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[SOLVED] Fatal: Ship hull not found
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Topic: [SOLVED] Fatal: Ship hull not found (Read 5306 times)
stardidi
Lieutenant
Posts: 56
[SOLVED] Fatal: Ship hull not found
«
on:
October 21, 2014, 02:08:56 AM »
Running a complete fresh install of Starsector 0.65a-RC1 gives me this error during the load bar after clicking "Play Starsector":
"Fatal: Ship hull spec [buffalo] not found! Check starsector.log for more info."
The log file is over 2MB, so I can't attach it. Here is the link:
https://drive.google.com/file/d/0B3_qt_lK3if5UTk2bXBaX05UU1U/view?usp=sharing
OS is Windows 7 64 bit
Java is Version 7 Update 71.
Running the 'starsector.bat' does seem to work correctly (started a new campaign using it).
I just realized my Java is a bit outdated, I'll try updating it and see what happens.
Nope, even with the latest Java, it still doesn't work.
«
Last Edit: October 22, 2014, 01:43:51 AM by stardidi
»
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Alex
Administrator
Admiral
Posts: 23987
Re: Fatal: Ship hull not found
«
Reply #1 on:
October 21, 2014, 10:03:53 AM »
Hmm. Can you try a clean install of the game, also making sure to delete (or move) your mods folder, etc? I think that should resolve it.
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stardidi
Lieutenant
Posts: 56
Re: Fatal: Ship hull not found
«
Reply #2 on:
October 21, 2014, 01:49:53 PM »
Unfortunately no, that's what I meant with 'complete fresh install'; first thing I did after I saw that message. However, I believe I let the uninstaller do it, so I'm not sure what exactly happened. I'll try and do a second install tomorrow.
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Alex
Administrator
Admiral
Posts: 23987
Re: Fatal: Ship hull not found
«
Reply #3 on:
October 21, 2014, 02:08:17 PM »
Yeah, if you run the uninstaller, it'll leave your mods/screenshots/saves folders intact. Which is generally ok, but.
... actually, looking at the log file again: you're running with Ironclads enabled
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stardidi
Lieutenant
Posts: 56
Re: Fatal: Ship hull not found
«
Reply #4 on:
October 22, 2014, 01:43:37 AM »
Ah my bad, I was convinced I checked to make sure no mods were enabled :|
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[SOLVED] Fatal: Ship hull not found