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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.95.1a] Seeker - Unidentified Contact 0.53rc1 (2023/02/27)  (Read 350002 times)

Crijen

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Re: [0.95.1a] Seeker - Unidentified Contact 0.53rc1 (2023/02/27)
« Reply #360 on: February 05, 2024, 11:03:55 PM »

So, anyone know how to adjust the repair cost + time for ships? I usually make the boss ships in this mod recoverable for funsies but the latest game update(0.96a-RC10) has made them practically impossible to operate at this time.

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If I remember correctly, it's the plague-bringer hullmod that causes both repair issues and makes your sensor profile painfully high.  You can replace it with the plague cultist hullmod though by editing the appropriate hull files.
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balordezul

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Re: [0.95.1a] Seeker - Unidentified Contact 0.53rc1 (2023/02/27)
« Reply #361 on: February 25, 2024, 07:14:41 AM »

Rampage and Cata are bugged for me.  Rampage's final part just teleports out of combat at 0% hull until you get the CR is down to 0% after a lot of chases.  So just a lame loop of it showing up takes one hit and leaves combat.

Cata sits at zero hull and does not die.  I we did this for about 5 minutes before I asked around on discord. 
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whatisthisbug

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Re: [0.95.1a] Seeker - Unidentified Contact 0.53rc1 (2023/02/27)
« Reply #362 on: March 12, 2024, 10:29:09 PM »

is the download link safe given recent events?
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