Hello everybody. Soon after starting my first 0.65a game (headhunter, Wolf-class) I noticed that Harpoons are kinda less useful than before.
Let me elaborate: in previous versions of Starsector, Harpoons flew in a more-or-less straight line. They locked a target and followed it until hit. That's what I was expecting in my first combat in 0.65. Alas, these missiles behaved funny: they flew in snake-like patterns (probably trying to dodge PD, I don't know). Well, that would be really cool, only if they actually managed to hit their target. But no. They wobbled, curved their paths more and more and finally both Harpoons missed an overloaded Lasher. I fired a couple more, with only one resulting hit. So, 4 Harpoons + 1 overloaded Lasher = 1 hit. "Oh well, maybe I did something wrong" I thought and finished the enemy with cannons.
But this odd behaviour didn't stop. My Harpoons are widely inaccurate. They managed to miss a Hammerhead. Now, if I encounter a frigate, I never use Harpoons, because of their utter uselessness.
So, the question is: am I dumb and this is intended or what?