@Dark.Revenant
Apparently in the bounty system the Nexerelin player_npc faction and Dassault Mikoyan are not present. While I'm sure that the latter is on the eventual to-do list, I'm curious about the omission of the former. I've tried to edit the files myself, but the native Starsector compiler has no recognizable enum structure (which means it won't compile BountyType in any googleable enum form) and doesn't understand large parts of the mod's files; the empty <> identifiers for HashMaps and Arraylists and such, as well as the multiple error types in try-catch blocks amongst other simply time-consuming issues.
Might I ask if there were any reasons for the player_npc omission that I'm not seeing, and what compiler you used for the mod? Thank you for your time and a great mod, I just had the urge to tinker with it.