Nice one! This patch destroyed hours of my productivity today. And now it is in the middle of the night and tomorrow I am going to be sleep deprived. Go figure, what I think about your game! But, I made notes. So here's Wot I Thought While Playing (with bullet points):
* I am playing in windowed mode. Missclicks happen and result in focus loss. I would appreciate if the game pauses on focus loss.
* I would really like to be able to set a targeting preference like Kill Carrier First or Kill Pesky Fighter Wings First
* I want a sell button or area where I can drop my stuff. Currently I have to find a free slot which gets difficult with a full shop - the shop window is a bit buggy anyway, but you probably know this (Mouseovers dont work everytime, my inventory isn't scrollable)
* I cannot switch my flagship outside a battle... or is my flagship my first ship in the fleet list? Comes to mind I haven't tried it yet. Anyway I long for a button.
* Stations on the TacMap tend to be behind UI elements in big maps with 5 stations. That makes them hardly clickable.
* I would like to see if a unit is hostile or neutral on the system map
* Also I want a mini map
* I and the AI, too, can just fly off the system map. That feels strange.
* Why can I move the system map around? - is that a feature for bigger/zoomed maps?
* I want waypoints on the system map. Or fast travel. Or both!
* Please use fictive months as star/system dates. Or numbers. Months just do not make sense if you are not on earth.
* On the map my own ship gets rendered as one of the lowest layers - meaning sometimes I have a hard time finding it. I think that could be improved.
* I want a better indicator when I am intercepting an enemy fleet. Like a connection line between the two circles. Then I do not have to mash the mouse button until I am sure I clicked correctly.
* Assigning crew via some slider, drag&drop or similar mechanism would be nice.
* I want to level my marines.
* When far away from enemy forces ship repairing could go a little faster. At least at a station it is a waste of timing waiting 3min for my ship to get repaired only so I can sell it.
* Ships (from my own fleet) sometimes fly into eachother when flying in the same direction.
* Please make a forum post which gathers all points players list, so I do not have to repeat other peoples observations and you do not have to read them twice. I just do not have the time to read every new post.
Okay, that's about it for now, regarding my notes.
Something I want to get off my chest be it helpful or irritating:
I love how the game plays at the moment. Currently it feels a bit like playing Katamari. In a really good way. What's really annoying though is that a big fleet always seems to be too slow to just roll over everything since everybody just runs away. Anyway I think the game mode is brilliant. Give me a few more spawn points and two or three more stations and a way to improve my relations with a certain faction. And then it's just annihilate everything which moves in the system,i.e., become the biggest fleet and absorb everything else.
Currently I am still sitting and steering my starting Wolf-class frigate - it is perfect for hunting fighter wings. And as far as I figured out Carrier+Fighters are quite effecitve in taking out almost everything else so I want those fighters off the map. Also this frees my own fighters and allows them to engage the more important targets. I love those battles. And I love how the AI behaves most of the time. What really feels weird is the auto resolve function. Sometimes this wins me battles without a scratch which I tried manually before and just got blown off the map. And sometimes it is the other way around and a really easy battle yields high losses. Or the enemy escapes. Especially in the case with a single enemy ship. Against the power and speed of three Thunder class wings somehow the auto resolve manages to let that single ship escape.
Besides that, what I just wanted to say: great game!