Got an occasional crash within a few minutes of gameplay with Starsector+ v1.4.2, ShaderLib v1.45 Full Edition, and all four SS+ supported mods, along with LazyWizard's LazyLib v1.8c, Combat Radar v0.6e, and Console Commands v2.0 WIP 7:
Spoiler
1331588 [Thread-5] ERROR com.fs.starfarer.combat.O0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO - java.lang.NullPointerException
java.lang.NullPointerException
at data.scripts.world.blackrock.SSP_BRSpawnPoint.rndSystem(SSP_BRSpawnPoint.java:62)
at data.scripts.world.blackrock.SSP_BRSpawnPoint.spawnFleet(SSP_BRSpawnPoint.java:38)
at data.scripts.world.BaseSpawnPoint.advance(BaseSpawnPoint.java:61)
at data.scripts.world.BaseSpawnPoint.advance(BaseSpawnPoint.java:42)
at com.fs.starfarer.campaign.BaseLocation.advance(Unknown Source)
at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
at com.fs.starfarer.campaign.A.o00000(Unknown Source)
at com.fs.starfarer.B.ØÓÒ000(Unknown Source)
at com.fs.oOOO.A.Ò00000(Unknown Source)
at com.fs.starfarer.combat.O0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$2.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
I understand that said bug is technically a Blackrock Driveyards-related issue, and that Cycerin has reported that said bug has been fixed for the next release (TBD, stated on page 80 of said mod's thread), but for those of us without access to a DEV release or a Java IDE installed, could the cause of said crash be independently investigated and resolved in a future release of Starsector+?