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Author Topic: [Modding] Ability to lockout certain hullmods  (Read 1691 times)

Avan

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[Modding] Ability to lockout certain hullmods
« on: February 17, 2012, 01:54:04 AM »

Specifically what brought this up was the omni shield emitter; I have a ship who's geometry... won't work with it. There will probably be some other ships which for some reason or other, won't work right with certain hullmods. Well, I guess that in this case the player would just figure it out that it doesn't work and not bother, but having the ability to lock it out from the ship file would be nice.

SgtAlex86

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Re: [Modding] Ability to lockout certain hullmods
« Reply #1 on: February 17, 2012, 05:34:32 AM »

what kind of monstrosity have u been building...  ???
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ClosetGoth

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Re: [Modding] Ability to lockout certain hullmods
« Reply #2 on: February 17, 2012, 01:27:51 PM »

Yes, I can see that this might cause a problem for some ships. I can't possibly think that it would be too hard to add a section in the config of ships along the lines of:

<prohibitedhullmods> [
  "heavy armor or whatever",
  "other example stuff"
]
</prohibitedhullmods>
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