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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.8a] Starsector+ 3.7.0  (Read 1325407 times)

planeswalker

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Re: [0.7.1a] Starsector+ Vanilla Enhancement Mod 3.0.0
« Reply #1755 on: December 07, 2015, 09:12:03 AM »

This may sound stupid but how do you do that? My editing skills are limited to changing stuff on Notepad++ and I've not fiddled with Java before

Edit to add, I tried extracting the file via WinRAR, editing it then putting it back in however after starting a new game, it the values stay the same and are not updated, hmm wierd
« Last Edit: December 07, 2015, 02:40:27 PM by planeswalker »
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FooF

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Re: [0.7.1a] Starsector+ Vanilla Enhancement Mod 3.0.0
« Reply #1756 on: December 07, 2015, 10:19:30 AM »

Keep getting this crash:

Seems to be a missing .png for the luddic path buffalo...

Code
36125 [Thread-5] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Error loading [graphics/shaders/material/ships/buffalo/buffalo_luddic_path_material.png] resource, not found in [C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\Starsector Plus,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\Blackrock Drive Yards,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\Common Radar,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\Console Commands,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\Interstellar Imperium,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\LazyLib,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\Leading Pip,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\Simulator Overhaul,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\Templars,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\Version Checker,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\MusicLib,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\ShaderLib,../starfarer.res/res,CLASSPATH]
java.lang.RuntimeException: Error loading [graphics/shaders/material/ships/buffalo/buffalo_luddic_path_material.png] resource, not found in [C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\Starsector Plus,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\Blackrock Drive Yards,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\Common Radar,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\Console Commands,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\Interstellar Imperium,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\LazyLib,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\Leading Pip,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\Simulator Overhaul,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\Templars,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\Version Checker,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\MusicLib,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\ShaderLib,../starfarer.res/res,CLASSPATH]
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ChrisH

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Re: [0.7.1a] Starsector+ Vanilla Enhancement Mod 3.0.0
« Reply #1757 on: December 07, 2015, 10:26:53 AM »

This is my first time ever trying out Starsector +

Does anyone have any suggestions as to interesting early game fleet combos ect. ?
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Troika

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Re: [0.7.1a] Starsector+ Vanilla Enhancement Mod 3.0.0
« Reply #1758 on: December 07, 2015, 10:30:07 AM »

Where are the pirate ships sold?
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Dark.Revenant

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Re: [0.7.1a] Starsector+ Vanilla Enhancement Mod 3.0.0
« Reply #1759 on: December 07, 2015, 11:00:46 AM »

Keep getting this crash:

Seems to be a missing .png for the luddic path buffalo...

Code
36125 [Thread-5] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Error loading [graphics/shaders/material/ships/buffalo/buffalo_luddic_path_material.png] resource, not found in [C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\Starsector Plus,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\Blackrock Drive Yards,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\Common Radar,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\Console Commands,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\Interstellar Imperium,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\LazyLib,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\Leading Pip,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\Simulator Overhaul,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\Templars,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\Version Checker,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\MusicLib,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\ShaderLib,../starfarer.res/res,CLASSPATH]
java.lang.RuntimeException: Error loading [graphics/shaders/material/ships/buffalo/buffalo_luddic_path_material.png] resource, not found in [C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\Starsector Plus,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\Blackrock Drive Yards,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\Common Radar,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\Console Commands,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\Interstellar Imperium,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\LazyLib,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\Leading Pip,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\Simulator Overhaul,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\Templars,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\Version Checker,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\MusicLib,C:\Program Files\Fractal Softworks\Starsector\starsector-core\..\mods\ShaderLib,../starfarer.res/res,CLASSPATH]

I'm fairly sure that's from using an out of date shaderlib.
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TaLaR

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Re: [0.7.1a] Starsector+ Vanilla Enhancement Mod 3.0.0
« Reply #1760 on: December 07, 2015, 11:23:52 AM »

Blackrock commission reduces my reputation for having hostile relations with "bounty hunters" and "wanted". (In Nexelerin)
Not sure whether it is SS+ or Blackrock bug...

Otherwise awesome mod as always.
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Nanao-kun

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Re: [0.7.1a] Starsector+ Vanilla Enhancement Mod 3.0.0
« Reply #1761 on: December 07, 2015, 11:27:24 AM »

Blackrock commission reduces my reputation for having hostile relations with "bounty hunters" and "wanted". (In Nexelerin)
Not sure whether it is SS+ or Blackrock bug...

Otherwise awesome mod as always.
I have the same problem except I have commission with Tiandong in Nexerelin. I also use SS+.
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Dark.Revenant

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Re: [0.7.1a] Starsector+ Vanilla Enhancement Mod 3.0.0
« Reply #1762 on: December 07, 2015, 11:37:15 AM »

Nex bug, I believe.  SS+ overrides the event, but Nexerelin re-overrides it without the fixes SS+ makes.
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FooF

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Re: [0.7.1a] Starsector+ Vanilla Enhancement Mod 3.0.0
« Reply #1763 on: December 07, 2015, 12:45:51 PM »

I'm fairly sure that's from using an out of date shaderlib.

Fixed it. Thanks!
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Cyan Leader

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Re: [0.7.1a] Starsector+ Vanilla Enhancement Mod 3.0.0
« Reply #1764 on: December 07, 2015, 01:42:51 PM »

If I wanted to disable your changes to Officer XP gain, would deleting the line "officerLevelUp":"data.scripts.campaign.SSP_OfficerLevelupPluginImpl" in settings.json do the trick?
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liriotn

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Re: [0.7.1a] Starsector+ Vanilla Enhancement Mod 3.0.0
« Reply #1765 on: December 07, 2015, 02:11:49 PM »

Hi guys

hmmm this mod isn't working for me... I have this error message below... any ideas??? halfway through loading the game it CTD

Thanks

[attachment deleted by admin]
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Weltall

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Re: [0.7.1a] Starsector+ Vanilla Enhancement Mod 3.0.0
« Reply #1766 on: December 07, 2015, 02:30:05 PM »

Hi guys

hmmm this mod isn't working for me... I have this error message below... any ideas??? halfway through loading the game it CTD

Thanks

I am new, so the only idea I have is that you might have not given it more ram manually. Have you seen the link in the first post that says  "This mod is not guaranteed to work without 2GB+ memory allocation!" It links you to a nice easy guide on how to do it.
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liriotn

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Re: [0.7.1a] Starsector+ Vanilla Enhancement Mod 3.0.0
« Reply #1767 on: December 07, 2015, 02:33:01 PM »

I did do it previously, ill give it another go. thanks
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liriotn

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Re: [0.7.1a] Starsector+ Vanilla Enhancement Mod 3.0.0
« Reply #1768 on: December 07, 2015, 02:42:44 PM »

ok so now I have this,



[attachment deleted by admin]
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Weltall

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Re: [0.7.1a] Starsector+ Vanilla Enhancement Mod 3.0.0
« Reply #1769 on: December 07, 2015, 02:54:27 PM »

ok so now I have this,

Uhm. If you got the jre folder from Program Files and not Program Files (x86), then I do not know. Just a longshot. You do have windows 64bit tight?
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