Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Pages: 1 2 [3]

Author Topic: SPAZ 2  (Read 15462 times)

arcibalde

  • Admiral
  • *****
  • Posts: 1730
    • View Profile
Re: SPAZ 2
« Reply #30 on: February 09, 2014, 06:22:35 AM »

The one complaint I have about ss is that it's too floaty and things die way too fast (onslaught vs onslaught takes maybe 15 seconds).
My biggest issue too. Luckily changing all ships HP is really easy  ;D  Or armor. Or both  ;D
Logged
Creator of:
Relics MOD - vanilla balanced - Campaign integrated
Vanilla addon MOD - vanilla balanced - Campaign integrated
Project ONI MOD - mission only

Pelly

  • Admiral
  • *****
  • Posts: 757
    • View Profile
Re: SPAZ 2
« Reply #31 on: February 10, 2014, 04:18:38 AM »

Looking forward to the New SPAZ, but still wary of the mid-late game area - for me it got too grindy then you suddenly were super OP..... Hopefully they remedy that and I really like the 'warshiplike' combat in 3D-ish.

(I do agree that the battles in SS are fast, but I think thats how they should be if you ever watch real combat/read combat logs it happens in minutes so around 15s seems kinda real to me)
Logged

arcibalde

  • Admiral
  • *****
  • Posts: 1730
    • View Profile
Re: SPAZ 2
« Reply #32 on: February 11, 2014, 10:10:46 AM »

(I do agree that the battles in SS are fast, but I think thats how they should be if you ever watch real combat/read combat logs it happens in minutes so around 15s seems kinda real to me)
I know that, just, are we dragging reality into equation again? ;D

Sorry all for off.
Logged
Creator of:
Relics MOD - vanilla balanced - Campaign integrated
Vanilla addon MOD - vanilla balanced - Campaign integrated
Project ONI MOD - mission only

Witention

  • Guest
Re: SPAZ 2
« Reply #33 on: April 24, 2014, 12:21:38 AM »

Looking forward to this!?
Logged

Linnis

  • Admiral
  • *****
  • Posts: 1009
    • View Profile
Re: SPAZ 2
« Reply #34 on: April 25, 2014, 05:00:56 AM »

THIS GAME HAS LOCAL CO-OP...

HOW AND WHAT?
Logged

kazi

  • Admiral
  • *****
  • Posts: 714
    • View Profile
Re: SPAZ 2
« Reply #35 on: May 13, 2014, 08:05:19 PM »

Really liked SPAZ (aside from how much of a clickfest it was), not sure how I feel about SPAZ 2. I feel like the graphics/blocky ship design really doesn't do it for me. Yes, I'm a superficial person.
Logged
Pages: 1 2 [3]