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Author Topic: Starfarer Manual  (Read 44455 times)

BeanusMaximus

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Re: Starfarer Manual
« Reply #15 on: January 18, 2012, 10:53:40 AM »

In the dev build, the Codex is already pretty good at displaying a ton of information, and has the beginnings of a nice UI. The UI is usable (although not polished yet) and in fact, I often use it as a reference, since it combines a bunch of data into one coherent presentation.

After 0.50a goes live we may even dust off the ole wiki from the virtual spiderwebs that have been spun all over it by the ethereal, binary spiders I fight with every time I close my eye lids.


Are those spiders big? >:D
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RAWR (dunno why I did that)

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Ivaylo

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Re: Starfarer Manual
« Reply #16 on: January 18, 2012, 11:23:35 AM »

Good question, I am glad you picked up on that.

Generally, ethereal spiders do not grow to be more than two jebba-meters in length, but these ones, oh, these ones, brother.

We're talkin' huge.
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BeanusMaximus

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Re: Starfarer Manual
« Reply #17 on: January 18, 2012, 11:28:31 AM »

Good question, I am glad you picked up on that.

Generally, ethereal spiders do not grow to be more than two jebba-meters in length, but these ones, oh, these ones, brother.

We're talkin' huge.
Feel sorry for the dude who gets bit by one, Spider-Ninja...
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RAWR (dunno why I did that)

Feel free to follow me on twitter >:D https://twitter.com/#!/TOBeanus

Other than that I have a dream, that dream is to dream of dreaming of dreams.

Zarcon

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Re: Starfarer Manual
« Reply #18 on: January 18, 2012, 11:41:37 AM »

Good question, I am glad you picked up on that.

Generally, ethereal spiders do not grow to be more than two jebba-meters in length, but these ones, oh, these ones, brother.

We're talkin' huge.

Hmm, so looks like you need a phase shield generator for when you sleep.   :D  Just modulate the frequency variance at a randomly changing variable and that should take care of that.   ;D
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There is no instance of a nation benefitting from prolonged warfare.
Thus it is that in war the victorious strategist only seeks battle after the victory has been won, whereas he who is destined to defeat first fights and afterwards looks for victory.

BeanusMaximus

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Re: Starfarer Manual
« Reply #19 on: January 18, 2012, 11:45:38 AM »

Good question, I am glad you picked up on that.

Generally, ethereal spiders do not grow to be more than two jebba-meters in length, but these ones, oh, these ones, brother.

We're talkin' huge.

Hmm, so looks like you need a phase shield generator for when you sleep.   :D  Just modulate the frequency variance at a randomly changing variable and that should take care of that.   ;D

Turtles... all you need is turtles >:D
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Other than that I have a dream, that dream is to dream of dreaming of dreams.

Sinloth

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Re: Starfarer Manual
« Reply #20 on: January 19, 2012, 12:55:41 PM »

So I've just found out there's been a manual for this all along... :D

Thanks a bunch! I'll start studying it diligently tomorrow and finally beat some of the harder missions hopefully!
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Coma

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Re: Starfarer Manual
« Reply #21 on: January 20, 2012, 09:05:56 PM »

Quote
Nav Buoy
Gives 10 extra fleet points and a 25% movement bonus to your ships. The bonus to max speed is a
flat 25 units, not a percentage. Capturing grants 1 command
what
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Sinloth

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Re: Starfarer Manual
« Reply #22 on: January 20, 2012, 09:47:45 PM »

Quote
Nav Buoy
Gives 10 extra fleet points and a 25% movement bonus to your ships. The bonus to max speed is a
flat 25 units, not a percentage. Capturing grants 1 command
what

Yeaaa, was wondering about that, too, yesterday. I think it means that units like saaaaay.... Interceptor wings, or other ships with speed on max in stats, only get 25 points bonus flat instead of percentage. While carriers and cruisers and all those slow hunks of metal get their speed increase as deserved, in percentage.
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Ivaylo

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Re: Starfarer Manual
« Reply #23 on: January 21, 2012, 02:00:52 AM »

I believe that's a typo. It's 25 units, not a percentage.

So its a lot for cap ships' whose speed is real low, but not so much for fighters whose speed is already high.
« Last Edit: January 21, 2012, 03:26:20 AM by Ivaylo »
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BeanusMaximus

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Re: Starfarer Manual
« Reply #24 on: January 21, 2012, 02:39:35 AM »

I believe that's a typo. It's 25 units, not a percentage.

So its a lot for cap ships' whose speed is real low, but not so much for fighter's whose speed is already high.
Will you be including other capture-able things that give other bonuses too? Other that the current two (think it's two xD)
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ImTired99

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Re: Starfarer Manual
« Reply #25 on: January 24, 2012, 03:58:48 PM »

Is there a possible E.T.A. on .50. I cant wait.
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Flare

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Re: Starfarer Manual
« Reply #26 on: January 24, 2012, 10:39:00 PM »

February, I don't know anymore on the accuracy of that month though ;D
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Quote from: Thana
Quote from: Alex

The battle station is not completely operational, shall we say.

"Now witness the firepower of this thoroughly buggy and unoperational batt... Oh, hell, you know what? Just ignore the battle station, okay?"

BeanusMaximus

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Re: Starfarer Manual
« Reply #27 on: January 25, 2012, 10:24:04 AM »

February, I don't know anymore on the accuracy of that month though ;D
Let's have a bet to see when just out of curiosity of who is close. Whatever day you say you get the day before and after it too.
E.g. If you say the 3rd of Feb, you get 2nd and 4th of Feb too say you basically get a 3 day window

I choose 9th :D
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Other than that I have a dream, that dream is to dream of dreaming of dreams.

Icelom

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Re: Starfarer Manual
« Reply #28 on: January 25, 2012, 10:27:02 AM »

February, I don't know anymore on the accuracy of that month though ;D
Let's have a bet to see when just out of curiosity of who is close. Whatever day you say you get the day before and after it too.
E.g. If you say the 3rd of Feb, you get 2nd and 4th of Feb too say you basically get a 3 day window

I choose 9th :D

I bet the 17th (aware thats a friday but if its planed for the 17th it might run a bit late and be released on the saturday (well very late friday...  :o)
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Zarcon

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Re: Starfarer Manual
« Reply #29 on: January 25, 2012, 11:20:58 AM »

I bet the 15th.    ;D
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There is no instance of a nation benefitting from prolonged warfare.
Thus it is that in war the victorious strategist only seeks battle after the victory has been won, whereas he who is destined to defeat first fights and afterwards looks for victory.
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