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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Voting closed: October 28, 2014, 01:20:16 PM


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Author Topic: Old Metelson Industries :: Important Update 03/12/2024  (Read 299298 times)

Az the Squishy

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Is the mining lance (medium energy wep) still in the mod? I haven't seen one for sale in ages! Love that green blaster.

Yes, but many weapons are hit and miss. I need to learn a little more about the market configurations that inject more of the factions weapons. But, if you have the console commands mod.  All you need to do is type: add weapon or add item  mining_lance I f not mining lance out,"mi" in the front.

Abyz

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Right on, thanks bud.
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Az the Squishy

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http://imgur.com/yhCFWk7 Side by side, the old "Glima" and the New Securis teaser teaser

Lakis

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You... I will keep bugging you till it's fixed...

MI_mudskipper.png must start with lower-case "mi" ...

Don't forget... Because I will keep bugging you about these inane problems on Linux until they're all fixed since you aren't on Linux any more...

In fact, I daresay I'm the Linux Bug-tester for you now... At least, until I deploy... Then, I'm out for a while...
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http://fractalsoftworks.com/forum/index.php?topic=8100.0 - Metelsons Faction Mod - Occasional contributor - mostly a cold dead planet.

Az the Squishy

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So, last time I posted... and a little further back in the month of June. I posted about expanding the Military sector of the Metelson's with a few treads back into older territory. I posted pictures of the Glima, where it came from, how, and what I had in mind for it to begin with this next update. If not, well, it won't matter too much.

But, for those of you who want to know exactly what I'm talking about, I'd say just click this. Give it a glance, come on back, and read further. Not much to miss though. As I said in the first of this though, I posted on the military, and I've decided on a more concrete list.
I'll be brining back the Glima, as well as a new ship based on it's older sprite. The teaser image I posted (which I'll share below) is all I'm going to show.  in regards to that. :)
I'll also be brining back these ships, and doing a redesign on others.
  • MASA Ship line
  • ROMA
  • Pala
  • Ascea Shuttle
In addition, as I showed in the teaser image. I'll be putting in a few new designs and adding to the arsenal of Metelson Weaponry. Though, as for the weapons, i've not been working on them and may pull from old design doodles I did in high-school when my brother was here. As a  taste of things to come, here's the Actel H35. It's main goal is escort and support and will be fitted with strike cannon with a Ship-system put in place to limit it. Basically trying to balance i and the ship-system described is something I'm going to have help on. I'm not that well versed in magic, but we'll see how it goes. For now, enjoy the funky blue-ship. No, the color is not going to stay like that. I just don't want to see gray and found that color fun to work with. And yes, this will be a  Heavy Frigate or a Gunboat in a way. It's not a gunship like the Brawler or like the Dicurion, so, I think Gunboat would work for a designation... eh, either way, off to work.

Az the Squishy

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Re: [0.7.2a] Metelson industries :Teasing is fun a2.70 7/30/16
« Reply #185 on: July 30, 2016, 12:38:06 PM »

I'm just going to leave these here...
Spoiler







This is a lost Sprite I only had a flattened image to show, screen shot is newer one

[close]

Hehahahaha... This is probably the most evil I get to be. Hehaha. augh.
otherwise, Things have progressed, can't wait for the newest update!
« Last Edit: July 31, 2016, 09:51:31 PM by Azmond »
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Blaze

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Re: [0.7.2a] Metelson industries :Teasing is fun a2.70 7/30/16
« Reply #186 on: July 30, 2016, 09:50:05 PM »

I find that having your faction's ship variants use specific weapons makes them appear in their markets much more often.
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Az the Squishy

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Re: [0.7.2a] Metelson industries :Teasing is fun a2.70 7/30/16
« Reply #187 on: July 30, 2016, 11:53:39 PM »

Problem being, I don't want to have a ton of varriants that solely use one or two items. So... Weapons are on my TODO among other things... As it stands now. Not updating. But, definately going to have fun teasing heahha

Az the Squishy

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Re: [0.7.2a] Metelson industries: AUGH!!!!a2.70 7/30/16
« Reply #188 on: August 02, 2016, 08:29:38 PM »

Due to hardware issues i have lost data... that also incudles all 4, 5 some odd months of work on the mod.

Untill futher notice, I'll be trying to salvage what I can.

God damn it.
« Last Edit: August 02, 2016, 11:16:17 PM by Azmond »
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Grizzlyadamz

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Re: [0.7.2a] Metelson industries: AUGH!!!!a2.70 7/30/16
« Reply #189 on: August 03, 2016, 10:12:26 AM »

***.  :-[
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NightfallGemini

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Re: [0.7.2a] Metelson industries: AUGH!!!!a2.70 7/30/16
« Reply #190 on: August 03, 2016, 12:27:54 PM »

Due to hardware issues i have lost data... that also incudles all 4, 5 some odd months of work on the mod.

Untill futher notice, I'll be trying to salvage what I can.

God damn it.

Holy ***, sorry to hear. This mod has one of my favorite weapons in it, too. :<
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Toxcity

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Re: [0.7.2a] Metelson industries: AUGH!!!!a2.70 7/30/16
« Reply #191 on: August 03, 2016, 02:54:17 PM »

That sucks.  :-[
Hope you can recover most of what was lost.
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Az the Squishy

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Re: [0.7.2a] Metelson industries: ONWARD!!! a2.70 7/30/16
« Reply #192 on: August 03, 2016, 04:21:37 PM »

Spoiled for size.
This is the signs I have on my monitor, guess which one is actually new.
Spoiler

If you guessed the top, you're wrong. :P

[close]

So, New pala can be salvaged, the Actel can be rebuilt via Screen-shots and such, other items though. I will saddly have to remake. Hopefully my brother has a working dev I gave him so I can avoid doing that. else-wise making a todo list to hang up on the top of the monitor as well. and yes, It is going to be littered in papers, and no, you don't want nor need to know what my desk looks like.

Suffice to say, standard mod download is now what I have to work with ATM.
So, time to restart form scratch as it were. ONWARD!
« Last Edit: August 03, 2016, 04:30:05 PM by Azmond »
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Midnight Kitsune

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Re: [0.7.2a] Metelson industries: ONWARD!!! a2.70 7/30/16
« Reply #193 on: August 03, 2016, 09:50:44 PM »

Next build should be called/ nicknamed Phoenix
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Help out MesoTroniK, a modder in need

2021 is 2020 won
2022 is 2020 too

Az the Squishy

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Re: [0.7.2a] Metelson industries: ONWARD & UPWARD!!! a2.70 7/30/16
« Reply #194 on: August 04, 2016, 12:03:51 PM »

Eh, maybe that's too cheesy  :P

Either way, progess will be made. I'll  be cobbling what I can together again. I"ll be working on it day in an out at this point now. I'll be damned if I loose all that work, again. So, I'll be looking into setting up back-up system's and making hard-copies of my mod. CD's, cassetes, anything really that can sruvive a power outage multiple times or computer failure.
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