameDialog$1.o00000(Unknown Source
)
        at com.fs.starfarer.campaign.save.LoadGameDialog$1.compare(Unknown Sourc
e)
        at java.util.Arrays.mergeSort(Unknown Source)
        at java.util.Arrays.legacyMergeSort(Unknown Source)
        at java.util.Arrays.sort(Unknown Source)
        at java.util.ArrayList.sort(Unknown Source)
        at java.util.Collections.sort(Unknown Source)
        at com.fs.starfarer.campaign.save.LoadGameDialog.<init>(Unknown Source)
        at com.fs.starfarer.title.OoOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO O
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO O
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.?0?000(Unknown Source)
        at com.fs.starfarer.title.OoOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO O
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO O
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.super(Unknown Source)
        at com.fs.starfarer.title.D.actionPerformed(Unknown Source)
        at com.fs.starfarer.ui.thisnew.super(Unknown Source)
        at com.fs.starfarer.ui.H.processInput(Unknown Source)
        at com.fs.starfarer.ui.V.o00000(Unknown Source)
        at com.fs.starfarer.new.??o000(Unknown Source)
        at com.fs.oOOO.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO O
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO O
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.?00000(Unknown Source)
        at com.fs.starfarer.combat.D.o00000(Unknown Source)
        at com.fs.starfarer.StarfarerLauncher$2.run(Unknown Source)
        at java.lang.Thread.run(Unknown Source)
[close]

Anyhow, thanks for thread. Game works now so all is well. :)
« Last Edit: April 09, 2015, 03:33:52 AM by spade »
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Dark.Revenant

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Re: Can't Load Saves? Use 64-bit Java! (Instructions Inside)
« Reply #109 on: April 09, 2015, 07:50:32 AM »

Not adding it to the OP because it's a completely unrelated bug with Starsector.  Will change the title though.
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Shuka

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Re: Out of Memory? Use 64-bit Java! (Instructions Inside)
« Reply #110 on: April 18, 2015, 11:14:06 AM »

Not sure if it was addressed already somewhere in the thread, but do I want the JDK or JRE?

I figured I would only need the end user version but wasnt sure. Thank you!

Edit- It seems obvious that I only need JRE, its just that the link was to JDK so I thought I'd ask
« Last Edit: April 18, 2015, 11:21:34 AM by Shuka »
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wolfofmibu66

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Re: Out of Memory? Use 64-bit Java! (Instructions Inside)
« Reply #111 on: April 20, 2015, 10:57:39 PM »

So i've got an interesting problem, I followed the steps, ended up using alternative b and swapping out the jre folder, but when i try to run the .bat, I get the following
Invalid maximum heap size: -Xmx4g
the specified size exceeds the maximum representable size.

Also due to the tinkering with the .bat, the game will just flat out no longer launch.


Quote from:  Batch file
java -Djava.library.path=native\windows -Xms3g -Xmx6g -Dcom.fs.starfarer.settings.paths.logs=. -Dcom.fs.starfarer.settings.paths.saves=../saves -Dcom.fs.starfarer.settings.paths.screenshots=../screenshots -Dcom.fs.starfarer.settings.paths.mods=../mods -classpath janino.jar;commons-compiler.jar;commons-compiler-jdk.jar;starfarer.res.jar;starfarer.api.jar;starfarer_obf.jar;jogg-0.0.7.jar;jorbis-0.0.15.jar;json.jar;lwjgl.jar;lwjgl_util_applet.jar;jinput.jar;lwjgl_test.jar;log4j-1.2.9.jar;lwjgl_util.jar;fs.sound_obf.jar;fs.common_obf.jar;xstream-1.4.2.jar com.fs.starfarer.StarfarerLauncher

Any help would be vastly appreciated.
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Dark.Revenant

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Re: Out of Memory? Use 64-bit Java! (Instructions Inside)
« Reply #112 on: April 20, 2015, 11:15:09 PM »

You don't need the .bat file if you swap out the jre folder.  You just edit vmparams and run the launcher directly.
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wolfofmibu66

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Re: Out of Memory? Use 64-bit Java! (Instructions Inside)
« Reply #113 on: April 28, 2015, 09:00:30 PM »

And where can I edit the vmparams?

Also my current .bat file looks like this
Spoiler
java -Djava.library.path=native\windows -Xms3g -Xmx6g -Dcom.fs.starfarer.settings.paths.logs=. -Dcom.fs.starfarer.settings.paths.saves=../saves -Dcom.fs.starfarer.settings.paths.screenshots=../screenshots -Dcom.fs.starfarer.settings.paths.mods=../mods -classpath janino.jar;commons-compiler.jar;commons-compiler-jdk.jar;starfarer.res.jar;starfarer.api.jar;starfarer_obf.jar;jogg-0.0.7.jar;jorbis-0.0.15.jar;json.jar;lwjgl.jar;lwjgl_util_applet.jar;jinput.jar;lwjgl_test.jar;log4j-1.2.9.jar;lwjgl_util.jar;fs.sound_obf.jar;fs.common_obf.jar;xstream-1.4.2.jar com.fs.starfarer.StarfarerLauncher
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Midnight Kitsune

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Re: Out of Memory? Use 64-bit Java! (Instructions Inside)
« Reply #114 on: April 28, 2015, 09:19:10 PM »

And where can I edit the vmparams?

Also my current .bat file looks like this
Spoiler
java -Djava.library.path=native\windows -Xms3g -Xmx6g -Dcom.fs.starfarer.settings.paths.logs=. -Dcom.fs.starfarer.settings.paths.saves=../saves -Dcom.fs.starfarer.settings.paths.screenshots=../screenshots -Dcom.fs.starfarer.settings.paths.mods=../mods -classpath janino.jar;commons-compiler.jar;commons-compiler-jdk.jar;starfarer.res.jar;starfarer.api.jar;starfarer_obf.jar;jogg-0.0.7.jar;jorbis-0.0.15.jar;json.jar;lwjgl.jar;lwjgl_util_applet.jar;jinput.jar;lwjgl_test.jar;log4j-1.2.9.jar;lwjgl_util.jar;fs.sound_obf.jar;fs.common_obf.jar;xstream-1.4.2.jar com.fs.starfarer.StarfarerLauncher
[close]
Your VMPRAMS file is in root folder were all other folders branch out from. You can edit it with notepad
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wolfofmibu66

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Re: Out of Memory? Use 64-bit Java! (Instructions Inside)
« Reply #115 on: April 29, 2015, 06:09:21 PM »

Okay so I edited my Vparams, but now every time i try to launch with the .exe file, i get an error.

Current Vparams file
Spoiler
-server -XX:CompilerThreadPriority=1 -XX:+CompilerThreadHintNoPreempt -Djava.library.path=native\\windows -Xms2g -Xmx4g -classpath janino.jar;commons-compiler.jar;commons-compiler-jdk.jar;starfarer.api.jar;starfarer_obf.jar;jogg-0.0.7.jar;jorbis-0.0.15.jar;json.jar;lwjgl.jar;jinput.jar;log4j-1.2.9.jar;lwjgl_util.jar;fs.sound_obf.jar;fs.common_obf.jar;xstream-1.4.2.jar;"..\\mods\Version Checker\jars\lw_VersionChecker.jar" -Dcom.fs.starfarer.settings.paths.saves=..\\saves -Dcom.fs.starfarer.settings.paths.screenshots=..\\screenshots -Dcom.fs.starfarer.settings.paths.mods=..\\mods -Dcom.fs.starfarer.settings.paths.logs=. com.fs.starfarer.StarfarerLauncher
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Midnight Kitsune

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Re: Out of Memory? Use 64-bit Java! (Instructions Inside)
« Reply #116 on: April 29, 2015, 07:11:23 PM »

Okay so I edited my Vparams, but now every time i try to launch with the .exe file, i get an error.

Current Vparams file
Spoiler
-server -XX:CompilerThreadPriority=1 -XX:+CompilerThreadHintNoPreempt -Djava.library.path=native\\windows -Xms2g -Xmx4g -classpath janino.jar;commons-compiler.jar;commons-compiler-jdk.jar;starfarer.api.jar;starfarer_obf.jar;jogg-0.0.7.jar;jorbis-0.0.15.jar;json.jar;lwjgl.jar;jinput.jar;log4j-1.2.9.jar;lwjgl_util.jar;fs.sound_obf.jar;fs.common_obf.jar;xstream-1.4.2.jar;"..\\mods\Version Checker\jars\lw_VersionChecker.jar" -Dcom.fs.starfarer.settings.paths.saves=..\\saves -Dcom.fs.starfarer.settings.paths.screenshots=..\\screenshots -Dcom.fs.starfarer.settings.paths.mods=..\\mods -Dcom.fs.starfarer.settings.paths.logs=. com.fs.starfarer.StarfarerLauncher
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Are you using 64 bit java?
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wolfofmibu66

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Re: Out of Memory? Use 64-bit Java! (Instructions Inside)
« Reply #117 on: April 29, 2015, 07:23:52 PM »

Yes, I installed based on the link in the original post. However, now when I attempt to start the program, it simply doesn't open. The icon on my hotbar becomes raised, indicating that it is attempting to run, then it just doesn't. There are currently no errors displaying.

EDIT: though apparently running it with the .bat file now brings up the main menu, upon launch, since i didn't modify the .bat file and did the vparams instead, the (insufficient memory message for starsector+ pops up) and I also get the message that versionchecker isn't installed correctly, because the changes for it are also in the vparams file.
« Last Edit: April 29, 2015, 07:28:55 PM by wolfofmibu66 »
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wolfofmibu66

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Re: Out of Memory? Use 64-bit Java! (Instructions Inside)
« Reply #118 on: April 30, 2015, 08:20:39 PM »

As an update, I re-installed Starsector, re-installed all my mods, modified the Vparams file, and replaced the JRE folder. However, the game will not launch with the .exe now. Using the unmodified .bat file launches the game, but fails to run the version checker mod, and fails to account for expanded memory.

EDIT: Issue finally solved, was using the wrong java directory.
« Last Edit: May 02, 2015, 05:17:04 PM by wolfofmibu66 »
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Doogie

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Re: Out of Memory? Use 64-bit Java! (Instructions Inside)
« Reply #119 on: May 28, 2015, 07:13:45 PM »

I'm having a bit of an issue doing this.
I've done all the steps down to the letter, allocated 6 GB of memory for the game. My PC has 8 GB of ram and its windows 8.1. Whenever I run the starsector.bat file the black textbox pops up for half a second before closing and nothing happens.
Is there anything I'm doing wrong?
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